Once FFG lost the Games Workshop license and took up Star Wars I lost almost all interest in their output. I liked their Arkham stuff though.
No love for Star Wars Rebellion?!
They make a lot of junk but they did make a couple of really good games.
Once FFG lost the Games Workshop license and took up Star Wars I lost almost all interest in their output. I liked their Arkham stuff though.
I stopped painting miniatures about twenty years ago, and when I tried to get back into it, I looked online for miniatures tutorials and forums to give me some guidance to start painting again. I found a lot, most of which were showcasing beautiful miniatures with incredible detail, smooth shading and amazing lighting effects. They provided step by step instructions for everything, including trimming the flash from the mini's, pinning parts into place with a small drill and bits of wire, using three color zenithal priming to generate basic lighting effects and more.
Unfortunately, I got hung up on planning to achieve that level before I started painting anything. I bought the right paints and brushes, got an airbrush for priming and zenethal shading, made a wet pallet and promised myself that as soon as I had just a few more supplies, and the right amount of time, I would sit down and start learning to do all those cool things so I could start painting my miniatures the 'right' way.
Two years went by and I realized that I hadn't really done anything... I never seemed to have enough time to sit down and try those techniques, and I still didn't have all the "right" supplies. Meanwhile, I was still gaming with gray plastic lumps.
At that point, I came to a realization; I don't need to paint at the level I was looking at online. I have a few games with pre-painted miniatures that are FAR from the level I was looking to for inspiration, and yet the 'presence' that those painted mini's bring to the game is HUGE. It dawned on me that, even with basic techniques (base colors and a drybrush and/or wash), I could at least achieve, if not exceed, the level of those pre-painted mini's, and it wouldn't even take very long.
Just a few hours after work a few nights a week, and I've got about a dozen figures painted up for my Middara game, and I'm finding it pretty easy to continue at this rate. Sure, they aren't masterpieces, but they are colorful, and look vastly more detailed than the unpainted figures. And I'm actually trying out some of those techniques I saw in the tutorials.
It's not very hard to paint miniatures, if you just focus on getting base colors down and maybe using drybrush or washes. They're going to be perfectly fine for tabletop gaming, and you'll build up the skills that will let you increase your techniques.
You can start out cheaply: I'd suggest buying flat, white spray primer, clear flat spray sealer, inexpensive craft paints and a brush assortment that includes small brushes from your local big box store. Look for basic tutorials online (I suggest checking out Goobertown Hobbies videos, he even has at least one where he uses craft paints). If you want a wash, I'd suggest Army Painter's Strong Tone; you can get it from a hobby shop or online. Initially, work on some mini's you don't really care about (always a good idea to have some of these around to test out ideas and paint schemes on), and then move on to the ones you actually want to use in your games.
Also; I'd suggest watching some of Goobertown Hobbies videos; he's sort of a "Bob Ross" of miniatures painting, providing that same kind of "anyone can do this" vibe, as well as practical advice. Honestly, watching his videos was part of what encouraged me to start painting again; I wish I'd stumbled on his stuff two years ago, I probably would have been painting this whole time...
Oh, and I agree with Cathcart; probably not a good idea to start with a game that has a ton of mini's. Once you're comfortable with painting, that kind of "mass production" painting can actually be easier to do, but you need to get your habits locked into place first. Focus on hitting clear goals, like just the playable characters you have available in Gloomhaven, or the four main characters in Middara and maybe one or two groups of the more common monsters. Hitting clear goals that have tangible benefits will do wonders for helping you maintain your momentum.
Space Hulk: Death Angel and its expansions are a treasure in my collection. I regret not getting Blood Bowl Team Manager.At least we got a couple of great ones. I adore Blood Bowl Tram Manager and Space Hulk and still play them often.
They even fumbled the reprint with Heroes of Terrinoth. The company just isn't what it used to be.I'm still bitter Warhammer Quest: ACG didn't end up being all it could be because they fucked up that partnership.
