There are game stores that exist with games that aren't on Steam that plenty of people buy from. I don't get the point here.
Steam isnt a storefront, its a platform.steam is literally a competing storefront with their own 30% cut.
MS are GAAS focused, so getting a large playerbase is their goal.
For sony, their exclusives are designed to make the playstation more appealing so that more people get locked into that ecosystem.
the only way I see someone like sony going full PC is by having their own storefront.
Yeah, exactly, it's a platform that competes with PSN.
My argument is that the moment they sell these games on PC, they have to change the business model. And that brings us to Horizon Zero Dawn 7 with a store and 20 armor sets for Aloy. $5.99 each. Because as much money as Horizon brings - it doesn't bring the IAP money or the "bring more people to our store money". It's one or the other, really.
explain to me why Sony and Nintendo haven't released one single main-franchise game on PC?
This argument is on the same plain as "singleplayer games don't sell," as the entire argument revolves around this fictional notion that the game won't sell without a MTX / loot box model attached to it, which we all know is bullshit.
Because Sony and Nintendo's mission is to maximize revenue in a very specific way that involves hardware, software, and their own ecosystem. They want to be able to control every aspect of it. Not to mention that it probably saves them millions of dollars because they only need to develop for one platform, rather than a secondary one that involves millions of configurations.
And it's okay that their philosophy is different. But it is complete and utter bullshit that they would suddenly feel forced to change how these exclusives are monetized because an extra platform is introduced, and thus ruing the quality of their exclusives. Not every game and company set out wanting MTX and loot boxes in their game, despite that historically the data pretty much says you can make hella fucking money with those models.
You're missing the fact that every sale on a competing platform is 30% less revenue.
That's a substantial loss, one which would be covered up by microtransactions.
You're missing the fact that every sale on a storefront that isn't Sony's is whatever percentage less revenue as well, and yet they still sell on those platforms and MTX is nowhere to be found.
You're missing the fact that there are hundreds of singleplayer games that don't have MTX in them, and ones from even this year alone that has done incredibly well (one even won the GOTY award) without having that monetization model added to it.
What you guys are assuming is that
1. If the exclusives become available on PC, it MUST be on Steam
a. if it is on Steam it MUST have MTX, because now they are losing millions in revenue and MUST make up for it
And yet plenty of singleplayer games don't have these models attached to them and sometimes soley exist on the Steam store.
You're missing the fact the games you list have budgets designed around it.
Ah the mythical evil shareholder borg that are so often used on this site to create an "argument".You have to understand, it's not how much the game sells, it's how much money it brings each quarter and how much value it brings to shareholders. These megacompanies work on a whole different level. It's either exclusivity (that brings huge profits indirectly by getting people on the platform) - or a new game from a popular franchise each year with map packs, cosmetics and "timesavers".
This reminds me that I only picked Playstation for games before, though I was gifted a 360 kinect combo last gen I still only played games on PS3 (and a bit of PC). Then Sony did the xbox thing of charging for multiplayer and I moved fully to PC and never looked back.if sony/microsoft go full cloud ill just game on pc with native hardware and i say this as a playstation fanboy they'll lose guys like me.
This kinda question is exactly why Microsoft are on the right track, and Sony are sleeping.
sony doesn't own the OS that essentially runs the world. naturally they'll veer you towards their own hardware
Depends on the TV. Having played both a PC version and the console version on my OLED, I'd say the difference is quite more than "just a nice little bonus". I'd take it over 120 fps personally, especially on a game like this where atmosphere is everything and twitch gameplay not so much.
a problem for who exactly? sure it'd be great to play GoW with my 2080 ti blazing, i guess it's a "problem" that isn't a possibility
but sony sells shitloads of hardware, that's their wheelhouse. they're almost reliant on that front as much as nintendo - i guess they're "sleeping" as well?
Luckily you can enjoy both at the same time on PC. That's the beauty of PC: options. You can have it all if you have the high end hardware, but if not then you can choose which to prioritise; whether framerate, resolution, and a plethora of graphics settings. You can customise it to your preference.Depends on the TV. Having played both a PC version and the console version on my OLED, I'd say the difference is quite more than "just a nice little bonus". I'd take it over 120 fps personally, especially on a game like this where atmosphere is everything and twitch gameplay not so much.
Some of these people don't even have a PC. You can tell by some bullshit they post.ITT people talk like if PC gaming has issues all the time and you build a machine every night you come home
A comparison to mobile hardware makes this difficult, but from some research it seems the Geforce GT 830M is a decent GPU equivalent. Here's some gameplay on a similar GPU, albeit with a CPU that I'm guessing is above the X1 and more RAM:I mean, get a PC with equivalent specs to a Tegra X1 and play the PC version of Blind Forest on it and then compare it to playing the Switch Port of Blind Forest. You can perform miracles if you're optimizing towards a specific system.
The irony of this thread is that it's clear the new consoles makes some PC fans feel threatened.
Luckily you can enjoy both at the same time on PC. That's the beauty of PC: options. You can have it all if you have the high end hardware, but if not then you can choose which to prioritise; whether framerate, resolution, and a plethora of graphics settings. You can customise it to your preference.
Regardless, I love both consoles and PC for different reasons and I'm sure they'll continue to coexist for the foreseeable future.
Ah the mythical evil shareholder borg that are so often used on this site to create an "argument".
You mentioned EA - where are the micro-transactions in Fallen Order?
This argument is on the same plain as "singleplayer games don't sell," as the entire argument revolves around this fictional notion that the game won't sell without a MTX / loot box model attached to it, which we all know is bullshit.
Because Sony and Nintendo's mission is to maximize revenue in a very specific way that involves hardware, software, and their own ecosystem. They want to be able to control every aspect of it. Not to mention that it probably saves them millions of dollars because they only need to develop for one platform, rather than a secondary one that involves millions of configurations.
And it's okay that their philosophy is different. But it is complete and utter bullshit that they would suddenly feel forced to change how these exclusives are monetized because an extra platform is introduced, and thus ruing the quality of their exclusives. Not every game and company set out wanting MTX and loot boxes in their game, despite that historically the data pretty much says you can make hella fucking money with those models.
Some of these people don't even have a PC. You can tell by some bullshit they post.
Did they ever say that or was that just the sentiment online? I cant imagine the pro made any dent toward that specific goal. I personally think it was to capitalize on the 4k tv buzz at the time while being able to make people repurchase a console or buy in at a higher price in the first place.
Also i dont believe you have numbers to back up that it hasnt made a dent.
I say the console ecosystems should compete with the PC ecosystems on all fields, without exceptions. If one ecosystem has better graphics due to hardware they operate on, the other ecosystems must respond to match or exceed those specs asap regardless of platform (more frequent console releases). If one ecosystem has better pricing and/or sales the other ecosystems should match those prices. Same thing with features such as mods, stats, Crossplay, cross save , etc.
Overall the main issue I have is there is not enough competition going around. The PS4 Pro and Xbox One X was a nice one time thing, but it should have kept going. PS4 Pro 2 one year after Xbox One X, Xbox One X2 one year after PS4 Pro 2, etc. Raytracing become available on PC, get it too on the next iteration, and so on. Trading in the console every 2 years to keep up with the latest graphics would work for me.
Why not?No, I can't agree, and neither Sony or Microsoft should release their exclusives on PC.