No it was like a month ago after Tim Longo left.
No it was like a month ago after Tim Longo left.
Want me to get started about how shitty the weapon sandbox is in Halo 3?
They made a next generation 3D engine from scratch. That takes a lot of time. Also it's only been 4 years since Halo 5 launched and we know when Halo Infinite is coming out already. I don't think there's a need to worry.This so much! That is a long ass time and 343 is huge, tons of devs in there.
I kinda wish they would clarify some of this, reassure us that all is well. But even if they did that, who would believe it? And honestly that would even be understandable too. Fuck man, this should be a time to look forward to Halo returning to form again.
Still a lead and concerning that they need a narrative lead a year before the game is supposed to launch.
Still a lead and concerning that they need a narrative lead a year before the game is supposed to launch.
They made a next generation 3D engine from scratch. That takes a lot of time. Also it's only been 4 years since Halo 5 launched and we know when Halo Infinite is coming out already. I don't think there's a need to worry.
I think the time to worry would be if it misses the launch of the next console and gets delayed for a long time.
I'd actually love to hear someone explain why it was so bad! It was my first big Halo experience so I kind of played it wearing rose-colored glasses.
Depends whether you liked what was shown or not. I loved the visuals and sound design of the trailer, but the whole hologram mother/daughter section felt too dragged out and made my eyes glaze over. Personally I'd prefer something closer to Doom 206 where the story is kept to a minimum and more time is spent shooting aliens. If there is more narrative I'd rather it be focused on the Chief and the ongoing conflict over some random side character and his family.Not really, we've already seen some of the opening cinematic at E3.
Depends whether you liked what was shown or not. I loved the visuals and sound design of the trailer, but the whole hologram mother/daughter section felt too dragged out and made my eyes glaze over. Personally I'd prefer something closer to Doom 206 where the story is kept to a minimum and more time is spent shooting aliens. If there is more narrative I'd rather it be focused on the Chief and the ongoing conflict over some random side character and his family.
Edit: I keep double posting, woops.
Their track record is not "terrible".
Their last two games, while not my favorites were in no way shape or form bad games. "lots of turnover"
What does that even mean? One creative director leaving who had poor philosophy on Halo to begin with, also responsible for one of the worst campaigns out of the franchise is "lots"? We don't even have details on whos leaving now.
It could be some of the people responsible for the poor reception of the last few games.
"nothing points to Infinite being good"
Why? because you say so?
If anything this is the most excited Halo fans have been in a long time. The marketing has been spot on (return to its roots, classic art design, new tech/engine, 60fps again) and people who have long lost interest in Halo are now hyping it up.
Don't spread this bullshit. Be better than that. Classic Era....
If the rumors are to believed it's an open world game with RPG elements. So basically Halo is dead?
If the rumors are to believed it's an open world game with RPG elements. So basically Halo is dead?
You sound very bold about that. What makes you say that?
This so much! That is a long ass time and 343 is huge, tons of devs in there.
I kinda wish they would clarify some of this, reassure us that all is well. But even if they did that, who would believe it? And honestly that would even be understandable too. Fuck man, this should be a time to look forward to Halo returning to form again.
Depends whether you liked what was shown or not. I loved the visuals and sound design of the trailer, but the whole hologram mother/daughter section felt too dragged out and made my eyes glaze over. Personally I'd prefer something closer to Doom 206 where the story is kept to a minimum and more time is spent shooting aliens. If there is more narrative I'd rather it be focused on the Chief and the ongoing conflict over some random side character and his family.
Edit: I keep double posting, woops.
100% this.Their track record is not "terrible".
Their last two games, while not my favorites were in no way shape or form bad games. "lots of turnover"
What does that even mean? One creative director leaving who had poor philosophy on Halo to begin with, also responsible for one of the worst campaigns out of the franchise is "lots"? We don't even have details on whos leaving now.
It could be some of the people responsible for the poor reception of the last few games.
"nothing points to Infinite being good"
Why? because you say so?