Space Hulk: Death Angel and its expansions are a treasure in my collection. I regret not getting Blood Bowl Team Manager.
I sold my complete BBTM set for cheap when I moved. It never got to the table so it was gathering some dust.Space Hulk: Death Angel and its expansions are a treasure in my collection. I regret not getting Blood Bowl Team Manager.
Sheeeeit. I gotta' make up my mind about Oathsworn before the month is up. I'm just not sure I'm 100% there with some of its design choices. The idea of doing a whole hour of narrative to get into the gameplay stuff seems like a tough sell to my media blasted, short attention span tablemates. Anyone else eyeing this one? It definitely looks super epic.
It was hinted on FFG's last stream that the new box would have more villains than heroes. Current guess is 2-3 heroes and 4-5 villains.Do we know yet roughly what the structure of one of those packs will be? Something like the Core, with a bunch of heroes and a loose campaign that spans multiple villains?
It's only a matter of time before my shelves are just tabletop versions of my favorite videogames and movies. I don't like that idea, but if they're making good games based on things I already like, it'll be hard to resist.
As the calls for social distancing arose, we realized something about what we make that's unique to our company: Nearly everything we make is suitable for solo play. We strive to challenge people to game against our games, or solve against our books, and people have rewarded us handsomely over the years for that decision.
So while some other companies are jacking up prices, we're going the other way. We've dropped all our games and books' prices to the absolute minimum cost we could ever sell them for, in our Save Our Sanity (SOS) offer. We would never sell games at these prices in any normal circumstance. This isn't one of those.
So for a temporary but undetermined amount of time, you can get all of these games for these "save our sanity" prices, plus shipping and handling.
That's what we could think of to do to help. We want you to stay home if you can, be well, and have all the fun you can.
- Apocrypha's The World box is now reduced from $74.95 to $24.95.
- Apocrypha's The Flesh and The Devil expansions are reduced from $39.95 to $19.95.
- Apocrypha's The Book of the Hybrids expansion is reduced from $4.95 to $1.95.
- The Ninth World: A Skillbuilding Game for Numenera is reduced from $49.95 to $19.95.
- Thornwatch's Core Set is reduced from $74.95 to $24.95. (Thornwatch isn't officially a solo game, but we know people who play solo against the game.)
- Thornwatch's The Dark of the Wood expansion is reduced from $39.95 to $19.95.
- Paul & Storm's Sausage Party is reduced from $24.95 to $14.95. (We have no idea how to play this solo, but whatever. It's on the list.)
- The Maze of Games is reduced from $49.95 to $19.95.
- The Keymaster's Tome is reduced from $24.95 to $12.95.
- Puzzlecraft is reduced from $29.95 to $14.95.
- The Kobold Guide to Board Game Design is reduced from $19.95 to $11.95.
- Our friends at Basket of Adorables' books Game Theory in the Age of Chaos and The Ghastlytrump Tinies are reduced from $24.95 to $10.
- All of these games and books' other accessories will stay at the previous February Frenzy level of $5 each. This includes the Apocrypha Soulbinder,
Box of Hope 3-Pack, and Revelation Dice; The Ninth World Playmap;Thornwatch Core Acrylic PawnsandThe Dark of the Wood Acrylic Pawns; The Maze of Games' Theseus Guide to the Final Maze and Maze Map; and the Puzzlecraft Workbook. So are the PDFs of those puzzle accessories and both The Maze of Games Audiobook and The Theseus Guide Audiobook and Variety Hour. (Struck-through items are sold out. Sorry!)- Every other PDF we sell is now $5 or less.
I think that's a great strategy. Let people buy their favourite heroes in solo packs, then have villains together.It was hinted on FFG's last stream that the new box would have more villains than heroes. Current guess is 2-3 heroes and 4-5 villains.
Anyone change their gaming habits yet? One of my groups is going to tabletop simulator for a bit. We have one germaphobe in the group who is totally freaked out.
