Map looks huge bruh. He was shooting into the sand dunes area and got a kill.
Could be warzone or ground war
Map looks huge bruh. He was shooting into the sand dunes area and got a kill.
THIS!Why are Call of Duty players the only people I've ever seen who are against skill-based matchmaking?
I pretty much universally prefer to play against people of my skill level. Playing against bad players is boring and playing against people better than I am is frustrating. Imagine if League of Legends' matchmaking ignored your rank and put you in with Diamond players even though you're Bronze, or vice versa.
Would you rather have SBMM or Bots in public games? Not calling you out specifically but the same people I see criticizing SBMM complain when bots are introduced to their favorite game mode.To be clear I don't think its bad to have skill based matchmaking but its a big change for many of us who are used to how call of duty played for us. Im probably an above average player and I certainly feel the effect of SBMM compared to other entries when it comes to MW.
The big change being the fact that playing public games now feels like playing ranked. For me to hop into a lobby I feel like I have to be extremely focused rather then just wanting to play a relaxed game or two to pass some time. It also effects when I want to play in a party with friends as I have noticed they will tend to struggle more when playing together.
Like I said this probably makes the experience better for the majority so im not against it or asking for it to be changed but it does make me feel like ill never get the satisfaction of getting a nuke like I used to in games like mw2 which are some of my fondest memories of the franchise.
Would you rather have SBMM or Bots in public games? Not calling you out specifically but the same people I see criticizing SBMM complain when bots are introduced to their favorite game mode.
???Would you rather have SBMM or Bots in public games? Not calling you out specifically but the same people I see criticizing SBMM complain when bots are introduced to their favorite game mode.
Does anyone have an argument against SBMM that isn't inconsiderate as hell?
Why are Call of Duty players the only people I've ever seen who are against skill-based matchmaking?
I pretty much universally prefer to play against people of my skill level. Playing against bad players is boring and playing against people better than I am is frustrating. Imagine if League of Legends' matchmaking ignored your rank and put you in with Diamond players even though you're Bronze, or vice versa.
THIS!
I was so confused when I was reading the comments here...
Playing with bad players is not only easy, but it can be very frustrating especially when they are in your dam team and are useless.
Rather just Cold War or CWEverybody will likely drop the COD part and just use Black Ops Cold War lol
Everyone in the community does not hate skill-based matchmaking don't overstate.
Yes, I'm aware of that.. But if bots were introduced they could reduce the strength of SBMM in the game. How would that go over with the playerbase I wonder.???
Bots are usually a result of SBMM (or MM in general) being so tight that matchmaking can't find enough players in an acceptable time period.
So now its weighted against you (and your friends) instead of what? Being completely random and increasing the chance that you're the best player in the lobby mowing down players like your friends and topping the leaderboard every match. There are more bad players than good ones. I personally don't think that outweighs the benefits of sbmm when you take into consideration how many more people play alone or in randoms. (Ideally I would rather have a combo of bots and sbmm.) The old call of duty games did not have crossplay and the potential for huge combined playerbases and control schemes that we have today. So going back to the old days is not ideal either.uhh I can't play with some of my friends cuz it's completely unfun for them when they basically get matched up against 6 players about my skill level.
Also it doesn't help you improve at the game at all. Because soon as you get better you get put into a higher skilled lobby until you get completely shat on and put back to your original skill level.
Yes, I'm aware of that.. But if bots were introduced they could reduce the strength of SBMM in the game. How would that go over with the playerbase I wonder.
So now its weighted against you (and your friends) instead of what? Being completely random and increasing the chance that you're the best player in the lobby mowing down players like your friends and topping the leaderboard every match. There are more bad players than good ones. I personally don't think that outweighs the benefits of sbmm when you take into consideration how many more people play alone or in randoms. (Ideally I would rather have a combo of bots and sbmm.) The old call of duty games did not have crossplay and the potential for huge combined playerbases and control schemes that we have today. So going back to the old days is not ideal either.
Yes, I'm aware of that.. But if bots were introduced they could reduce the strength of SBMM in the game. How would that go over with the playerbase I wonder.
So now its weighted against you (and your friends) instead of what? Being completely random and increasing the chance that you're the best player in the lobby mowing down players like your friends and topping the leaderboard every match. There are more bad players than good ones. I personally don't think that outweighs the benefits of sbmm when you take into consideration how many more people play alone or in randoms. (Ideally I would rather have a combo of bots and sbmm.) The old call of duty games did not have crossplay and the potential for huge combined playerbases and control schemes that we have today. So going back to the old days is not ideal either.
I read yours and the other points. I didn't feel they were considerate of others though. The points i responded to were valid though I guess I should have said that in my post. Its not a battle my friend I'm not a developer for the game and have no stakes in this. Just looking for something more substantial than, "i have to work for my kills now etc etc."lol you calling getting 15 kills and dying 10 is mowing down people? So
Lol yes thats it I want to mow people down you got it. Way to ignore the entire post and the many other reasons that people provided you here.
