Just beat the game! Surprisingly, I actually super loved this. It reminded me a lot of my fav actiony PS2 era JRPGs due to its art style, animations, and settings (flaws and all lol). The difficulty was perfect for me so it made the gameplay loop super addicting - challenging enough that I was never just mindlessly slashing through everything, but easy enough that I didn't have to constantly be tense and on edge and full focus all the time. I liked all the characters well enough and really enjoyed their memory/flashback system, as well. Louis was my favorite and so I spent majority of the game partnered with him (but good lord man please shut up already! Yes, yes, I know we work well together now you don't need to mention it every five seconds! 😂 ) And while the locations were lackluster, the exploration element made them still fun to go through.
As for some of its flaws...
I mentioned the settings being lackluster already, but they really were sorta awful. Very boring to look at, lacked proper variety, and despite all feeling so same-y none of it really felt properly connected; there was no real sense of scale or positioning between areas in relation to each other. (Mostly due to those very long, very ugly, and very obvious loading corridors. Wish they could have thought up a more creative way around that.)
And while I'm on that topic, good lord the loading times were soooo terrible. It was really obnoxious to deal with when all I wanted to do was swap a character or when I ran from one zone partially to another and then decided to back track only to get stuck behind a fog wall for like 30 seconds. Trying to location hop to check for new quest markers was also a gd nightmare. x__x
The combat was a lot of fun for me but some of the mechanics did feel a bit janky. Back attacks, for example, I could never for the life of me get down. They would just happen when they happened lol.
Also, the main villain's motives were super dumb and nonsensical imo, but, well, that's a jrpg for you. (I liked the story well enough besides that, though!)
The game's biggest, most egregious and obnoxious of faults, though? The utterly ridiculous levels of female sexualization. Like, holy shit, they literally could not help themselves could they. I think the only female character that wasn't sexualized in some way was the lady in full armor in Davis' memories. It's kinda insane that I loved this game, despite it being probably one of the worst offenders I've played in that regard. Maybe it's just because edgy gothic anime and big tits are so common place together that it didn't take me out of the moment as badly as it does for other stuff. Or maybe it's because I was too busy looking at all the (actually for once!) cute dudes so I was distracted just enough from it lol. Regardless, even if it didn't manage to ruin my experience this time, it really was completely ridiculous. The boobs didn't even look like real boobs, they were like weird overly perky balloons that bobbed in the wind just attached to all of these girls' chests (seriously, I thought I was gonna die whenever they jiggled because of the gd wind). And one of the late game female bosses had jiggle mechanics every time she jumped or slashed at you, and all i could think about the entire fight was how god damn painful that would be. Please, someone get these evil ladies a bra, oh my god (and some freakin' pants while we're at it).
It's a shame tbh cuz I actually really liked the personalities and characterizations of a lot of the gals, but it's hard for me to get properly attached when I'm so awfully distracted by their giant gd half-out honkers every time they're in frame and talking. SMH.
Phew, goodness, I really needed to get that rant out there lol. The biggest blemish on an otherwise serviceable to really enjoyable game.
Anyway, all that aside, I'm glad I decided to pick it up! Definitely gonna be one I go back to someday. And I look forward to any potential story DLC they might put out there for it in the future, too.