I'm gonna really need to learn table top sim now, might be the only way I get game time in outside of when I visit my family.
Just bought Marvel Champions on a whim. What's the consensus here on that game? I loved the Marvel brand and I enjoy LCGs, so I figured I'd take the plunge. It seems like I'm not too far behind with the hero packs and scenario packs. I bought Thor and pre-ordered Widow, Hulk, and Strange. How are the scenario packs? I think I'll definitely get Green Goblin when it comes back in stock, but how about the Wrecking Crew?
This will depend a lot on your gaming groups lcg experience and play habits. There's a lot of customization between the heroes and aspects and villains and modular set you use but it's finite. Your group may not be looking to trash the same few villains multiple times. The biggest knock is,coming from Arkham, the game is easy. You can house rule up the difficulty but base game is just way too easy. You'll basically never play normal outside of a few learning games.
Wrecking crew is very easy but plays a good deal different than the other sets. The problem is it's not customizable without house ruling stuff. Goblin is the better pack giving 2 villains and a bunch of modular sets. Mutagen is considered one of the harder scenarios.
Highly recommend Ms marvel to make protection playable (it's garbage without her set) and Capt is incredibly solid/broken and makes leadership bonkers good.
I do plan to get Cap and Ms Marvel once they're back in stock. How does the game play as a solo LCG? I actually plan to do a fair amount of solo play. Is it true that there is no campaign like Arkham? You can just mix villains with scenarios for one-off stories? That part actually sounds pretty appealing to me. My game group also has so many things to play that I think they'd much prefer one-off stuff.
Here is my family's game choices to play over the next month of self containment. We took them off the shelf and put them within arm's reach on the gaming table.
I like it solo. You can go true solo or two handed. I play a lot more on TTS because it's much faster to setup and breakdown.
No campaign so nothing carries over. Endings are pretty anticlimactic for that reason but the journey there is fun. The main villain comes prepacked with his own scenario so more limited than that. You can add modular sets which are 5 to 9ish cards that are minor villains but rhino is always the villain for the 'breakin' scheme.
Anyone change their gaming habits yet? One of my groups is going to tabletop simulator for a bit. We have one germaphobe in the group who is totally freaked out.
Nice! My core box just arrived this morning. Going to check it out this afternoon.Just dropping in to say that taking the plunge on Arkham Horror LCG has been tremendous. Such a good game!
Nope- Just got back from Airecon and it was BAU. It was 4 days of solid gaming which was a riot. :)
My group comes over on Saturdays and they all called and said they weren't going to be here until things calm down. I understand but it sucks, we were finally starting Gloomhaven this weekend.
Wow. That's crazy to me. Here in Canada, I wouldn't even think about going to a gaming convention now... even if they were still operating. Things must be different in the UK.
We made sure we were careful as possible by using tables away from the crowds and only nipping back and forth for food/toilets. We kept ourselves as isolated a possible just incase. UK Games Expo is still on for May at the moment but I feel that's going to be cancelled at this rate. We've got an Airbnb that we were going to use to game but we are playing it by ear at the moment. The UK approach to matters at the moment is simply to pretend it isn't on going at the moment. Hell I'm in work and the only difference between a normal working day is people are washing their hands for a little bit longer.
Oh good! Enjoy, it's been so much fun. I would look up rules on "committing cards" vs playing them, it's a major rule that I screwed up for the first round of the campaign.Nice! My core box just arrived this morning. Going to check it out this afternoon.
That's nuts. Stay safe. I don't feel like I am not educated enough on the whole matter to know if Canada is overreacting or what, but almost everyone's work I know has been impacted in some way. Every conference/concert/event I know of has been canceled here.
And I'd suggest on The Gathering to read Act 2 very carefully, lots of people either advance that act at an incorrect time or do the actions that lead into Act 3 incorrectly.Oh good! Enjoy, it's been so much fun. I would look up rules on "committing cards" vs playing them, it's a major rule that I screwed up for the first round of the campaign.