I'm not trying to equate German culture history to Nazi-controlled Germany. The scene just left a weird impression as it happens very early in the game, after going through the D-Day introduction. So you're just getting acclimated to the game, the characters, etc. and you hear "They're not all bad," which immediately raises an eyebrow in the context of the modern world. The conversation then goes on to highlight some of the good things that have come out of Germany, which like I said in the original post, would have probably been a nice scene in a different environment. I don't think it was done in malice, or that the developers were directly trying to convey "both sides," but where it's placed in the game, it landed a little awkwardly. It's weird to jump from D-Day to praising the accomplishments of the German people.
I mean, I get that in the context of today's world it probably came across as very touchy, but at the same time, I don't think it's wrong to say. There were not "good Nazis," but there were
some good Germans living under Nazi rule.
If you want to be part of the "good guys," you can't completely dehumanize an entire populace, even when many of them (perhaps even most of them) are complicit in atrocious, evil undertakings. When you do that, you end up feeling justified in dropping nuclear bombs to kill 100,000 civilians, or sending thousands of young POWs to face death cleaning up mines by hand. Both of which are evil things that happened at the order of Allied forces during the course of the war and afterwards.
Maybe the game could have elaborated and done it more eloquently, but it's not a
bad thing to be reminded that there
were some people in German who bravely set down their lives trying to oppose the government and save others from death camps. It's not a bad thing to remember that groups which have become fictionally prominent in media like Wolfenstein such as the Kreisau Circle or the White Rose really
did exist.