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What mode are you going to play first?

  • Campaign

    Votes: 1,203 62.2%
  • Special Ops

    Votes: 31 1.6%
  • Multiplayer

    Votes: 699 36.2%

  • Total voters
    1,933

BizzyBum

Member
Oct 26, 2017
9,138
New York
You know, the thing with COD that's fun or at least goals to strive for and the reason to play is to try and unlock all the camos and challenges and whatnot. It forces you to use different guns and tactics and all that good stuff. Then the store opens, and you may buy some cool looking apparel, watches, gun skins, or whatever else they throw up to look cool. But the biggest downside in grinding all this stuff is the short shelf life of these games. It makes me feel it's so pointless.

Like, I can understand grinding challenges or buying some cosmetics in games that have years of life, something like Overwatch or even Halo makes sense. People play those games for years, in Overwatch's case 5 years and the sequel will carry over all cosmetic progress. Halo 5 for 5 years, Infinite who knows how long. But with COD, all that work and money you put into it is done in like 10 months, and then everyone just moves onto the next game and absolutely jack shit carries over.

It just makes me less motivated to grind the game. What's your reason for doing so?
 

RecRoulette

One Winged Slayer
Member
Oct 25, 2017
26,044
Domination games run 4-6 until the score is something like 90-40, then of course new people are just gonna quit because it already looks lost. Fuck off matchmaking
 

MrDaravon

Member
Oct 25, 2017
1,976
I still have not had a single match of Kill Confirmed not end in a timeout.

The game is still incredibly bullshit for all of the reasons well covered already, but I will say I discovered running gas grenades + molotovs in Domination and it's *hilarious*.

They need to give Riot Shields some kind of very slight weakness or hurtbox because almost every match there's at least one person with it now, and if you don't have an explosive on hand you're kind of fucked most of the time, it's pretty frustrating. When I was running Claymores I did find that if they're right in front of you and being obnoxious or teabagging (which happens a lot in my experience) if you just put the claymore down right in front of them it'll go off before they can back off enough to not get immediately one shot.
 

Saucycarpdog

Member
Oct 25, 2017
16,311
Annual releases definitely contribute but I wouldn't say it's definitely the reason without looking at the data.
If they're looking at TTK, then it means players are churning much faster. They probably looked at how player performance correlates with retention and made the decision based on that.
If that's the case, BO4 is probably the most casual friendly of the CoD's. It's got the highest TTK and a bunch of specialist abilities that are basically I Win buttons.
 

Kawngi

Prophet of Truth
Member
Oct 30, 2017
3,219
I don't know with this game man. Sometimes I have fun? But most often it's super frustrating just running into the billionth claymore or getting sniped by a 725. Prob put it down until some balancing, new maps.
 

RecRoulette

One Winged Slayer
Member
Oct 25, 2017
26,044
Got the golden 725, now I can finally use something else. Probably pick up the Famas again
 

Nome

Designer / Self-requested ban
Banned
Oct 27, 2017
3,312
NYC
If that's the case, BO4 is probably the most casual friendly of the CoD's. It's got the highest TTK and a bunch of specialist abilities that are basically I Win buttons.
The longer the TTK, the greater reliance on tracking and recoil control.
The shorter the TTK, the greater reliance on angles, aim, and reaction time.

BO4's TTK was considerably longer than other COD games so I think it was probably less noob-friendly on paper. The Specalist system definitely did skew more towards casuals though.
 

FuturaBold

Member
Oct 27, 2017
2,519
Can someone help me? What are the squad leader commands? For example how do you mark the points on the map you want your team to attack? I'm on XB1X.
 

Deleted member 19782

User requested account closure
Banned
Oct 27, 2017
2,254
It is a lot different, at least I find it to be a lot different. More or less everything is 1 hit kill. (Lower health pool). No HUD and no kill cams.
If you tried the "Realism" mode, its more or less that, but the health pool is a lot lower along with no kill cams.

I have to tell someone, I just went 41-1. Care Package --> Wheelsom --> AC130 with the killstreak perk is absolutely insane. More or less unfair once you get Wheelsome you're guranteed to get a gunship/whatever higher KS you have selected.

Will try it out. Thank you!

Got the golden 725, now I can finally use something else. Probably pick up the Famas again

Do you use it as a Sniper or as a Shotgun? Serious question.

After changing my playstyle, I'm good again at this game!

