I don't like that goats is going to be complete removed.
But then again I like watching good goats teams.
But then again I like watching good goats teams.
Jason described it as mostly, if not entirely, PvE. Not exactly something you'd replace OG Overwatch with.
And to be honest, there's too much stuff in the pipeline for Overwatch for a direct replacement this soon to be realistic.
Someone needs to explain me how forcing people to play characters or roles which they don't want to play is a good way of maintaining a playerbase.
That looks like the competitive community is again busy destroying the game for everyone else.
Do you mean players playing tanks and support?There are too few tanks and supports compared to the rest of the characters to make this viable in the long term.
That's no different to now, except with 2/2/2 that DPS Moira won't be the only support.I'm certainly ready to run into DPS only Moira players filling that critical support spot. :/
You're talking one tricks and they suck in the current system as well. If anything, having to wait longer for a match as DPS (I think Jeff stated somewhere around 14 minutes?) might encourage those players to be more flexible in who they pick.I mean shitty as in attitude, not skill or anything else. I'd be bothered if I wanted to play a specific hero (good or bad) that I just waited 10 minutes to play, and then basically couldn't play because someone else locked that hero first, because then my options are finish the match and wait again (which would be 20-30 minutes in a Comp setting), or just quit, lose SR, and wait again (and hope I can play my hero). I just don't think it's a net positive here.
Obviously I'm guessing at wait times, because none of us know how good or bad it would be, but I think (given the Overwatch community's history as being somewhat toxic) that the number of players who behave poorly if they don't get their hero of choice after long wait times will be pretty salty.
Could be a good thing since many (like myself) have been want Overwatch based story modes/campaigns, permanent archive missions since the game has come out but due to Blizzard focusing so heavily on the competitive angle, never happened.That's not really Overwatch then, it seems more like a side-game.
It eliminates the option to stall a point or payload and clutch a team fight win.
It eliminates or at least drastically limits the option to scout with somba at the start.
It eliminates or at least drastically limits the option to take a quick shot with Widow or Ana at the start.
It eliminates the option to run solo support.
It eliminates the option to run tripple dps.
It eliminates the option to run 3 tank OR 3 supports.
It eliminates the option to run Sombra GOATS.
No, there are 14 support/tank characters and 30 characters in total.Do you mean players playing tanks and support?
That's no different to now, except with 2/2/2 that DPS Moira won't be the only support.
You're talking one tricks and they suck in the current system as well. If anything, having to wait longer for a match as DPS (I think Jeff stated somewhere around 14 minutes?) might encourage those players to be more flexible in who they pick.
You're talking one tricks and they suck in the current system as well. If anything, having to wait longer for a match as DPS (I think Jeff stated somewhere around 14 minutes?) might encourage those players to be more flexible in who they pick.
I didn't mean to say it was a bad thing, but I don't think Blizzard will call it Overwatch 2.Could be a good thing since many (like myself) have been want Overwatch based story modes/campaigns, permanent archive missions since the game has come out but due to Blizzard focusing so heavily on the competitive angle, never happened.
You're talking one tricks and they suck in the current system as well. If anything, having to wait longer for a match as DPS (I think Jeff stated somewhere around 14 minutes?) might encourage those players to be more flexible in who they pick.
Locked 2/2/2 will need a big rebalance patch or certain characters will be (de facto) deleted.
Even worse to think about when you realize that one of those in the DPS pool is Sombra and might as well be a default pick for most competitive teams.No, there are 14 support/tank characters and 30 characters in total.
1/2 of the characters have to fight for 1/3 of the free positions.
What do you mean fight? There's plenty of tanks and support to pick from if you want to play them. GOATS doesn't even use DPS.No, there are 14 support/tank characters and 30 characters in total.
1/2 of the characters have to fight for 1/3 of the free positions.
Not if we get the separate role SR (which Jeff is a fan off).reduce the quality of supports and tanks (for people trying to skirt he wait to play but not caring who they play)
I want to say that it is not normal that half of the characters in the game only occupy a third of the positions of the teams. That will make there are many DPS that are never used.What do you mean fight? There's plenty of tanks and support to pick from if you want to play them. GOATS doesn't even use DPS.