Faster TTK than BO4? I already hated how fast it was in BO4. Goddamn just bring back the Blops1 TTK, allow for actual gun fights instead of who gets seen first.
Some of my absolute favorite times in Blops was getting shot from someone I didn't see and still being able to whip around and survive long enough to actually get a kill or multiple kills.
Why are Call of Duty players the only people I've ever seen who are against skill-based matchmaking?
Agree.What on earth
Black ops 4 TTK is much higher than Black ops 1. It's actually more than likely the highest TTK we had since the classic games
Everybody will likely drop the COD part and just use Black Ops Cold War lol
Everyone in the community does not hate skill-based matchmaking don't overstate.
That's why MW MP sucked so much. No time for a gunfight. Blink and you're dead.Faster TTK than BO4? I already hated how fast it was in BO4. Goddamn just bring back the Blops1 TTK, allow for actual gun fights instead of who gets seen first.
Some of my absolute favorite times in Blops was getting shot from someone I didn't see and still being able to whip around and survive long enough to actually get a kill or multiple kills.
Yeah, same for me. It actually leads to much worse games than I was getting in the old call of dutys.The reason why I don't like it is because i'm constantly getting moved between brackets.
It's like clockwork where i'll have 4/5 'easier' games where I'll have a positive K/D and finish top of the lobby and then the next 4/5 games i'll be getting destroyed and finishing at the bottom of the lobby. It's been that way every since launch for me and I just lost all motivation to play regular multiplayer apart from when Shoot the Ship playlist is on.
The fact my K/D is bang on 1 suggests the system is working pretty well for me!
Yeah all of this.uhh I can't play with some of my friends cuz it's completely unfun for them when they basically get matched up against 6 players about my skill level.
Also it doesn't help you improve at the game at all. Because soon as you get better you get put into a higher skilled lobby until you get completely shat on and put back to your original skill level.
The games I play lack any type of variety, everyone is rocking the same load out and weapons (M4/MP5). This sucks hard as if you want to keep up you have to do the same or you get destroyed. The lack of variety in these lobbies make the game boring and dull fast and it doesn't allow for people to experiment with different guns and loadouts.
Also COD always had some form of SBMM, just no this strict before. So a lot of people are in favour of sbmm to protect the super low skilled players but after 11 years of the same sbmm then suddenly changing it all of sudden is kind of unfortunate and makes the game unfun for anyone that's an above average player.
It'll be Playstation. Either 4 or 5.What platform are we expecting to be shown running on today? Current-gen? PC? Next-gen?
What platform are we expecting to be shown running on today? Current-gen? PC? Next-gen?
Would you rather have SBMM or Bots in public games? Not calling you out specifically but the same people I see criticizing SBMM complain when bots are introduced to their favorite game mode.
Pacific Time essentially time zone for West Coast of Americas.Going to look amazing running on PS5/XSX. Looks like the reveal is at 10.30am uk time. (Warzone has a splash screen with the details.)
Edit - Sorry for being daft but what is 'PT' with regards to time?
how are we actively helping new players stay interested in the game. Its either strong sbmm or bots in my opinion. A more relaxed sbmm doesn't work as well when you have crossplay and different controller options. You're looking at it from a server perspective but I'm looking at it in terms of user experience.That's not an either or.
If anything, tight SBMM will cause empty spots to be filled by bots.
What exactly was your reasoning here?
Pacific Time essentially time zone for West Coast of Americas.
how are we actively helping new players stay interested in the game. Its either strong sbmm or bots in my opinion. A more relaxed sbmm doesn't work as well when you have crossplay and different controller options. You're looking at it from a server perspective but I'm looking at it in terms of user experience.
That's fine. I don't mind more bots. The end goal is user experience. Making people comfortable playing the game. Also someone thats taken the time to level and get good at the game likely isn't going to leave just because they're losing matches, versus a newer player. A big playerbase is pretty important for games like this. A beginner playlist is cool too, I'd be interested to see how that works. The one in Rainbow Six is nice but requires far less players on each side.Those aren't the only options.
You can have a beginner playlist, for example, which looks at time played.
Besides, if bots were in the game, tight SBMM means MORE bots per match, not less.
Or longer queue times.
they're definitely placeholder.
Exactly, its the killstreaks. There should bring back that perk that lets you build streaks even upon death.The killstreak reward system (which the multiplayer games completely revolve around) require somebody to occasionally be able to stomp the opposite team to work.
Skill based matchmaking makes it very unlikely for somebody to be able to kill multiple opponents in a row - so rewards like the radar, the sentry turrets and helicopters end up mostly unused. This leads to some pretty sterile games where a good chunk of the 'meta' can't be used, and a whole lot of camping.
IMO. Been tuned out of CoD for a while.
Exactly, its the killstreaks. There should bring back that perk that lets you build streaks even upon death.