What is the download size for this patch 12gb? Anyways even though I hate Shoot House with a passion it's the only good map to get kills toward the mount camos.
Shoot house 24/7 is back.
Well I know for a fact that the first thing listed didn't get fixed lol
Truthfully looking at the video game release schedule for the next few months, there is nothing I'm ever remotely interested in until March at the earliest. And event that's a maybe.The whole point of monetization crap is to prey on "fomo".
For a lot of people they catch them with cosmetics but for everyone else they always throw something gameplay in like new weapons to cover all of their bases.
It's a manipulative garbage system through and through.
So, it pains me to say this, not least of all as I purchased the battle pass a few days ago, but I'm done with the game.
The battle pass is actually pretty good, no issue with content or value. But I think I was hoping it would give me something to keep playing for, and the poor gameplay is just too much for me to get passed I think.
FWIW, I got to 155 in season 0, currently level 71 and pass level.. 11 I think.
The game is so inconsistent it''s borderline boring to play. Too many places to watch out for, for danger. Too many poor trade-offs in battle owing to such a small TTK that any form of server tic issues (and from memory, the polling rate on servers is pretty rubbish) means you lose gunfights you had no right to. Visibility is dreadful - BEYOND dreadful in fact. And the camping? I kind of dont blame them - I don't camp, but if the alternative is lose gunfights you shouldn't or get shot in the back constantly, it's the smart-man's play. Not for me though.
I think I'd have given up and moved on a few weeks ago had shoot house not come along. But I'm kidding myself to waste the time playing this. It's a very poor COD game, and seeing as I've literally played every major one from PC through to the COD4-onwards mega hits, it really bothers me to say it. Its beyond poor in fact.
It could be tweaked so easily to bring it back - visibility, better maps, tweak the TTK slightly, reduce equipment damage. But they won't do it, I'm certain.
Yeah I know. It's the main reason I stepped away and decided to wait for them to fix alot of the game. The main thing they need to do is make kill streaks into scorestreaks across the board.By far my biggest frustration with this game at the moment is nobody playing objective. Losing a game of hardpoint Narrowly when I've got 2 minutes in the area and everyone else combined is on thirty seconds is so annoying. It has always been an issue in cod but is super frustrating.
I agree entirely on score streaks. It was a positive change when it was made back in the day for this very reason, and the perks alone aren't a good swap. Given the functionality is in the game it isn't even like it would be a hard change to implement.Yeah I know. It's the main reason I stepped away and decided to wait for them to fix alot of the game. The main thing they need to do is make kill streaks into scorestreaks across the board.
Because as long as the only way to get high end Killstreaks is to camp and play safe then objective game modes will be completely unplayable for solo players. Because it will just be abunch of kids running around going for kills while ignoring the actual point of the game which is to win.
There's no reason to play objectively, they need to move to scorestreaks instead. It's already in the game so it shouldn't be that difficult.By far my biggest frustration with this game at the moment is nobody playing objective. Losing a game of hardpoint Narrowly when I've got 2 minutes in the area and everyone else combined is on thirty seconds is so annoying. It has always been an issue in cod but is super frustrating.
If you want to play some Domination with me, I'll cap and die on the objectives with you. PSN: Hoodbury. Activision ID: Hoodbury29By far my biggest frustration with this game at the moment is nobody playing objective. Losing a game of hardpoint Narrowly when I've got 2 minutes in the area and everyone else combined is on thirty seconds is so annoying. It has always been an issue in cod but is super frustrating.
I will never understand why people like clusterfuck maps like Shoot House. I can't stand them. I leave every single lobby match that puts me in Shoot House.
No thank you.
The shit tastic spawning on that map isn't even the worst part of the map for me. It's that 2nd story building in the middle. It turns into a idiotic king of the hill battle between the two teams every freaking time with scrubs camping the doors and windows waiting for people to walk in or come by.They would not be so bad if they were not 6v6, but I agree. Then they complain about spawns being bad, on a map that small.
The shit tastic spawning on that map isn't even the worst part of the map for me. It's that 2nd story building in the middle. It turns into a idiotic king of the hill battle between the two teams every freaking time with scrubs camping the doors and windows waiting for people to walk in or come by.