How do you play now?
 

RecRoulette

One Winged Slayer
Member
Oct 25, 2017
26,044
Do you use it as a Sniper or as a Shotgun? Serious question.

I'd be lying if I said I didn't take advantage of its reach to complete the longshot/reloading challenges.

But I always main shotguns, the 725 reminds me of the rangers from MW2 so I immediately gravitated towards it, I used the 725 when it was garbage in the beta and I'll keep using it when they nerf it into the ground
 

Bishop89

What Are Ya' Selling?
Member
Oct 25, 2017
34,549
Melbourne, Australia
Will try it out. Thank you!



Do you use it as a Sniper or as a Shotgun? Serious question.



How do you play now?
The devs since black ops 2 have essentially designed their games more around fast run and gun combat, severely handicapping campier players. I learnt the hard way that this is no longer the case.

I just sit back and let the enemy to come to me. Rarely rush now because if the campers don't get me, the netcode certainly will.
 

JustInsane

Member
Oct 27, 2017
1,714
The devs since black ops 2 have essentially designed their games more around fast run and gun combat, severely handicapping campier players. I learnt the hard way that this is no longer the case.

I just sit back and let the enemy to come to me. Rarely rush now because if the campers don't get me, the netcode certainly will.
Yea I just can't do that, I'll quit the game before I resort to camping. Shits so boring, and makes every game suck.
 

Rixan

Member
Oct 25, 2017
1,394
Is there a way to see how many mouse and keyboard users are in your groundwar lobby? I'm starting to hate the forced cross play for that mode.

I've been nuke hunting and I'm consistently dying a few kills short of 30, wether it's from a 725 user or just the chaos of the game, getting a 30 gun streak feels much harder in this game than in past CODs, and I'd really prefer to give myself the best possible chance and not dive into a lobby full of mouse and keyboard players
 

Maximus

Member
Oct 27, 2017
3,586
Well that was a first ever, the whole other team quit, causing a forfeit and my team won. It was TDM and the score was 12-4...that was weird.
 

JustInsane

Member
Oct 27, 2017
1,714
Do you actually have to activate a certain group of challenges to complete them and aren't able to do the others at the same time?
 

regenhuber

Member
Nov 4, 2017
5,202
Not trying to sound like a layman reviewer, but after putting in ca. 30 hrs and reaching Lv. 86, I will put this game on eBay now.
Let's put the big issues (overpowered weapons / camping) aside for a minute.

The implementation of "prestige" and challenges is the fucking worst I've ever seen.

"New School Prestige" fucking sucks. There's little motivation after you reach Lv.55.
The officer rank progression challenges are a fucking joke. It's stuff like "get 30 frag kills", you complete ten of them and get ... wait for it.... an emblem. That's it. For me the unlock was broken, so I didn't get anything. But even if the emblems had unlocked, it's not a big motivation IMO
"Old School Prestige" kept me coming back because I unlocked gear along the way. That said, unlocking weapons is kinda useless since basic ass Lv 10 weapons like the M4A1 are god tier. Ok, weapons and gear aside, prestige was fun because you got to sweep up missing challenges, which brings me to the next issue.... MW's challenges *barf*

They got rid of the lootboxes, but kept the lootbox challenge structure of WWII smh
Back in the good old days, you reached level X and it unlocked challenge X. That challenge (example: "Get 10/25/50/100/250/500/1000 Frag Kills") stayed unlocked period. After getting to Prestige, you had like 50 simultaneous challenges going + specific weapon challenges. No tinkering in menus, no doing it all over again.

In MW (2019) you can only run 4 challenges (+ weapon camo/recticle stuff) at the same time. 3 of those are random daily challenges, only one you get to pick. But you don't even really get to pick a challenge, you get to pick a collection of sequential challenges that forces you to do stuff, you might not even want. I won't even mention that these "missions" were broken AF for me.
Even worse, some of these "mission challenges" have to be done over and over again. I swear that I did "Capture 30 flags in Domination" challenge at least three time, because it was part of multiple missions. For a measly 2000XP and a sticker.
Made me sick that they wouldn't just give me a "Capture Flags in Domination" challenge, with good rewards for reaching certain milestones.
All in all, I found it extremely annoying to tinker with challenges all the time and modify my loadout accordingly. Especially when none of the challenges corresponded with my current weapon of choice.
Example: I was doing the "Elite Sniper" mission (get 10 headshots with the HDR), while the daily challenge was "get 10 melee kills", while my Officer Rank challenge was "get 150 kills with an AR". Annoying as fuck. Especially when the rewards are that bad.

