Horizon zd didn't get any 60fps mode ala GoT or days gone so who even knows?
Neither did the last R&C but the new one is gonna have a mode and that's not even crossgen. I think it's extremely likely but disappointments are always possible I guess.
Horizon zd didn't get any 60fps mode ala GoT or days gone so who even knows?
The ideal would be that it shifts to 60 FPS fidelity modes and 90/120 FPS performance modes.My personal hope is that developers will get telemetry data from these consoles that show an overwhelming preference for 60 fps modes.
Do you not see the difference between 30 and 60 FPS though?I'm a weirdo, 60fps never feels that big to me. Just decouple controller polling from frame input so your games are properly responsive and give me a locked 30fps with all the visual bells and whistles cranked up. I want pretty games whose visuals aren't compromised by pointless pushes to 60fps and 4k.
Can we really say that for sure when the Switch version was a rushed port of a Wii U game?Using, off the top of my head, Breath of the Wild as an example, that game would not be the beloved title it is if it was designed to run at 60fps – so much would have had to have been sacrificed.
PC gaming is a very different experience to console gaming, that not everyone wants.Yeah I hope we get more 60 and higher games, but I hate the idea of mandating it as a minimum acceptable performance level when it could lead to creatively being stifled.
I'm just of the view if people demand performance like this then they just need to put their money where their mouth is and join the arms race of upgrading your PC. Games are going to be designed around the capabilities of consoles and some developers aren't going to chase 60 frames if it means cutting back on their design elsewhere.
The ideal would be that it shifts to 60 FPS fidelity modes and 90/120 FPS performance modes.
But I would be content if every single game at least includes a 60 FPS mode from now on.
If gaming at large get use to 60fps.
Watch them piss if some are 30 (laugh).
Now, get use to 120 quick!
Do you not see the difference between 30 and 60 FPS though?
You're not the only person here with posts that suggest the only benefit to higher frame rates is lower latency.
For me it is primarily a visual thing. 60 FPS and above looks dramatically better than 30 FPS. It's so much smoother and clearer in motion.
The PS5 and XSX GPUs are only 60fps capable in the short term, as far as AAA gaming is concerned.
Without mid-cycle refreshes, the hopes for an entire generation of carte blanche Performance modes will be violently dashed on the rocks of disappointing reality.
This does not gel with the reality of the PS4/Xbox One generation, where we were stuck with 30fps from day one.
Ha, what? 60fps looks fine to me and 120fps is even better. 30fps is a slideshow in comparison to them and it's why I avoid it whenever I play games on PC, plus I can't imagine playing a competitive multiplayer game like shooters at 30fps compared to 60fps and 120fps on PC.When I see the difference I actively dislike it. It just looks like bad motion smoothing and dejudder processing on tvs when I notice it. Overwatch was a game I consistently was bothered by the way 60FPS looked. I can't stand high framerate video either.
I prefer RT with 60fps personally for any game that would allow it.Choice yes, mandatory 60fps no. RT is an amazing tech and, at least for me, I prefer it over 60fps for single player games.
It could be but visuals would be sacrificed to achieve that, and as long as it looks fine that's more than enough.4K 60FPS should be the standard for Series X and PS5. The consoles are powerful enough for this. Series S should do at least 1080p 60FPS.
120fps for multiplayer in shooters should be mandatory at this point.
Exactly, plus anything that's really fast paced definitely would be better with a good/higher framerate. I'm trying to avoid 30fps as much as possible for this new gen.I prefer my games to feel good when playing than to look good but run like shit. I don't want gameplay compromised by pointless shit like MOAR GRAPHICS.
TBH they should all have it with a minimum of 1080p and 60fps. There really shouldn't be any excuses unless they somehow push visuals and the system to their limits at 1080p and 60fps.I wish 60FPS mode was required by Sony and Microsoft
that's the only way it will happen
While I feel that way I still think there are games that will be only 30fps so I would either get it on PC or forced to deal with it if it's an exclusive.I'm already not buying anymore games that don't offer a 60fps mode. I'm done living in the past.
Seriously, I think I might be the same. I am playing Gears 5 at 60 and went and tried Gears 4 on the SX - it was awful.I will honestly hesitate to buy any game that doesn't offer a locked 60 fps mode at this point.