RIP Double HelixWhen people get angry about Microsoft buying publishers/devs - take a second just to breathe a massive sigh of relief that Amazon didn't.
John Bautista, one of the main designers for KI recently left to join Zenimax Online. So he will be part of Microsoft soon
A lot to uncover in this fantastic article. Make sure to give the whole thing a read.
Amazon Can Make Just About Anything—Except a Good Video Game
The company produces successful movies, TV shows, e-readers and speakers, but gaming has proven difficult to crack.www.bloomberg.com
I think there are scales of bad industry practice around bonuses. While paying them based on length of service obviously isn't as bad as paying them based on factors beyond their control like arbitrary values on metacritic scores, the article does outline how it has led, in this company's management culture, to hindered critical discussion that might improve products. As people are incentivised to protect their job and benefits from hostile management that doesn't want to hear criticism, rather than disagree with apparently poor leadership, even while the company policy says to do the opposite.Given the response to publishers tying pay to metacritic scores and such it's interesting to see the article portray a lack of bonuses tied to metacritic and sales as a bad thing.
Amazon didn't give employees much financial incentive to release anything, either. Most big game companies pay staff bonuses based in part on the critical and commercial response to their games, but Amazon's stock plan only rewards employees for time spent at the company. That led some to prioritize job preservation over anything else, say three former employees. They say they watched colleagues avoid arguments and only seek to placate bosses like Frazzini, even when they disagreed. (This was in defiance of the Amazon principle "Have backbone; disagree and commit.")
i guarantee you the web designers and developers had no sayI'd love to but Bloomberg makes it literally impossible. A giant splash screen telling me to sign up, and every option just brings me back to the home page? Thanks web designers lol.
Creative industries don't quite work out like that. Instead there's a higher likelihood that a creative team is aquired, gets a short term bag, and then is mismanaged by the publishing side and kicked to the curb. With games, TV, movies, and music, you can always tell when suits got too involved and fucked everything up.
Who is?
When people get angry about Microsoft buying publishers/devs - take a second just to breathe a massive sigh of relief that Amazon didn't.
When people get angry about Microsoft buying publishers/devs - take a second just to breathe a massive sigh of relief that Amazon didn't.
Who could have possibly guessed this is what they were doing??Seems to be what you'd expect when the person leading has no idea about anything gaming related
I can't see any companies actually wanting to get bought by Amazon with this guy at the helm. This quote is hilarious. No visions, just blatantly chasing money
Who could have possibly guessed this is what they were doing??
holy shit, each paragraph is a whole horror story on it's own, but everything mixed ... poor devs
What's the BEST pitch you've ever heard? Assuming you're allowed to talk about it, obviously.
JFC!Executives under Frazzini initially rejected charges that New World, an Amazon game that would ask players to colonize a mythical land and murder inhabitants who bear a striking resemblance to Native Americans, was racist. They relented after Amazon hired a tribal consultant who found that the portrayal was indeed offensive, say two people who worked on the project.
Amazon is spending nearly $500 million a year operating the video game division, two people familiar with the budget say. That amount doesn't include Twitch or a new project under different management, which is building a service to stream games to a computer, phone or Amazon Fire TV.
It was a somewhat controversial hire, as Hartmann was also responsible for some high-profile failures, such as The Bureau: XCOM Declassified, which led to the developer's demise.
So far, probably for the first Battlefront. Precise and concise, understandable experience and execution.
i know this is not how pitch works at all but i can SEE a scene of a person entering a room of executives, showing the "Battlefield 1942" logo and then saying "but how about this" and then it appears like a "star wars" on top to make like a "Star Wars' Battlefield1942" and the executives all do a stand ovation
Fascinating article.
The game was just ok (I did buy it at a bargain price), but I had no idea it killed Take-Two. That doesn't sound right.
I wish that worked for my billion dollars idea, What if Battlefield, but with sexy vampires that are also pirates!?
You can read the whole story in PRESS RESET: Ruin and Recovery in the Video Game Industry, out May 11 at a bookstore near you.
You can read the whole story in PRESS RESET: Ruin and Recovery in the Video Game Industry, out May 11 at a bookstore near you.
Frazzini helped kick off the games initiative in 2012 and soon became boss.
Ironically enough we can find your books on Amazon, right?You can read the whole story in PRESS RESET: Ruin and Recovery in the Video Game Industry, out May 11 at a bookstore near you.
Fair enough but isn't this what Netflix has been doing. Essentially putting pressure on the rest of the industry to step up and pay their creatives handsomely otherwise they will poach your top creators.
It started really well though.Teams had deadlines, but they proved to be flexible, and overtime requests were infrequent, more than a dozen former employees say.
Or maybe not...One aspect of working at Amazon felt similar to traditional game companies. The studios cultivated a "bro culture" in which women often weren't given the same opportunities as men, former employees say. Four female game developers say their worst experiences of sexism in the industry were at Amazon.
You can read the whole story in PRESS RESET: Ruin and Recovery in the Video Game Industry, out May 11 at a bookstore near you.
On a different occasion, says another developer, the team cringed as Frazzini struggled to differentiate between hyper-polished conceptual footage and live gameplay
So I'd like to add that at least having a vague knowledge on the thing your team is leading is probably a good idea.I'm against the idea that someone who has no knowledge of games is unfit to lead a studio.
Yamauchi absolutely despised the gaming landscape and anything attached to it (slight hyperbole) but he still ran Nintendo in its heyday.
They just have to listen to the people who actually DO things.
Know your lane and don't stand in the way
One aspect of working at Amazon felt similar to traditional game companies. The studios cultivated a "bro culture" in which women often weren't given the same opportunities as men, former employees say. Four female game developers say their worst experiences of sexism in the industry were at Amazon. They shared stories of being ignored and undermined by male executives and say they were eventually driven out of the company. One former employee says male colleagues completely ignored her comments in meetings. Another says a member of senior leadership impeded her career growth after she disagreed with him and that he created new management positions above her and filled them with men.
I think hes talking about 2K Marin. That was their last gameFascinating article.
The game was just ok (I did buy it at a bargain price), but I had no idea it killed Take-Two. That doesn't sound right.