I am not shitting on their work, as I said I think they are doing competent work, especially on the technical side (framerates etc.) but for the word "phenomenal" I would expect also bigger updates to assets.Is there a developer around that you think does what they do better? I struggle to think of any.
Neat. I love the game but most people will not. It's very...obtuse.
Neat. I love the game but most people will not. It's very...obtuse.
No, like: "you have to find a character in this megapixellated prerendered photo, how could you not see him?"Obtuse like deflate the duck floaty and combine with the pliers to get the thingy out of the middle of the waterway?
Wasn't this also Westwood? Coincides with the C&C remasters then.
Never thought I'd see the day when Westwood's Blade Runner comes to consoles. Kinda surreal.
I bought this on GoG recently, but I still haven't played it yet. I honestly kinda hate playing games on PC, so I think I'll double dip on console.
Really hope for supersampled/improved rendering of voxel characters.
FYI for anyone interested in this as an adventure game: it is super obtuse and probably unfinishable without a guide in hand.
Replacing models with new polygonal ones, certainly would make things a lot easier. (and allow proper perspective as well.)Yeah, I'm curious about what they'll do here. Either they create some new hi-res voxel models or replace them with polygon ones. I doubt anything can be done with the original models except use them as a base for the animation as the detail just isn't there.
If they keep the characters as-is, they'll stand out