Well the problem there is the thousands of one tricks and the ability to avoid exactly three people only, for a week at most.Avoid Player function already tried to fix that issue and it clearly didn't do much of anything about that.
This is certainly an issue too. Characters like Sombra, Symmetra, Pharah, Brigitte, Bastion, Torbjorn and more will have loads of issues, good and bad, if role lock happens. I can see tons of characters needing a rework AGAIN.
Shame it came to this, but it really is necessary for OWL. I can't believe it didn't get implemented for Stage 3 (of which I've watched 0% of. I'll hop back into Stage 4 with 2-2-2).
Well the problem there is the thousands of one tricks and the ability to avoid exactly three people only, for a week at most.
feel free to enlighten people with an actual post instead of lame tryhard drive-bys then.
Well despite tanks/supports being half the roster, half the characters being played in matches are rarely tanks/supports right now, at least is Plat and below. So players screwed this up and why 2/2/2 is needed.I want to say that it is not normal that half of the characters in the game only occupy a third of the positions of the teams. That will make there are many DPS that are never used.
I don't see it nearly as doom and gloom as you, so no :P You might be absolutely correct and this would mess things up big time, it might work perfectly with some time and finetuning. The only real way is to put it in the game and I'm hopeful it works.
I don't see it nearly as doom and gloom as you, so no :P You might be absolutely correct and this would mess things up big time, it might work perfectly with some time and finetuning. The only real way is to put it in the game and I'm hopeful it works.
Good. The game is too dependent on the other five people not being jackasses as it stands, the amount of times you see someone swap to Widowmaker after one death as Ana or something simular, turning a completely winnable and fun experience into a joyless slog, is mind blowing.
I don't mind the GOATs meta, and really speaking balance wise it's looking better (read: different) than it has for a while, but it's the player base attitude to picking which ruins the fun of Overwatch, and this is the main sure fire way to stop it.
And as for OWL it means dive will probably be back and my beloved NYXL will reign supreme again so win win lol
It isn't exactly weekly but it pops up every so often.I don't use arcade at all, is No Limits a mainstay on the arcade menu or is it on the weekly rotation? If they keep No Limits there at all times I think it should be an okay compromise.
WHAT.This is incredible news for those of us who ladder on the lower skill rankings, but I have no clue why you'd restrict the creativity of professional teams like this.
And, I know it's Blizzard's game, and I know balance patches are frequent, but Christ, this change is going to end careers.
Good riddance to goats, OWL exists to bring in ad dollars. You can't do that when the comps played are extremely boring and severely impact the viewing experience.
My solution would be to delete every tank and force 3dps and 3healer role lock.
But this is ok I guess.
OW is gonna feel like shit with a 2-2-2 lock unless they drastically rebalance everything. But at least OWL will be watchable again lmao
When talking about 2/2/2 they already said they would have to look at balance again, so I guess we'd get a pretty big patch indeed.OW is gonna feel like shit with a 2-2-2 lock unless they drastically rebalance everything.
When talking about 2/2/2 they already said they would have to look at balance again, so I guess we'd get a pretty big patch indeed.
i think the only hero it'll severely impact in ladder play will be brig, and only at higher rankings. she'll be an unkillable asshole still lower down because people don't know how to focus her. there will probably be a falloff in rein/zarya too but i don't think it'll be that bad.OW is gonna feel like shit with a 2-2-2 lock unless they drastically rebalance everything. But at least OWL will be watchable again lmao
A separate mode wouldn't give useful results. If it isn't Comp, a bunch of players will not care. If it's a separate Comp mode, players will stick with main comp mode because that is the one that matters. DPS players also are not going to wait longer in a separate mode queue when they got their normal queue to use either....but why not just put it in as a separate mode first to at least see how the community responds? Why throw the baby out with the bath water? It just seems so thoughtless to do it all at once to everything.