Wow people really like carrying around tiny cartridges for their portable system apparently.
They can't sold them separately either because of cost cards. No publisher can release 16GB games as 20$ physical release due to how expensive and margin-eating those cards are when you go above 8GB. It's once again Nintendo's fault.
The criticism when it comes to the situation in Europe is warranted since there's no excuse for Capcom to not do the same as in the US, but as far as the US releases are concerned, it's the best that was possible to do. Blame Nintendo.
I'm sorry, but in this case it's all in Capcom hands.
Okami, Onimusha and Dragon's Dogma handling goes against your reasoning.
Okami and Onimusha (PS2 era titles) are 20$ digital and ~30$ retail.
Dragon's Dogma is ~30$ on a 16GB cart.
Neither Okami nor Onimusha are above 8gb. Both can fit on 8gb cards and could be sold at retail for 20$ in Japan.
So what's the excuse for RE4? Or Mega Man Legacy Collection 2?when is this insecurity going to end
blame Nintendo for the absurd prices of 32gb cards for this situation, not capcom
Some people made up this theory, but there's no proof for it whatsoever. (In fact, the opposite.)Nintendo doesn't allow it anyway, unless you put some goodies in the box.
You can always count on Capcom to fuck up.
So what's the excuse for RE4? Or Mega Man Legacy Collection 2?
Some people made up this theory, but there's no proof for it whatsoever. (In fact, the opposite.)
Uh, there's other ways to sell things and buy second hand other than ripoff trade ins which is the lowest common denominator version. Ebay, Amazon local listings etc are still packed with second hand games being resold. Where both seller and buyer get better value than Gamestop's crap.
Both Megaman releases together wouldn't take 8GB. There's no need for 2 cards.Cards costs for both games. That's the reason. And it's no theory but very much a fact that you can witness with a lot of weekly releases.
For example, The End is Nigh is much cheaper on the eShop, and outside of the long-gone first print run of it, it has nothing extra at all
The bad game is on the card and the good game (best in the series) is download only.Can someone explain the outrage in here to me? Because one game in the bundle comes on the cart and you have to download the other? Is that it?
But the physical copy comes with a code to redeem the other game, right?The bad game is on the card and the good game (best in the series) is download only.
And some people (me included) prefer physical, so buying a game box bundle where one a download code is a slap in the face.
Which is bs if you ask me. Why bother with physical at all?But the physical copy comes with a code to redeem the other game, right?
For me it's the possibility of resale. Their value drop so fast so there is no point in keeping them. If I want to play a title again in the future I can always rebuy it for a fraction of the price or download it from ps plus etc.When publishers are even screwing up their nintendo ports, I don't know how you guys are still holding out from going all digital.
They can't sold them separately either because of cost cards. No publisher can release 16GB games as 20$ physical release due to how expensive and margin-eating those cards are when you go above 8GB. It's once again Nintendo's fault.
The criticism when it comes to the situation in Europe is warranted since there's no excuse for Capcom to not do the same as in the US, but as far as the US releases are concerned, it's the best that was possible to do. Blame Nintendo.
Overcooked 2 physical/digital released on the same day, no bonus stuff in the package, 15$ price difference. The price parity rule does seem to hold in Europe, but Capcom doesn't give a shit about Europe in the first place, so it doesn't figue into this one.That's because it released first digitally only, or because the physical release had goodies included. When a game releases both digitally and physically simultaneously and the physical version doesn't have an additional bonus to offset the value, both have to get the same price. That's why One Piece UWR released digital only for 40$ in the US but was 60€ in the EU eShop, the only western region where it had a physical version for the same price. Also the same reason why the upcoming Darksiders is 30€ on the eShop while 20€ on every other platforms. Check it for yourself on any THQ Nordic release actually.
As for Mega Man LC, while the XLC goes way above 8gb, it indeed seems like Capcom gouged the physical release of the LC, so I'll give you that one.
Overcooked 2 physical/digital released on the same day, no bonus stuff in the package, 15$ price difference.
That's a pre-order bonus, it came with the digital version too. And of course, as mentioned above, Yoku's Island Express also had a price disparity. IT's not a policy, except for maybe in Europe, where the rumors about it being a requirement originated from.Overcooked 2 physical had DLC included at launch.
https:///overcooked-2-pre-orders-come-with-too-many-cooks-dlc-pack/
That's a pre-order bonus, it came with the digital version too. And of course, as mentioned above, Yoku's Island Express also had a price disparity. IT's not a policy, except for maybe in Europe, where the rumors about it being a requirement originated from.
Some people like buying games physically, and now they don't get that option. I personally would have liked a cart version of RE4 for myself.Forgive me if I am ignorant but why are so many people annoyed by this? I've been digital only since about 2014 (PC, PS4, XBOX, Switch) and it's made me more careful about buying random games and buying too many at once as I can't just resell if it's bad or I cba playing.
There's nothing special about them, other than both being from the same publisher. Perhaps most publishers realized that a bonus item can cause people to pick up a copy even if they wouldn't have. Anyway, as there's no evidence of such a policy, and evidence for the contrary, it's not a good point.Sincerely doubt that. There's so many examples of price gouging that are explained by this policy. I'm not familiar with those games so there are probably some specifics concerning them.
Capcom has very frequent and substential digital sales at least.
Maybe I 'll wait, re 4 will probably get at least 20% by summer.
Not sure yet, it will depend on if i' be something to play at this moment, and I'll probably be on dragon's dogma when re4 will hit lol.
Is that even coming to Switch?DMC HD is gonna be digital ain't it...that will be the monkey paw of it all.
I'll get it. I could care less for carts on Switch as it's a portable device for me primarily and exchanging cards sucks.
So what is the argument?That may be true, but from the perspective of large game publishers, GameStop is the tangible force in the pre-owned market. Data exists regarding how much business they do and how much influence they have. What ggx2ac was talking about it is an actual concern for publishers.
I just don't buy it. Would have pre-ordered a Rockman Legacy 1+2 to have 8, 9 and 10 on cart. The entire thing would have been 3.5GB. Instead I just skipped it and won't even buy it digitally for $1 now we know about Digital Eclipse's z-grade emulation.Physical only buyers are getting screwed over from every possible angle this era. Day one patches, downloading half the game, cart/disc not containing all info, GaaS, DLC, etc. When publishers are even screwing up their nintendo ports, I don't know how you guys are still holding out from going all digital.
I doubt they with drop down that easily. In Europe Okami the first price drop was after 5 months and only 25% off.I was planning on ordering them at release. So I'm disappointed about no package versions, but like you I will just wait a month or two when they are sold at 60% off and get them then.
when is this insecurity going to end
blame Nintendo for the absurd prices of 32gb cards for this situation, not capcom
Nintendo doesn't allow it anyway, unless you put some goodies in the box.