Honestly I think even if the just had a single first party game available for launch that would show a lot more commitment. At this point I'm not terribly convinced their first party support will ever materialize.Investments Google should have made, if they were serious:
- Buying at least a few studios back in 2017-2018.
- Waiving licencing fee for games for a couple of years, to encourage a wide variety of ports.
- An army of people working with any "partner" publishers, to make sure their games looked and ran as well as they possible could on Stadia's hardware - not sub-One X quality in most cases.
- Running the service as a free open beta, until the major features and "Base" tier were ready to go.
I imagine "Disrupting the video game business" and "shifting the paradigm" was used a lot in Stadia meetings.
You can already do this on xcloud as of a few months ago, if you own a game you can stream it off your own system. And with Geforce now allowing a large amount of any steam library they seem to have a good offer on the table as well.Surely once X cloud comes out and lets you stream every Xbox game, this thing is dead?
Honestly I think even if the just had a single first party game available for launch that would show a lot more commitment. At this point I'm not terribly convinced their first party support will ever materialize.
Having a must have piece of software definitely would have only helped, instead they based a lot of the service around Destiny 2 which the base game had become free on everything and was already a few years old.I keep seeing people try to argue against the perception that Google is constantly shutting things down, but when even developers are keeping their distance from the platform because of it, it almost doesn't even matter if it's true.
Honestly I think even if the just had a single first party game available for launch that would show a lot more commitment. At this point I'm not terribly convinced their first party support will ever materialize.
will try. tyvm.It's smooth as fuck on my end, and i can just load up my steam games. I am still paranoid someone is going to steal my steam password
Yeah the perception is the killer. For all we know, Google really might be totally committed to Stadia, but their habit of killing off product lines makes everyone wary of them and of anything they launch. They don't seem to have realised, over the years, that they were building a reputation for themselves that would make launching any new product exceptionally difficult, because although most of what they killed wasn't super-popular, the deaths of those products disproportionately burned the early adapters who are the people most likely to help get any new tech product off the ground.I keep seeing people try to argue against the perception that Google is constantly shutting things down, but when even developers are keeping their distance from the platform because of it, it almost doesn't even matter if it's true.
It is kind of strange how Google were rumoured to be working on this since 2016, yet the lack of any Google first-party software suggests that Stadia was rushed to market. They don't seem to have done a whole lot with the three years they were working on this and it looks like almost all of the real work started within Google in 2019, leaving them launching with ancient games and a barren release calendar.Jade Raymond has indicated it could be 4-5 YEARS before she thinks you see the first major exclusive that really leverages the "power of the cloud" on Stadia. That's absurd.
Must be a datacenter location thing, both Stadia and Geforce Now works perfectly at my place, can't notice the latency. The small games library is Stadia's major problem as I see it.I tried GeForce Now recently and man, it was far better than stadia for me. Stadia I had bouts of heavy latency, GeForce was pretty much flawless. Crazy how a company like google can't do that, I mean they're bigger than Nvidia right?
Whoever decided that Stadia should run on Linux should be fired. Not that it will solve any of Stadia's woes, but it will prevent that person from making any future decisions in relation to any Google product.
Having a free tier is genius, giving folks a taste and getting them on the comeback
I mean, two of the 3 major consoles are running far more exotic operating systems than Linux right now (PS4 is running a BSD and Switch is running a fully custom OS which may or may not be internally referred to as "Horizon"). It's not the sort of thing that tends to be an issue if the platform is generally healthy. If Google can manage to fix the wide variety of actual issues that Stadia has, their choice of OS will fade into the background just like it did for the other consoles.Whoever decided that Stadia should run on Linux should be fired. Not that it will solve any of Stadia's woes, but it will prevent that person from making any future decisions in relation to any Google product.
That is part of the reason why there are a lot less games on the service. It effectively adds an entirely new platform to support, especially if a studio does not have experience with making Linux based game clients.
I'm actually surprised they have not chased the smaller companies that already have Linux versions of their games on Steam, to bring over their work to Stadia.
Basically yes. They are probably the most successful advertising company to ever exist, and they're very good at their core competency there. Maps is really their only other successful product that is revolutionary and still pushing the industry forward. Kubernetes is major too, but it seems no one really cares to stick with Google Cloud for it.Google is a laughably inept company. No one would trust a company this poorly managed and with no vision for anything
It definitely works you might take a hit on imagine quality for it but has long as your on a 5ghz router and decent internet you should be alright (obviously straight up wired is best).
She was answering a question about where she saw Stadia in 5 years, not that it would take 5Jade Raymond has indicated it could be 4-5 YEARS before she thinks you see the first major exclusive that really leverages the "power of the cloud" on Stadia. That's absurd.
Yeah that and the low price for founder's your not even greatly impeded by using free tier either. Nvidia where very smart about this.Having a free tier is genius, giving folks a taste and getting them on the comeback
What about Gmail? Google Drive/Docs? Android? They do have a lot of failures, but saying Maps is their only success is a bit hyperbolicMaps is really their only other successful product that is revolutionary and still pushing the industry forward.
Another point where these subscription services are bad for devs and just service to show how unsustainable they are
Offline play is key for the next few years.Biggest problem for Google is the impending competition.
GeForce Now looks to be a better service
xCloud is coming this year
PSNow is primed for a major revamp And will expand significantly.
All their competitors have avenues for offline play. Either on PC or console. Google's the odd one out.
I had the chance to speak with someone who worked on some aspects of Stadia before it launched.
I think Stadia's biggest flaw is its closed off ecosystem. If Stadia was simply another way to play PC game rather than a way to play "Stadia games" then I think a lot more people would have bought it and developers would have found it worthwhile to work with Google.
what a reputation.was repeatedly brought up, unprompted, by every person we spoke with for this piece
Personally, I would feel more confident buying a new Sega console than buying into Stadia at this point.I feel like there is less faith in Stadia than there was in the Wii U. Wii U at least had a ton of indie games.
Borderlands 3 will be released on Steam in two weeks time and with crossplay between Steam and Epic. I checked if the Stadia version has already got the promised adjustment - not yet according to Reddit...
I thought so until it becomes clear that had not worked anything out with the publishers. Hopefully they figure out how to get them back on boardYeah that and the low price for founder's your not even greatly impeded by using free tier either. Nvidia where very smart about this.
Stadia is Linux, so more porting is neededMaking an exclusive stadia game seems like a bad decision at this point. But I'm more curious as to why there are so few games in general on stadia. Surely they're just PC games running on a PC so no "port" necessary. And the games are full price so earnings would be no different to being on any other digital storefront...And yet...it's missing so many games.
Either Google are taking an astronomical cut of those purchases (more than steams 30%?) Or there's something else going on keeping developers and publishers away?
I have both, techwise Stadia had a massive edge. Hopefully the rumor of xcloud playing PC games is realxCloud is poised to lead with streaming at this point. Game pass + xCloud will just kill Stadio imo.
But xCloud is more about reach than technical edge (makes sense considering it's running on Xbox One S blades). Playable on cellphone, huge library of games at your disposal. Netflic isn't huge because of the quality of its content (video and audio quality)but because of its reach, and the same will apply to xCloud. That's how you get the big audience needed for those services to thrive.I have both, techwise Stadia had a massive edge. Hopefully the rumor of xcloud playing PC games is real
I don't see why Stadia running it's own Linux OS is a problem. Yes, just running Steam games or whatever would be easier, but at that point Stadia isn't it's own platform, which is what Google clearly wants it to be.