That being said, all that boneheaded shit really hurts because I honestly loved MW while getting from Lv1 to Lv55. It's just fucked up that there is no incentive to keep going further. On to Luigi's Mansion and Death Stranding, I guess.
 

Nome

Designer / Self-requested ban
Banned
Oct 27, 2017
3,312
NYC
In MW (2019) you can only run 4 challenges (+ weapon camo/recticle stuff) at the same time. 3 of those are random daily challenges, only one you get to pick. But you don't even really get to pick a challenge, you get to pick a collection of sequential challenges that forces you to do stuff, you might not even want. I won't even mention that these "missions" were broken AF for me.
The "pick a mission" thing is an obvious attempt to increase retention.
 

Deleted member 135

User requested account closure
Banned
Oct 25, 2017
11,682
Yeah, the way that challenges work in this game is outright fucking ridiculous. Battlefield V does it better and thats saying something.

Plus most of the challenges after the first three missions or so are simply not possible to complete unless you are either a high level player or boost them.
 

upinsmoke

Banned
Oct 26, 2017
2,566
The devs since black ops 2 have essentially designed their games more around fast run and gun combat, severely handicapping campier players. I learnt the hard way that this is no longer the case.

I just sit back and let the enemy to come to me. Rarely rush now because if the campers don't get me, the netcode certainly will.
But if everyone sat back and camped no team would ever get a kill would they? Bar the long range one's?

It just doesn't sound like a very sound design for a video game, this isnt real life, they might of tried to add realism to the game but if anything its more unbalanced than ever for me.
 

regenhuber

Member
Nov 4, 2017
5,202
The "pick a mission" thing is an obvious attempt to increase retention.

Yeah, the way that challenges work in this game is outright fucking ridiculous. Battlefield V does it better and thats saying something.

My best guess is that they were planning to do it "WWII style". Pick challenge, complete it, get lootbox.
Once they feared the backlash, they had to put in something quickly and this is what they ended up with.
Honestly wouldn't even mind the challenges if they existed on top of old school MW milestone challenges. But the way it works here, 1000 headshots with the Dragunov don't mean anything unless you
a) selected the elite sniper mission
b) reached the "get 10 headshots with the Dragunov" section

On a different note, did mission challenges work for all of you?
I ran into a bunch of issues. Sometimes my challenges would be deselected by the game, sometimes they would show "0/70" at the start of the match and jump to "54/70" once I had accomplished a task.
My "Perks of the job" mission is completely messed up atm The first section show 0/60 scavenger, the next 2 sections show up as completed, while the current EOD challenge doesn't register progress.
Was the same for my buddies. We never "trusted" the challenges. Daily challenges often unlocked during a match (I saw the pop up) but showed up as 2/5 in the menus.

Kinda mind blowing how broken challenge tracking is in this game, considering it's a 12 year old feature that worked 100% fine on my Xbox 360.
Speaking of things that worked fine over a decade ago but are fucked now, me and my friends ran into "Connecting to Online Services" or "Couldn't join session. GOALPOST" issues every damn evening we played.
 

Nome

Designer / Self-requested ban
Banned
Oct 27, 2017
3,312
NYC
My best guess is that they were planning to do it "WWII style". Pick challenge, complete it, get lootbox.
Once they feared the backlash, they had to put in something quickly and this is what they ended up with.
Honestly wouldn't even mind the challenges if they existed on top of old school MW milestone challenges. But the way it works here, 1000 headshots with the Dragunov don't mean anything unless you
a) selected the elite sniper mission
b) reached the "get 10 headshots with the Dragunov" section

On a different note, did mission challenges work for all of you?
I ran into a bunch of issues. Sometimes my challenges would be deselected by the game, sometimes they would show "0/70" at the start of the match and jump to "54/70" once I had accomplished a task.
My "Perks of the job" mission is completely messed up atm The first section show 0/60 scavenger, the next 2 sections show up as completed, while the current EOD challenge doesn't register progress.
Was the same for my buddies. We never "trusted" the challenges. Daily challenges often unlocked during a match (I saw the pop up) but showed up as 2/5 in the menus.