Interesting. I used to play the Wii and Wii-U CoDs and one of the constraints was it was only 5v5. I actually think that played better. You weren't always getting shot from 3 different angles. You had more time to breath, play strategically, or run and gun without getting sniped non stop. Capping flags in Domination was still hard but doable if you cleared the area a bit.They would not be so bad if they were not 6v6, but I agree. Then they complain about spawns being bad, on a map that small.
What region are you?If you want to play some Domination with me, I'll cap and die on the objectives with you. PSN: Hoodbury. Activision ID: Hoodbury29
US CST. I play evenings.
I don't even really consider it a genuinely good map, it's just better than every other non-Gunfight map in the game IMO. It'd be like a C at best in any other FPS.Shoot house is great for a number of reasons:
- high kill count
- lack of significant opportunities to camp
- ability to really learn the map - sight-lines, angles etc
- low time from death to getting back into the fight
- supports every different weapon class, from knife-melee masters to LMGs
- relatively high XP is generally possible given the amount of conflicts
- ability to hard counter anything due to size and 3-lane set up
It essentially cures the crap that still needs fixing by virtue of being small.
Oh agreed, it's like a bell curve though - because the majority of the normal maps are D- tier (couple of exceptions maybe) shoothouse gets elevated to S-Tier.I don't even really consider it a genuinely good map, it's just better than every other non-Gunfight map in the game IMO. It'd be like a C at best in any other FPS.
It's been said a million times in this thread but I still can't get over the launch maps in this game. It's like Halo 4 levels. I still have nightmares of Complex.
I'm EU sadly, would probably be a nightmare ping wise :(
Shoot house is basically Modern Warfare's life support lol.
Shoot house 24/7 is back.
When we get the next drip feed most likely. Or the one after if they alternate which mode sees content.When is Gunfight OSP coming? I like that mode more than normal Gunfight. A pistols only Gunfight would be awesome. Anything other than ARs or SMGs.
That's an insult to Complex, at least Complelx had a flow to it. Not to mention even the worst vanilla Halo 4 and Reach maps are still way above most of the maps in this gameI don't even really consider it a genuinely good map, it's just better than every other non-Gunfight map in the game IMO. It'd be like a C at best in any other FPS.
It's been said a million times in this thread but I still can't get over the launch maps in this game. It's like Halo 4 levels. I still have nightmares of Complex.
The shit tastic spawning on that map isn't even the worst part of the map for me. It's that 2nd story building in the middle. It turns into a idiotic king of the hill battle between the two teams every freaking time with scrubs camping the doors and windows waiting for people to walk in or come by.
Never said it didn't make sense. It just makes the map unplayable for me.
Nobody I know has that in the UK.
The speed at which they replaced Crash with Shoothouse means they probably saw a massive decrease in engagement and wanted to make sure they maintained numbers throughout the weekend. This should hopefully be a wakeup call for them.
Are they ever gonna make the Vtol noise be at a bearable level? Every time one gets called in i Can't hear anything else. Like i'm in a party chat with the audio focused on the party and when the vtol shows up i Can't even hear my friends.
It's ridiculous.
Shoot house is great for a number of reasons:
- high kill count
- lack of significant opportunities to camp
- ability to really learn the map - sight-lines, angles etc
- low time from death to getting back into the fight
- supports every different weapon class, from knife-melee masters to LMGs
- relatively high XP is generally possible given the amount of conflicts
- ability to hard counter anything due to size and 3-lane set up
It essentially cures the crap that still needs fixing by virtue of being small.
It has a few questionable sightlines (ex. mid Alpha Gate does not need to have a headglitch overlooking the entire lane), but otherwise yes, I agree. I think the smaller size of Shoot House (and its higher quality than many other 6v6 maps) allows us to better understand IW's major problems when it comes to map design (and where their style can succeed):Shoot house is great for a number of reasons:
- high kill count
- lack of significant opportunities to camp
- ability to really learn the map - sight-lines, angles etc
- low time from death to getting back into the fight
- supports every different weapon class, from knife-melee masters to LMGs
- relatively high XP is generally possible given the amount of conflicts
- ability to hard counter anything due to size and 3-lane set up
It essentially cures the crap that still needs fixing by virtue of being small.
Killstreak audio levels are being tweaked, will be in a future patch.
Ah, the wonders of listen servers in 2019! How refreshing.I just played over an hour of a Spec Ops survival match only for it to not count because a guy decided to leave and it failed to change hosts. FML.