It wouldn't surprise me if people in these types of position don't even play the game.Not going to absolve him choosing to answer fans directly saying the game was solid for launch.
It wouldn't surprise me if people in these types of position don't even play the game.Not going to absolve him choosing to answer fans directly saying the game was solid for launch.
Avengers was a bad game. Cyberpunk is barely a functioning piece of softwareBiggest blunder, this or Avengers?
I mean atleast CP made back its budget...
I mean I always thought it was gonna disappoint many due to unrealistic hype, but I never imagined this.
PR Manager needs to be sailed down the river too. Was complicit in reassuring everything was alright for launch.
Remember when Game Informer tried to tell everyone nothing was wrong and it was all peaches & cream?
Those were the days.
At a place like Bloomberg, the writers don't provide the headlines. This framing of a company is typical in actual real news sources.'Cyberpunk Game Maker' ?? Bit of a strange headline there Jason hahah
Is funny how Parris was shitting on Jason Schrier for having an agenda and is now all concerned with the game
Eh, Avengers lost money and Cyberpunk made shit tons of it. Also honestly I feel like once they (eventually) patch it up it'll generally still be viewed as a better game than Avengers.
The entire value of the company just dropped by 40 percent man.Eh, Avengers lost money and Cyberpunk made shit tons of it. Also honestly I feel like once they (eventually) patch it up it'll generally still be viewed as a better game than Avengers.
I doubt it will have much of an impact.Man what a shit show.
This is the wake up call the industry so badly needed.
I hope big publishers look at this and reflect on their own work.
Some of those recovered though (not WWE)
It's because since the launch of last gen, games have set to a higher standard, especially with how much money put into them. Also MTX.
It's just insane this was announced a month before the PS4 announcement and the last gen was starting.
The thing with Cyberpunk is mostly that it got a lot more blowback before the game launched, basically digging their doom before they lit the match.
Last gen versions should have been cancelled altogether. It's apparent they never really took last gen hardware into consideration when they developed the game. It's a classic case of "you can't have your cake and eat it too": You can't profit from the install base of PS4 and Xbox One when you don't develop your games around those platforms.Current gen version should've been delayed and launched alongside the next gen version when they're ready really. But nope, they want fast money.
Boy I sure wonder what those people think that attacked J Schreier for having an "agenda" against CDPR when he reported on crunch pre-release.
It's not only bugs, many things they promised are missing. It's not an RPG, the AI isn't impressive, the city isn't "the most alive city ever", choices are ridiculous...
Avengers promised a superhero action game and delivered it.
It's almost like right-wing shit holes the world over glorify rampant exploitation of labor.
It didn't take 8 years.They set unrealistic deadlines, which sucks. But I wonder what took them 8 years to develop a game?
Again, it seems like the developers weren't managed efficiently at all. Setting unrealistic deadlines seems like the tip of the iceberg.
One thing I really don't understand after spending about 15 hours with the game so far (on PC) is… why did it take 7 years and so much crunch? …like what were they doing the whole time? Am I missing some key aspect in its design?
Not saying it's not related to the current situation, it obviously is. But they were considerably overvalued. A company that has made only 4 games in total throughout its 24 year history (I'm aware they weren't developers originally) and has a (relatively speaking) small online store, having more valuation than Ubisoft was always kind of ridiculous and it was never going to maintain that, even with a successful launch. Just that it'd have taken some time for it to drop.The entire value of the company just dropped by 40 percent man.
This is also true absolutelyNot saying it's not related to the current situation, but they were considerably overvalued. A company that has made only 4 games in total throughout its 24 year history (I'm aware they weren't developers originally) and has a (relatively speaking) small online store having more valuation than Ubisoft was always kind of ridiculous.
There's a chance mass media could pick this up. Dumbing it down.
Surely 'Cyberpunk Game Developer' is less... uncomfortable (to read), for lack of a better word. I dunno, 'Maker' just sounds kind of amateur imo. Anyway, its not that big a deal I just thought it was strange thats all hahaAt a place like Bloomberg, the writers don't provide the headlines. This framing of a company is typical in actual real news sources.
I mean the game is crashing more frequently than once an hour for some even on PS5 lol. The last-gen consoles are bug-ridden messes with low framerates to boot. Looking to suggest the game was solid for launch on last-gen machines is laughable at this point.I mean, the game is playable enough on One X and PS4 Pro. I feel like the whole issue is getting diluted because people are obfuscating the actual broken games (base PS4/Xbox) with versions that are simply unpolished and not very good (Pro/PS5/One X/XSX). If the game ran as well as it does on PS4 and Xbone as it does on PS4 Pro/One X, just at a lower resolution, there wouldn't really be much of an issue beyond "this game could definitely use a few patches"
Eh, Avengers lost money and Cyberpunk made shit tons of it. Also honestly I feel like once they (eventually) patch it up it'll generally still be viewed as a better game than Avengers.
8 years since it was announced, not 8 years in dev. It was in pre production for a long time, but thats because CDPR was busy with TW3 and its expansions, until they were done did they start fully with Cyberpunk.They set unrealistic deadlines, which sucks. But I wonder what took them 8 years to develop a game?
Again, it seems like the developers weren't managed efficiently at all. Setting unrealistic deadlines seems like the tip of the iceberg.
Last gen versions should have been cancelled altogether. It's apparent they never really took last gen hardware into consideration when they developed the game. It's a classic case of "you can't have your cake and eat it too": You can't profit from the install base of PS4 and Xbox One when you don't develop your games around those platforms.
I mean, the game is playable enough on One X and PS4 Pro. I feel like the whole issue is getting diluted because people are obfuscating the actual broken games (base PS4/Xbox) with versions that are simply unpolished and not very good (Pro/PS5/One X/XSX). If the game ran as well as it does on PS4 and Xbone as it does on PS4 Pro/One X, just at a lower resolution, there wouldn't really be much of an issue beyond "this game could definitely use a few patches"
I was thinking a lot about this the last few days.Biggest blunder, this or Avengers?
I mean atleast CP made back its budget...