Kinda mind blowing how broken challenge tracking is in this game, considering it's a 12 year old feature that worked 100% fine on my Xbox 360.
Speaking of things that worked fine over a decade ago but are fucked now, me and my friends ran into "Connecting to Online Services" or "Couldn't join session. GOALPOST" issues every damn evening we played.
I'm gonna stay away from trashtalking challenge tracking just because I've worked on a game that had challenge tracking break apart spectacularly :P
But yeah, all the stuff you mentioned there are common issues. I've mostly given up on missions, but I still do some of the dailies.

Also--I don't think they were going for WW2 style, just because of the multi-step challenges. That seems to be very bespoke and intentional. The fact you have to do them in order and you have to select+activate makes me think it's there as a retention incentive since they took out prestiging. In general a lot of the systems this time around are built for increased retention--renewable Officer levels, high gun level caps, etc.
 

Mr Spasiba

Banned
Oct 26, 2017
1,779
Had a great moment tonight on hackney where someone shot at me as I was running behind one of the shipping containers, so I turned around once I was there to bait him and when his dumb ass ran right in behind me a second later I gunned him downed and he screamed that I was a fucking camper at the top of his lungs.

Also unrelated but I really hate how your character fucks up the mg34 reload every time. Just make him do it right but make the animation slower, accidentally pulling the belt too far every time drives me up a wall.
 

Liquor

Member
Oct 28, 2017
2,715
Finally got the SCAR, my most desired weapon since the beta. Gonna play with it some tomorrow night, but even without any attachments it feels good. Usually the SCAR is always my fave/best weapon in the COD games.
 

regenhuber

Member
Nov 4, 2017
5,202
Also--I don't think they were going for WW2 style, just because of the multi-step challenges. That seems to be very bespoke and intentional. The fact you have to do them in order and you have to select+activate makes me think it's there as a retention incentive since they took out prestiging. In general a lot of the systems this time around are built for increased retention--renewable Officer levels, high gun level caps, etc.

I gotta admit that the idea behind the missions is kinda cool, but the execution is poor (even if tracking worked).

Take the Elite Sniper mission, IIRC it went like this:

1) get 30 kills with a sniper rifle
unlocks 2) get 10 headshots with the HDR
unlocks 3) get 10 longshots with a sniper rifle
unlocks 4) get 10 headshots with the AX 50
unlocks 5) get 10 headshots with the Dragunov

It's super demotivating that while completing 1), you already know that 2) is looming and none of your headshots thus far count for shit. By the time you make it to challenge 3), you most likely did 20+ longshot kills already. None of them count.
In other missions I ran into random roadblocks because I don't play Ground War or don't have a Marksman rifle with 5 attachments.

Maybe it's just me, but the reward for grinding out (some challenges only grant you 2000XP, which you can get more easily by playing with your favorite loadout) isn't big enough. Especially since you will likely miss out out on daily challenges (20 headshots with a LMG) while doing your super specific mission.
Getting a special edition gun in the end would be kinda neat, if the M4A1 wasn't the GOAT gun and available to everybody already.

Well, it's too late for me but I truly hope they can get their shit together. Absolutely love the foundation they built.
Will keep an eye on this game and might jump back in, if some of these "longevity" issues are addressed.

ps. Despite all my complaints, this game is awesome. SP campaign was excellent and I had 30hrs of fun in MP.

Finally got the SCAR, my most desired weapon since the beta. Gonna play with it some tomorrow night, but even without any attachments it feels good. Usually the SCAR is always my fave/best weapon in the COD games.

SCAR in MW2 was the shit!

(IMO)
Scar has the same issue the Ak47, Oden and M13 had.... the M4 and even the Kilo are just better.
Every time I unlocked a new AR, I leveled it up to ca. Lv15 and went back to the M4 because I was tired of getting my ass handed to me by M4s.
SCAR and AK are too heavy/have way too much recoil "out of the box" that needs to be balanced out with attachments.

It's crazy how fucking OP the M4 is. Not even the Lv50+ unlocks in older MW games were as OP as the M4 is in this game.
 
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Nome

Designer / Self-requested ban
Banned
Oct 27, 2017
3,312
NYC
I gotta admit that the idea behind the missions is kinda cool, but the execution is poor (even if tracking worked).

