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WillySJ3

Banned
Oct 31, 2017
2,197
For those wondering about MAU decline:

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elenarie

Game Developer
Verified
Jun 10, 2018
9,811
It is interesting how MAU for Sony is basically stagnating in past 2 years. They have jumps at the end of the year to 110M+ and then they go back to 105M range.

It is the same challenge GP is also facing. The console player base is only so big. Both need to expand to PC with stronger efforts.
 

dex3108

Member
Oct 26, 2017
22,598
It is the same challenge GP is also facing. The console player base is only so big. Both need to expand to PC with stronger efforts.

I am surprised at Sony and how they are handling their PC releases. They have big gaps between releases and no obvious plan of releases. For example after Horizon their schedule is light on consoles and they could offset that a bit with PC releases but only thing we know is Uncharted 4+LL and even that doesn't have official release date. And on top of that it is 4th game in the series.

In my opinion they should have capitalize on Elden Ring release and push for Returnal on PC now in May/June for example.

Spider-Man is another game that would sell well on PC in this quiet period.
 
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elenarie

Game Developer
Verified
Jun 10, 2018
9,811
I am surprised at Sony and how they are handling their PC releases. They have bug gaps between releases and no obvious plan of releases. For example after Horizon their schedule is light on consoles and they could offset that a bit with PC releases but only thing we know is Uncharted 4+LL and even that doesn't have official release date. And on top of that it is 4th game in the series.

In my opinion they should have capitalize on Ellen Ring release and push for Returnal on PC now in May/June for example.

Spider-Man is another game that would sell well on PC in this quiet period.

Yea it's weird. They have large opportunities that they are not taking advantage of.
 

Zep

Banned
Jul 12, 2021
1,456
I am surprised at Sony and how they are handling their PC releases. They have big gaps between releases and no obvious plan of releases. For example after Horizon their schedule is light on consoles and they could offset that a bit with PC releases but only thing we know is Uncharted 4+LL and even that doesn't have official release date. And on top of that it is 4th game in the series.

In my opinion they should have capitalize on Elden Ring release and push for Returnal on PC now in May/June for example.

Spider-Man is another game that would sell well on PC in this quiet period.
I mean releasing PS5 only games on PC is another beast. I've asked this before (and gotten some good answers) but is Steam ready for $69.99 Demons Souls or Returnal?
 

Mung

Member
Nov 2, 2017
3,434
Classic analyst bullshit spin.

Profits much higher than last year, but fell short of analyst estimate, therefore = bad news.

BTW, if I was as bad or wrong at my job as much as them, I would have been sacked ages ago.
 

dex3108

Member
Oct 26, 2017
22,598
I mean releasing PS5 only games on PC is another beast. I've asked this before (and gotten some good answers) but is Steam ready for $69.99 Demons Souls or Returnal?

Even console market is not fully ready for those prices. And again PC market it's separate beast that requires nuance. And many publishers don't understand that. Sony has good games for sure but PC market is far bigger than their console corner so they need to adapt. If that means lower prices on PC then they need to be ready to swallow that pill. And Returnal is now year old game so 70€ price is not good one way or another.
 

KOHIPEET

Member
Oct 29, 2017
1,416
Sony buying Sony to stop Jim's rampage of releasing former exclusives on PC!!

jk, obviously
 

cowbanana

Member
Feb 2, 2018
13,694
a Socialist Utopia
Since there's no PS5 consoles available around here, I've pretty much exited the Sony ecosystem and cancelled PS+ as well. I'm obviously also not buying any games either. I know a few other people like this.

I usually spend big $$$ in the Sony ecosystem every year. Now it's zero.

Their inability to ship hardware is definitely hurting them.
 

Kyougar

Cute Animal Whisperer
Member
Nov 3, 2017
9,359
Yep, that's more worrying than the rest of the data.

I know people may say "Hey, they are still earning lots of money!" (alongside a copious amount of "lol"), yet the trend is an important factor to get into consideration and I guess Sony is immediately moving to change that.

Also, if they could not raise their shipments in reasonable time I guess they could push a bit more on the PC porting strategy in order to balance. That would be wise, considering the amount of sales they are achieving in that area.

The thing about a stagnating (or shrinking) userbase and a rise in earnings is, that the company makes more money out of every single user. If there is no fresh blood, the company will try to get even more money out of their existing userbase which will end either in a userbase that gets "milked" more and more, or a declining userbase and/or declining financials for the company
 
Oct 25, 2017
16,738
I think many here are jumping the gun to say Sony should put their games on PC earlier when not much here suggests they should do that.

They are still making money. They are releasing a tiered PS+ service, and they expect to release many more consoles this year.

