I hate hate hate how Zane's digi-clone is just placed and not a projectile like Axton's turret.
Yup, but I imagine it'd be too easy to glitch some jumps.
I hate hate hate how Zane's digi-clone is just placed and not a projectile like Axton's turret.
Ah if that's why that's so lame, that would be part of the fun!
Yes I thought the exact same thing lol about it being a spyro level. Agreed with the weapon wheel too.Wow, Athenas is fucking beautiful. Easily my favorite planet aesthetically. It reminds me of a Spyro level. They definitely need to add a fast travel point and a shop right before the bridge though. It would be dead center on the map and it would make everything a lot more convenient.
Also, I feel like they should add a weapon wheel to the game. I love the ability to ping so I won't be switching back to classic controls but I think we should be able to hold the weapon swap button down to bring up a weapon wheel for quick swapping.
Are the maps in 3 like in 2 where theyre split up into little sections or is it giant continuous worlds?
Split but they have like little overworlds too for each main planet and the zones are much bigger than any individual zone in the past games.Are the maps in 3 like in 2 where theyre split up into little sections or is it giant continuous worlds?
Ugh I was scared of them not balancing the mayhem modes properlyMan farming is way too easy in this game. You get like way too many legendaries - in particular in mayhem mode. Kinda sucks the fun out of it tbh.
Also, Flakker is fucking broken.
The Blood Path!
That's because hunter is where it's at. Fl4k is by far the strongest character in the game probably. Fade Away + Leave no Trace is the most broken thing.Ok I'm still not loving FL4K after respeccing from Stalker to Master tree. Level 14 and either I suck, have the wrong skills, am not getting good loot or I just don't like him.
Bummer because pet classes are my jam. I think I'll look the other 3 up and see who else is great for soling and try them out...
This is the exact build I'm running, LOL. It's so fucking good, especially when you combine it with Torgue shotguns and sticky mode.That's because hunter is where it's at. Fl4k is by far the strongest character in the game probably. Fade Away + Leave no Trace is the most broken thing.
Anyone else feel like they're running out of ammo (even after upping ammo carry limits) way more quickly/often in this game than in previous Borderlands. There aren't nearly as many ammo drops it seems, and what little you do pick up is a pittance. I've had to buy so much ammo already, where I almost never did that in previous games. What gives?
After being humiliated by Killavolt on numerous attempts I finally went back and straight nuked the living hell out of that #@*& at Level 32.
Just sat in my Iron Bear mech right in his front of his fat face and melted him.
Damn it feels good being a gangster....
Lol!! I've never used Fade Away. The 2 guides/builds I have tried use the other 2 action skills. So If I use Fade Away , do you have tips on which pet and generally which skills/trees to focus on.That's because hunter is where it's at. Fl4k is by far the strongest character in the game probably. Fade Away + Leave no Trace is the most broken thing.
Man farming is way too easy in this game. You get like way too many legendaries - in particular in mayhem mode. Kinda sucks the fun out of it tbh.
Also, Flakker is fucking broken.
Yeah, I don't get the ammo complaints. Ammo is everywhere. Loot the crates. Stop using shitty weapons that drain ammo. Aim better. That sort of thing.
I've hardly invested into SDUs and hardly have anmo issues.
And absolutely common-sense practice is to have a different weapon type in each slot so you are spreading your ammo usage among different types.
Also that. I'm constantly swapping between different weapons in a fight.
Man some of y'all are really struggling. Ammo is fucking EVERYWHERE, are you like, opening the million boxes that they put every ten feet? I'm always topped off. Killavolt? Yeah I think I was level 15 when I did that as Moze? Just, keep moving and jumping around? Yikes.
And if you're Moze and spec into various skills that replenish your ammo, you can fit assault rifles and sub machine guns into all your weapon slots and never go below 500 SMG ammo.And absolutely common-sense practice is to have a different weapon type in each slot so you are spreading your ammo usage among different types.
So...is there a quicker way to beatI beat him on my first try, but with Amara it was basically Benny Hill for over ten minutes.The Warden?
So...is there a quicker way to beatI beat him on my first try, but with Amara it was basically Benny Hill for over ten minutes.The Warden?
That's because hunter is where it's at. Fl4k is by far the strongest character in the game probably. Fade Away + Leave no Trace is the most broken thing.
I thought that one was pretty easy. Just kite him and stay running around. There's enough cover that you can dip in and out to take shots at him.
I think as the game stands, the most powerful thing discovered so far is probably grenade synergies, so I'd guess Moze probably has the highest potential until item changes start coming in with DLC. FL4K seems up there still and will likely be more resistant to item rebalancing impacting his output.
Killavolt was a pain with Zane at around equal level - the electric floor instantly destroys your deployable shield, and his electric shield is resistant to electricity (at least my weaps)... sigh.
It was easier once you realize his main spark weapon can't hurt you directly, just electrifies the floor.
The radiation lobber you get from the porta potty side quest was a savior for me in that fight.
I enjoyed figuring out the fight mechanics and phases, but that 2 second window to interrupt the all floor ae attack can piss right off. That was the only part that felt unfair.
Over 15k votes already and not even up an hour. That seems like quite a lot to me in such a short time. Close to 80% saying great too.
A lot of people seem to be blowing through the game easily with Moze, and she has a "god mode" ability. FL4K end game seems super strong as well, but despite him being labled as a "pet" class, the pet is mainly there to buff him and not much else.
Did they really do a "Haha Billie Eilish Sucks!" Joke? Jesus christ some of this shit is bad
Zane is fucking INSANE. His builds are going to be crazy. I love blasting someone with a shotgun, sliding, melee'ing and then shotgun blasting again. This game is fun to play...wonder how it's going to stack up to Doom Eternal in the gunplay.
I'm also of the camp in which I seem to be running out of ammo quite quickly. I have different weapon types in each slot too. Idk. I have noticed that there are a bunch more boxes with ammo now though so that's nice.
You dont need to.Killavolt was a pain with Zane at around equal level - the electric floor instantly destroys your deployable shield, and his electric shield is resistant to electricity (at least my weaps)... sigh.
It was easier once you realize his main spark weapon can't hurt you directly, just electrifies the floor.
The radiation lobber you get from the porta potty side quest was a savior for me in that fight.
I enjoyed figuring out the fight mechanics and phases, but that 2 second window to interrupt the all floor ae attack can piss right off. That was the only part that felt unfair.
Shield build with all Kill Skills from SNTL, equipped with a Torgue Shotgun with Sticky alt-fire... so good. Pick up the shield, run and gun and never die.