Take the Elite Sniper mission, IIRC it went like this:

1) get 30 kills with a sniper rifle
unlocks 2) get 10 headshots with the HDR
unlocks 3) get 10 longshots with a sniper rifle
unlocks 4) get 10 headshots with the AX 50
unlocks 5) get 10 headshots with the Dragunov

It's super demotivating that while completing 1), you already know that 2) is looming and none of your headshots thus far count for shit. By the time you make it to challenge 3), you most likely did 20+ longshot kills already. None of them count.
In other missions I ran into random roadblocks because I don't play Ground War or don't have a Marksman rifle with 5 attachments.

Maybe it's just me, but the reward for grinding out (some challenges only grant you 2000XP, which you can get more easily by playing with your favorite loadout) isn't big enough. Especially since you will likely miss out out on daily challenges (20 headshots with a LMG) while doing your super specific mission.
Getting a special edition gun in the end would be kinda neat, if the M4A1 wasn't the GOAT gun and available to everybody already.

Well, it's too late for me but I truly hope they can get their shit together. Absolutely love the foundation they built.
Will keep an eye on this game and might jump back in, if some of these "longevity" issues are addressed.

ps. Despite all my complaints, this game is awesome. SP campaign was excellent and I had 30hrs of fun in MP.
I don't disagree with you. I groaned when I found out how the missions worked... and they're not onboarded very well either. I convinced two of my game design buddies to buy the game and they both got frustrated too when I told them how to activate missions.

I don't envy IW though, they have to design for a very broad audience. For folks like you and me (and most of Era), this is going to seem very grindy. But for the camo-chasing crowd, this probably isn't grindy enough.
 

regenhuber

Member
Nov 4, 2017
5,202
I don't disagree with you. I groaned when I found out how the missions worked... and they're not onboarded very well either. I convinced two of my game design buddies to buy the game and they both got frustrated too when I told them how to activate missions.

I don't envy IW though, they have to design for a very broad audience. For folks like you and me (and most of Era), this is going to seem very grindy. But for the camo-chasing crowd, this probably isn't grindy enough.

I don't either lol
I feel actually like an ungrateful SOB for complaining here, because I got ca. 40hrs of great fun out of my 60€ purchase. IW did good.

My Mp7's progression stuck at Level 1...

-.-"

Ah, it's not. Don't worry. Happened to me a bunch of times, where all my weapons showed up as Lv1.
You might want to restart the game (I guess there's a playlist update waiting). Then you weapon Lv will show up correctly.
On Ps4 I constatly had to restart or reconnect to rectify this issue.
 

R0987

Avenger
Jan 20, 2018
2,829
Just reached max rank (55) last night and I have to say levelling in this game is a lot faster then previous cods also what genius at iw though it was a good idea to have the xp token timer tick down even in the freaking lobby.
 

ara

Member
Oct 26, 2017
13,001
I'm "only" level 53 but I'll have to agree with all the level/prestige/challenge/mission talk on this page. It's all just so ill-conceived.

The not-prestige system for one sounds absolutely dreadful. Like I've said before, I'm not going to lie - the grind to unlock stuff is a big part of CoD for me. When I'm level 55 and I've more or less maxed out the few guns I genuinely like (M13, PKM, R9-0, Oden), what's there for me to look forward to? Battle Passes where you'll probably get a spray or a gesture or two in the free tier, at best (who even uses these)? I already paid for the game, I'm not paying for the pass.

The mission system also seems like a hastily-slapped-together attempt at player retention until the passes hit. If you have to pick and activate missions, at least make it so you activate collections that all progress at the same time or something. Coming up with all these inane missions isn't really that hard - they don't need to be particularly well thought out or interesting, they're just there for the people who like to grind towards something.

Here's one: DOMINATRIX. Missions: Get 100 kills in DOM. Get 30 offensive kills. Get 30 defensive kills. Capture 10 flags. Clear 20 flags. Get 10 equipment kills. Win 5 DOM games. Maybe add some more unique ones too, like "Hold all three flags 1 time(s)" or whatever, just come up with something. Sprint for 1km or whatever. And get this: they're tiered! When you get a 100 kills in DOM, you get an exp reward and some minor cosmetic thing and the next tier unlocks - 250 kills. Then 500, 1000, 2000, etc. And they all progress simultaneously. Tadah! A much more interesting mission system.



I didn't see this posted yet. The recoil patterns on some of the guns are bugged apparently.


Some of these bugs are wild. How does this even happen?

I feel actually like an ungrateful SOB for complaining here, because I got ca. 40hrs of great fun out of my 60€ purchase. IW did good.