If anything this is the most excited Halo fans have been in a long time. The marketing has been spot on (return to its roots, classic art design, new tech/engine, 60fps again) and people who have long lost interest in Halo are now hyping it up.
Don't spread this bullshit. Be better than that. Classic Era....
Their track record is awful. Halo 4 and halo 5 are not liked at all by the community. Master chief collection was completely broken for years.
Saying 343 industries made games that were disliked by halo fans and poorly received isn't bullshit. Pretending otherwise is.
What if the person leaving was also in charge of Halo 5 and you didnt like Halo 5? Is Infinite gonna be a mess also then?
Is it just a mess because some is leaving? Questions.
Don't read too much into seniority titles.Still a lead and concerning that they need a narrative lead a year before the game is supposed to launch.
I would even argue that a company launching a product where its success is contingent on one employee remaining with the company is doomed even before said employee departs the company.Some people leaving doesn't spell the doom of the company. If anything, it allows people with fresh perspectives and eyes to be promoted to more relevant positions. :)
I would even argue that a company launching a product where its success is contingent on one employee remaining with the company is doomed even before said employee departs the company.
Going to have to stop you right there.
Define community
Halo 5 is pretty well regarded as one of the best MP titles, MCC is in fine shape now and fans are clamouring for the Reach and PC releases.
You don't speak for everyone I've been a Halo fan since CE
One of the worst posts I've read on this site, well doneI'm hoping Phil is pushing for them to leave the old Halo style in the past and encouraging them to make a more Destiny like type game. They have all the tools to pull it off.
Halo 5 is currently at #34 on the most played games on Xbox.
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Halo 4's multiplayer community was dead a few months after release.
MCC May be fixed, but it launched completely broken and was left that way for years. Why is that acceptable?
Fans are clamoring for reach and PC release of MCC? You mean remasters of the games made by bungie, not 343?
I was a fan since the original halo on launch. Then Halo 4 came out and was awful. I bought an Xbox one to play MCC and it launched completely broken and I couldn't play multiplayer online at all. Then I bought Halo 5. The single player was probably the worst in the series and multiplayer was riddled with micro transactions.
The only reason I'll be playing Infinite is because it'll be free on game pass, but my expectations are extremely low for it.
I might not speak for everyone, but neither do you. Its impossible to deny that Halo's popularity is way below where it was when Bungie was developing the games, thanks to the direction 343 took the series.
If it's concerning for Halo, it's also concerning for Ghost of Tsushima cause Sucker Punch were hiring for a similar role around 4-5 months ago. I don't think it's anything to worry about unless it's to do with the main underlying narrative and primary characters.Still a lead and concerning that they need a narrative lead a year before the game is supposed to launch.
Games are scalable now. There's no need to cancel. Just down res/gradeStill holding out hope that Halo Infinite's Xbox One version will be cancelled and that it will blow us away as a Scarlett launch title instead.
Maybe they can hire Bungie for one of those.I'm hoping Phil is pushing for them to leave the old Halo style in the past and encouraging them to make a more Destiny like type game. They have all the tools to pull it off.
I didn't say it was the doom of the company. Like I explained, I am concerned about the game.What did he do? How many creative directors were there? Did they need him? Was there a culture issue? Perhaps he wanted to leave for other things? Perhaps, I dunno, the dinosaurs are not really instinct.
Some people leaving doesn't spell the doom of the company. If anything, it allows people with fresh perspectives and eyes to be promoted to more relevant positions. :)
BTW on staffing - don't ever read too much into that stuff, even the positive things. People change roles and locations for all sorts of personal reasons that have nothing to do with the game/movie/thing you love/hate - and even positive additions - some artist from game-x - doesn't usually if ever translate 1:1 into the shorthand "oh cool now COD is gonna look exactly like MGS!" etc. But it's always a bummer to read negative reactions to things that are private business or in some cases are positive or personal for the affected folks and or projects.
Good to get info directly from the source. Looking forward to Halo Infinite. :)