We've already seen more stock the last month resulting them being first in April in the UK i believe.

Once the console situation is better this is all moot
 
May 25, 2019
6,026
London
I am surprised at Sony and how they are handling their PC releases. They have big gaps between releases and no obvious plan of releases. For example after Horizon their schedule is light on consoles and they could offset that a bit with PC releases but only thing we know is Uncharted 4+LL and even that doesn't have official release date. And on top of that it is 4th game in the series.

In my opinion they should have capitalize on Elden Ring release and push for Returnal on PC now in May/June for example.

Spider-Man is another game that would sell well on PC in this quiet period.

100% agree. They are too married to the old model of selling games exclusively for a box that sits in the living room.
 

Det

Member
Jul 30, 2020
12,880
I am surprised at Sony and how they are handling their PC releases. They have big gaps between releases and no obvious plan of releases. For example after Horizon their schedule is light on consoles and they could offset that a bit with PC releases but only thing we know is Uncharted 4+LL and even that doesn't have official release date. And on top of that it is 4th game in the series.

In my opinion they should have capitalize on Elden Ring release and push for Returnal on PC now in May/June for example.

Spider-Man is another game that would sell well on PC in this quiet period.

I agree but it isn't easy to time a port necessarily. GoW took 2 years, granted that wasn't full steam ahead work and using a custom engine, but it still takes time.
 

slothrop

▲ Legend ▲
Member
Aug 28, 2019
3,877
USA
Classic analyst bullshit spin.

Profits much higher than last year, but fell short of analyst estimate, therefore = bad news.

BTW, if I was as bad or wrong at my job as much as them, I would have been sacked ages ago.
This is not bullshit. The current stock price is based on peoples estimates of what the performance is. The expectation is already priced in to how people are trading. If actual results are lower than expected, how could it possibly be considered good news. It means you did worse than expected! It doesn't mean the company is failing or anything but it definitely means the information people thought they had about how to price your stock was not fully accurate. Rationally, if you are buying and selling something based on its future performance, how could it work any other way? I just don't even get the complaint that this is bullshit.

Furthermore, these are Sony's own estimates in the OP not analysts... Of course analysts can be wrong. If you are so sure which analysts are wrong there is lots of money to be made trading against them lol.
 

DontHateTheBacon

Unshakable Resolve
Member
Oct 27, 2017
10,368
Digital Software at 71%. I feel like every company is above 70% at this point. It's wild to think about physical games going the way of vinyl (enthusiast product).

Prior to 2018, I couldn't imagine being an all-digital owner… and here we are… I haven't purchased a physical game since 2017.
 

gothmog

Member
Oct 28, 2017
2,434
NY
Digital Software at 71%. I feel like every company is above 70% at this point. It's wild to think about physical games going the way of vinyl (enthusiast product).

Prior to 2018, I couldn't imagine being an all-digital owner… and here we are… I haven't purchased a physical game since 2017.
This is kind of a joke but even if I bought a physical copy I have nobody to lend it to. None of my close friends (geographically) can find a PS5.
 

TheFurizzlyBear

The Fallen
Oct 25, 2017
3,453

Software digital ratio 71%

Good lord this is eye-opening

I wonder how much of that is driven by the digital only PS5. With such high demand, I imagine that some people have switched to digital due to only being able to acquire the digital only PS5. Would be interested in seeing their internal expectations on their digital growth vs what we see has happened. I imagine they are quite happy about it.
 
Oct 30, 2017
15,278
Wait, is PS5 stock readily available? I thought both new generation consoles (PS5 and Series X) were still difficult to come by. Has the manufacturaing shortages been resolved?
 

Det

Member
Jul 30, 2020
12,880
I posted this in the PS OT, but the more interesting take-away is the YoY revenue growth:

$7B (920B Yen) YoY revenue growth forecast

- Even with their 18M PS5 unit forecast for FY22, that equates to 'only' an additional $3.12B assuming a PS5 ASP of $480 (given splits between disc vs disc-less); compared to 11.5M unit's sold in FY21.

Remaining $3.88B potentially coming from:

- A decent portion must include PSVR2 & increased PS5 peripherals and higher 1st party/PS+ sub up sell revenue. Can't imagine the latter two making up the delta entirely, so safe to say PSVR2 is launching before March 31st 2023? Assuming $500 ASP for PSVR2, 2M unit sales = $2B.
- 1st party software increase is also mentioned. Since we had GT7 & HFW launch this FY, I'd imagine along with GoW Ragnarok, other major title(s) expected to launch (assumption), along with more PC port residual sales (assumption). Additional software tie-in's from new PS5 customers i.e., HFW, T7, GoW Ragnarok etc., as well.
- Exchange rate adjustments are also a factor, although a smaller portion, along with Bungie revenue inclusion once closed (few hundred million?).
- Future acquisition revenue unlikely to be factored in, since they would not know when it closes (needs to be within FY) nor who specifically.
 