Criticizing what you love is the most important kind of criticism! That came out a bit sappy, but you get what I mean. Criticism is important and in many cases regarding this, definitely warranted.
 

Handicapped Duck

▲ Legend ▲
Avenger
May 20, 2018
13,661
Ponds
Finally beat the campaign on Realism, was ok, the campaign went from "war is messy and complicated" to "ooh rah Western Powers" towards the later three or so missions, especially the final one. Wish there was an All Ghillied Up mission in this one, but unfortunately there wasn't. The sequel tease was interesting with where they are going with it, but it made this game seem like a prequel to COD4.

The dialogue choices seem unnecessary to me, I'm unlikely to replay the campaign after mopping up the trophies just to see what changes, if any. Is there any major changes to the plot if you decide to take certain actions?

Tried Spec-Ops with randoms, talk about broken, random riot shield texture on respawning that goes away after awhile, killstreaks not working with the d-pad, enemy spawns are all over the place, tried three times and we couldn't beat the first mission because of stupid crap like that. Glad that trophy is gated behind DLC nonsense and not part of the platinum.
 

Bishop89

What Are Ya' Selling?
Member
Oct 25, 2017
34,549
Melbourne, Australia

Troy_laughing.gif
 

regenhuber

Member
Nov 4, 2017
5,202
The not-prestige system for one sounds absolutely dreadful. Like I've said before, I'm not going to lie - the grind to unlock stuff is a big part of CoD for me. When I'm level 55 and I've more or less maxed out the few guns I genuinely like (M13, PKM, R9-0, Oden), what's there for me to look forward to?

For the time being.... not much. I quit at Lv 86 and didn't unlock anything.
Mainly because the "seasonal emblems" I was promised never unlocked because of a bug LOL

Here's one: DOMINATRIX. Missions: Get 100 kills in DOM. Get 30 offensive kills. Get 30 defensive kills. Capture 10 flags. Clear 20 flags. Get 10 equipment kills. Win 5 DOM games. Maybe add some more unique ones too, like "Hold all three flags 1 time(s)" or whatever, just come up with something. Sprint for 1km or whatever. And get this: they're tiered! When you get a 100 kills in DOM, you get an exp reward and some minor cosmetic thing and the next tier unlocks - 250 kills. Then 500, 1000, 2000, etc. And they all progress simultaneously. Tadah! A much more interesting mission system.

Preach!
I don't wanna be the typical CoD redditor who complains that the games don't change enough but also hates everything new they put in CoD LOL
Your example would be perfect because it merges the old "global tiered challenges" with a new "select missions" system.

My dream mission design would be like this (staying on topic with Domination)

You activate DOMINATRIX from a selection of top level challenges:
- Kills, captures, offense, defense would unlock immediately as seperate tiered longterm challenges (cap at 1000)
- you also get to select one special short term challenge like "15 point blank kills in DOM"
The way it is now (happened to me) you will be stuck at the point blank challenge for like 20 matches and none of the other shit you do matters.

All in all, I would have appreciated the new missions system as a welcome addition to the old system. Complete specific task for specific reward isn't bad at all.
But not getting rewarded for reaching a cool as fuck milestone like "1000 captured flags" sucks.
 

Xater

Member
Oct 26, 2017
8,905
Germany
For the time being.... not much. I quit at Lv 86 and didn't unlock anything.
Mainly because the "seasonal emblems" I was promised never unlocked because of a bug LOL



Preach!
I don't wanna be the typical CoD redditor who complains that the games don't change enough but also hates everything new they put in CoD LOL
Your example would be perfect because it merges the old "global tiered challenges" with a new "select missions" system.

My dream mission design would be like this (staying on topic with Domination)

You activate DOMINATRIX from a selection of top level challenges:
- Kills, captures, offense, defense would unlock immediately as seperate tiered longterm challenges (cap at 1000)
- you also get to select one special short term challenge like "15 point blank kills in DOM"
The way it is now (happened to me) you will be stuck at the point blank challenge for like 20 matches and none of the other shit you do matters.

All in all, I would have appreciated the new missions system as a welcome addition to the old system. Complete specific task for specific reward isn't bad at all.
But not getting rewarded for reaching a cool as fuck milestone like "1000 captured flags" sucks.

They somehow managed to make the system worse than BFV and that is quite something. At least in BFV you can pick 3 missions.