As someone who liked the game quite a bit, I don't see how putting it on a console with half the install base would have helped.
I'm guessing he just got lucky once with Gears of War and from then on just got promoted to positions too high for his level of competence. Failing upwards, cishet white guys are so good at it.
He had made a name for himself before Gears 1 via Jazz Jackrabbit and Unreal games, and after Gears 1 he made Gears 2 and Gears 3 both of which were considered to be superior games. Hardly and example of luck and failing upwards, dude is bonafide...regardless of his antics and public persona.I'm guessing he just got lucky once with Gears of War and from then on just got promoted to positions too high for his level of competence. Failing upwards, cishet white guys are so good at it.
You don't get lucky that often. Saying that he wasn't a good designer is really not understanding his body of work. I remember the website he hosted in the Unreal days, where he'd give design feedback on levels people made and that was always pretty well-thought-out critique. He obviously understood game design very well, probably better than most designers out there. So taking that away from the man seems a bit shitty.I'm guessing he just got lucky once with Gears of War and from then on just got promoted to positions too high for his level of competence. Failing upwards, cishet white guys are so good at it.
I'm not going to speculate on whether it would have done better, but his reasoning isn't all that crazy. There's massive cult following of his on the Xbox side. There's always a ton of tweets begging him to come back to produce Gears.
Stirring up lukewarm controversy to sell a memoir. Almost fell for it.
I know a lot of people here are teasing his comments, but on the surface it's not a ridiculous take. He had lots of followers from Xbox that would've absolutely followed him, but what I think might've been the biggest boost could have been if it had released onto Xbox Game Pass.
Perhaps it would of had a following as a gamepass title like SoT??
Sea of Thieves survived a less than stellar start but found its footing over time. If Lawbreakers had been a gamepass title it probably would of at least survived and perhaps over time become successful.
Semi-OT: it is just me or I seem to remember another shooter published on PS4 just before Lawbreakers?
I seem to remember that the title had something with "blue" but I can't find it.
No, it is not Warframe.
I don't know which would be worse: having to play Law Breakers or reading a book written by Cliify B.
I'm guessing he just got lucky once with Gears of War and from then on just got promoted to positions too high for his level of competence. Failing upwards, cishet white guys are so good at it.
why is Cliffy B so tone deaf? Titanfall 1 was Xbox exclusive and see how that turned out
He's right, I was interested in Lawbreakers but skip Xbox was ridiculous
You don't get lucky that often. Saying that he wasn't a good designer is really not understanding his body of work. I remember the website he hosted in the Unreal days, where he'd give design feedback on levels people made and that was always pretty well-thought-out critique. He obviously understood game design very well, probably better than most designers out there. So taking that away from the man seems a bit shitty.
If Cliffy would wanna work for Moon as a designer, I'd hire him in a heartbeat, cause he obviously has the chops. The taste thing and the "I'm a total celebrity, bro!" thing would make me want to punch him day in and day out, but saying that he 'got lucky' as a designer is a bit ridiculous.
If only the same man hadn't tried to do both things. I've worked for small, personality-led companies - not in games, to be clear - and it's very obvious that Boss Key was Cliff calling all the creative shots despite being way out of touch with consumers. I think Lawbreakers - which I also really liked - was destined to be a minor success at most, given how niche the arena shooter genre has become, but it could still be alive today if they'd let actual marketing and community people figure out how to position and promote it.Honestly lawbreakers was a really well made game. Mechanically superior to overwatch.
Just had awful marketing.
LMAO. I can't believe that take. This is too much ahahah. Is it too hard for you to just Google a name and check some stuff before spouting some nonsense like that ?I'm guessing he just got lucky once with Gears of War and from then on just got promoted to positions too high for his level of competence. Failing upwards, cishet white guys are so good at it.
I think it's a weird thing to assume that gamers were interested in his persona more than the actual game. This almost reads like CliffyB thought his work on Gears gave him a Spielberg'ish reputation, where people would check out the game simply because it was directed by a specific person. But I highly doubt any Xbox fan would've approached Lawbreakers with a 'Dude, shit, bro, this is the new CliffyB game, totally rad!' attitude.
My point is, nobody bought Gears because of CliffyB, they bought Gears because it was a game that looked next-gen at the time and was actually pretty fun to play. CliffyB has never been the celebrity he apparently wishes he'd be. I'm sure the guy is a good designer, but the diva attitude he displays is a bit embarrassing.
Lawbreakers tanked cause it was a good, not a great game in a market that already had a great game doing basically everything better. On top of that, it always seemed to me that the man has absolutely no taste at all and that's all over his games. Can anyone still watch the Gears cinematics without feeling the cringe? Lawbreakers oozed the same vibe. Cliffy seems like he's the personification of this gif, someone who tries super hard to be cool to the point where it makes the hair on your neck stand up.
He should just be himself and keep making good games, cause he obviously knows what he's talking about in terms of design. Just don't try to put your stamp on art, don't try to be a celebrity. Just make cool, well designed stuff that people enjoy. The industry would need more designers like him if he could get rid of the 'I know what 'cool' means' shtick.
Its funny how I read the Tweet so differently from other people.
What I see: It would have done better on xbox than on ps4
What some others see: The only issue with Lawbreakers was that it came to ps4 instead of xbox
Gearbox' Battleborn?Semi-OT: it is just me or I seem to remember another shooter published on PS4 just before Lawbreakers?
I seem to remember that the title had something with "blue" but I can't find it.
No, it is not Warframe.