Det

Member
Jul 30, 2020
12,880
Software digital ratio 71%

Good lord this is eye-opening

It's interesting how much variance there is in different markets. We really only get the Uk splits, which often favor or are equal between physical vs digital, along with Japan being heavily physical (for PS). It must indicate North America is disproportionately digital.

Although does that include DLC/MTX? That could explain a large chunk of that.
 
Jul 18, 2020
914
Brazil is Playstation land and that shit is impossibly expensive here to the point I'm considering it will only normalize with a Slim version of sorts.
 

Fisty

Member
Oct 25, 2017
20,221
It's interesting how much variance there is in different markets. We really only get the Uk splits, which often favor or are equal between physical vs digital, along with Japan being heavily physical (for PS). It must indicate North America is disproportionately digital.

Although does that include DLC/MTX? That could explain a large chunk of that.

Don't they separate it by add-on vs software or something similar? I suppose it could be total revenue digital vs physical, but I think they do make the distinction in their reports
 

Det

Member
Jul 30, 2020
12,880
Don't they separate it by add-on vs software or something similar? I suppose it could be total revenue digital vs physical, but I think they do make the distinction in their reports

Could be. Haven't read the report in detail, I'll run through it later to confirm.
 

ghostcrew

The Shrouded Ghost
Administrator
Oct 27, 2017
30,362

Fisty

Member
Oct 25, 2017
20,221
It's only going to climb higher. I fully expect 90-10 in the next 5 years.

I think we were ~70% physical at this point of the PS4's life right? Absolutely insane growth for Sony as a storefront and yeah I think we are easily tracking towards a digital-only PS6 model being the standard and the disc option being the rare one
 

Qwark

Member
Oct 27, 2017
8,027
Did anything big come out of the financial report? Some people were expecting acquisition news, etc. Far-fetched I know, but was there anything exciting?
 

Deleted member 8257

Oct 26, 2017
24,586
Wait, is PS5 stock readily available? I thought both new generation consoles (PS5 and Series X) were still difficult to come by. Has the manufacturaing shortages been resolved?
Stock buyback as in buy your own shares to increase individual share price. Not physical "stock". Lol.
 

AllBizness

Banned
Mar 22, 2020
2,273
It is the same challenge GP is also facing. The console player base is only so big. Both need to expand to PC with stronger efforts.
The issue is people cant buy new consoles. You cant find a PS4 or PS5, thought it would be obvious to people why MAU has declined. Haven't booted up my PS4 on all of this year. I want a PS5 and not playing anything on console till I get one and I'm sure there are lots of others like me. It is what it is.
 

delete12345

One Winged Slayer
Member
Nov 17, 2017
19,690
Boston, MA
I'm not familiar with stocks. May I ask why Sony has to buy back their stocks when they fall short of their estimation goals? What does this do?
 

Deleted member 8257

Oct 26, 2017
24,586
I'm not familiar with stocks. May I ask why Sony has to buy back their stocks when they fall short of their estimation goals? What does this do?
Think of shares in the market as a finite number of things you can buy. As a really basic example, imagine there are 100 shares in the market with $1/share for Sony. So you and I can technically buy all the hundred shares for $100. But Sony believes this is artificially low. What they do now is " buy back" their own shares to increase the stock value. For example, Sony buys back 20 shares. Now we are left with only 80 shares in the market, but $1/share price is now increased to $1.25/share. (1.25 x 80 = 100)

This allows shareholders to execute stock options at better price and also lift the overall value of the stock.

Companies do this all the time. Normally in my experience companies do this when they believe they are really good financial-health wise, and that investors are still confident in their stock to purchase it at a higher price, but in Sony's case it looks to be different. I'm not sure why they did it now. The other thing to keep in mind is that stock buy back increases the overall debt of the company.
 

elenarie

Game Developer
Verified
Jun 10, 2018
9,811
The issue is people cant buy new consoles. You cant find a PS4 or PS5, thought it would be obvious to people why MAU has declined. Haven't booted up my PS4 on all of this year. I want a PS5 and not playing anything on console till I get one and I'm sure there are lots of others like me. It is what it is.

Yea yea, it's not an easy thing to solve for sure.

What's weird when their profits are still at record highs?

Every time there is PS5 stock it sees a boost in FP games.

Seems the strategy is working for Sony at this point.

I think they should be far more aggressive with their PC expansion. nd deliver games quicker, basically day 1.