Ah. Well that's an entirely different argument. One that goes well beyond gaming since gaming is actually lagging in this area.
I agree with him/her about gaming going to digital-only future, but I don't have any concerns at all about that. In my view, the only real significant drawback there is tied to local storage space, but at some point cloud streaming will be good enough that that won't matter anyhow. Also, at some point cloud platform holders can just upgrade their server farm hardware and remove any need to rely on a console in the first place. MS seems to be prepping for that future. I also wonder how console subsidization fits into things. I wonder if they will really push it this time around to moreso tie into the cell phone style strategy.
Being able to market an XSX for $35/month for 2 yrs or something along those lines could be super compelling when pitched alongside Game Pass and xCloud and XBL Gold included. Let ppl add/remove services if they like to give em more options even, just like cell plans do. It is almost an overwhelming sales pitch imho. Drop $35 and you get what might be the most powerful next gen console, access to really impressive BC and cross play and cross saves, access to hundreds of games from the get go with some big hitter launch titles there too, multiplayer + GWG deals, maybe some early access privileges, and then extend that over to PC or X1 or your phone using xCloud...
It's a simple thing to market too, despite all its moving parts, because it is so similar (the subsidization model I mean) to cell phones which everyone understands by now.
Hmm. Actually, come to think of it, would this erase Sony's console exclusive (meaning also on PC) wins? For example, would MS put just Xbox games on xCloud or might they also open that up to GFW? If PC games can be streamed via xCloud, someone could play stuff like Shenmue 3 or other games on Sony/PC platforms right from their Xbox console (or phone, etc).