Always thought the original design was a little too Stardew so this is a vast improvement in quality and differentiating itself.
I hope they're also dedicated to paying their developers this time.According to their site they are dedicated to not having crunch. That is an amazing pledge and something that deserves attention and praise.
I can't see anything even when I go to Game Informer website. Is there anywhere else I can see the pictures?
According to their site they are dedicated to not having crunch. That is an amazing pledge and something that deserves attention and praise.
Could you elaborate on this one? Aren't the models bigger and more detailed now?
Could you elaborate on this one? Aren't the models bigger and more detailed now?
no, they just published that game. these are the folks behind wargroove.Stardew Valley valley people right? If so, can't wait to try it.
Stardew Valley valley people right? If so, can't wait to try it.
no, they just published that game. these are the folks behind wargroove.
Not exactly. Chucklefish published Stardew Valley, but it was developed by ConcernedApe.
Chucklefish seem to be handling development and publishing duties this time. They also developed Starbound and Wargroove.
Glad I'm not the only person who was caught off on this. I initially saw the inner roof the sides of the buildings on the left/right (and they were connected only at the point at the top) before I realized it was a triangular roof. I think it's the lighting doing it or maybe the angles are slightly skewed. I dunno
Took me a while to realize I was parsing these houses wrong in 3D.
I love that. You can spend ages looking at any single screenshot discovering all the different things.
So I'm not the only one. This is definitely a design flaw.
Took me a while to realize I was parsing these houses wrong in 3D.
I had so many girlfriends in this game, yo.First thing I thought of (and I didn't even play this so I'm not sure why) is that the new style gives me Habbo Hotel vibes lol.
Excited to see it in motion, think that might help a lot.
Yeah that was the first thing I noticed, weird decision.
Took me a while to realize I was parsing these houses wrong in 3D.
Nice, we can use this as the "unofficial official thread" from here on out and I don't have to keep necro-bumping the old one. Excellent job on the first post!
Let's get some of the old development screenshots in here too, then;
Short demo video, mostly showing lighting; https://www.youtube.com/watch?v=cWXwbonGH3Q
And here's two articles on it;
http://www.pcgamer.com/new-details-and-screens-from-stardew-valley-publishers-magic-school-rpg/
http://www.pcgamer.com/chucklefishs-magic-school-rpg-more-details-on-dating-combat-and-influences/