So lately I've put out a retro-gaming/emulation system with Retroarch and some other modern emulators like CEMU and RPCS3.
The thing is that the Xbone D-pad just doesn't cut it. It's fine foe those modern games, but terrible for arcades and 16 bit systems, I can't even pull off most of Castlevania SOTN spells, I keep missing distances during jumps on platformers...I had emulators on PSP and it wasn't this bad. You can tell that platformers have become more lenient over the years, I have no trouble with Wii U stuff like NSMBU or Yoshi's Woolly World, but a 16 bit one is a whole different story, or a fighting game. Hell I even miss inputs on beat'em ups.
So what I'm asking is for some sort of controller that:
*Has Dual Analog, for Cube, PS2 and other systems.
*Has a stellar Dpad. Like, Saturn quality.
*6 face buttons would be neat but I can do with 4.
*Ideally, not XInput, in order to use it with older PC games that don't recognize it, but it's not a deal breaker either. I can use the DInput converter program. Easy Retroarch setup would be a plus, I've noticed it can be a bit picky sometimes, I have an 8bitdo Mega SG pad and it recognizes it as an XInput device and two of the face buttons are treated as triggers and they're a pain to map properly.
*I don't need it to be wireless.
Any suggestions?
The thing is that the Xbone D-pad just doesn't cut it. It's fine foe those modern games, but terrible for arcades and 16 bit systems, I can't even pull off most of Castlevania SOTN spells, I keep missing distances during jumps on platformers...I had emulators on PSP and it wasn't this bad. You can tell that platformers have become more lenient over the years, I have no trouble with Wii U stuff like NSMBU or Yoshi's Woolly World, but a 16 bit one is a whole different story, or a fighting game. Hell I even miss inputs on beat'em ups.
So what I'm asking is for some sort of controller that:
*Has Dual Analog, for Cube, PS2 and other systems.
*Has a stellar Dpad. Like, Saturn quality.
*6 face buttons would be neat but I can do with 4.
*Ideally, not XInput, in order to use it with older PC games that don't recognize it, but it's not a deal breaker either. I can use the DInput converter program. Easy Retroarch setup would be a plus, I've noticed it can be a bit picky sometimes, I have an 8bitdo Mega SG pad and it recognizes it as an XInput device and two of the face buttons are treated as triggers and they're a pain to map properly.
*I don't need it to be wireless.
Any suggestions?