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Shaz12567

Member
Jun 7, 2021
477
Controversial opinion but Cyberpunk 2077. One of the few games which runs beautifully on PC and badly on consoles.
 

Linus815

Member
Oct 29, 2017
19,692
Controversial opinion but Cyberpunk 2077. One of the few games which runs beautifully on PC and badly on consoles.

Beautifully?

DLSS 1440p, far from maxed out, no ray tracing, kept dropping under 50 fps in certain parts of the city on a i7 10700k and RTX 3070. Not to mention the game had very obvious performance degradation after about an hour of play when I played. I would hope that is fixed at least by now.

With how little actual depth there was to the games' world, I would never in a million years call it a good running PC game.

And anyway it's hardly a port, it was clearly made for PC first. Like TW3.
 

mentok15

Member
Dec 20, 2017
7,284
Australia
I really enjoyed QLOC's work on DmC Devil May Cry.
the console versions(360/PS3) being locked to 30fps was a bit disappointing.

However, I had a pretty low-to-medium gaming rig at the time and it played super well, and looked really good, 1080p, 60FPS, everything set to the max.
What really impressed me too was the control mapping for the keyboard, I expected to play it with a controller, but I actually really enjoyed it with a keyboard and mouse.
I came to post this. I was running a 6850HD and Phenom 2 965 at the time and it ran great.
 

Mukrab

Member
Apr 19, 2020
7,484
I feel that a game like RDR2 which had a notoriously troubled PC port that was fixed later shouldn't really be in the running for "best PC port".

A good port is good from day 1. That's the point of porting.
Same with MCC. They had issues for montha, im not even sure if they fixed them all already. Like audio in reach.
 

Raigor

Member
May 14, 2020
15,130
Doom 2016 / Doom Eternal

Not a PC port, they made the games targetting PC first

Wolfenstein The New Colussus

Not a port as well


Not a port.

-----
Thread is about console -> PC ports; stuff like TW3, DOOM Eternal, Wolfenstein, Control and Metro Exodus were made for PC first and then ported to consoles.


Battlefield on PC is not a console -> PC port at all.
 

GMM

Member
Oct 27, 2017
5,480
3. Metal Gear Solid V: The Fox engine looked and ran amazing on pc. Not only that but the mods available for this game really make it the definitive experience and allow you to bypass the bs micromanaging and waiting around building out your base.

It's the definitive way to play that game for sure, but I would argue that it's a pretty bad port out of the box for two reasons.

- Ultra wide monitors are not supported natively and has to be modded in, the game adjusts correctly to wider monitors but inexplicably does not support super wide resolutions without mods or changing configuration files.

- High-refresh monitors are not supported out of the box and it's a hassle to keep it enabled. Again, the game fully supports this and the user has to modify ini files to run the game at frame rates above 60fps and these changes will be lost if the user changes anything in the in-game menu.

Any port not supporting ultra wide and high framerate monitors as is, should not be considered great since these features are what sets them above their console counterparts, having great performance relative to the hardware is meaningless if the game artificially tries to limit your experience.
 

Edward850

Software & Netcode Engineer at Nightdive Studios
Verified
Apr 5, 2019
990
New Zealand
Thread is about console -> PC ports; stuff like TW3, DOOM Eternal, Wolfenstein, Control and Metro Exodus were made for PC first and then ported to consoles.
Doom Eternal in that least at very least wasn't ported to consoles later, it was made adjacent, a lot of stuff does (it may in fact be every game you just listed), especially if it launches at the same time on multiple platforms. A multiplatform game will rarely if ever be developed only on one platform first.
Also isolating "PC ports" to stuff only explicitly made on consoles first will limit the number of games that can be talked about greatly.
 

Raigor

Member
May 14, 2020
15,130
Doom Eternal in that least at very least wasn't ported to consoles later, it was made adjacent, a lot of stuff does (it may in fact be every game you just listed), especially if it launches at the same time on multiple platforms. A multiplatform game will rarely if ever be developed only on one platform first.
Also isolating "PC ports" to stuff only explicitly made on consoles first will limit the number of games that can be talked about greatly.

My point is that we know there are several games first made/targetting consoles like for example fighting games and several jpn titles and then they port them to PC, in a lot of the games listed here, we don't have a scenario where let's say 4A Games or DICE made Battlefield V and Metro Exodus on consoles and then later ported the game on PC, this is what i'm saying.

The issue here is calling title like DOOM Eternal and other titles "PC ports" which is technically wrong. Like, Cyberpunk 2077 for example.
 

icecold1983

Banned
Nov 3, 2017
4,243
Are usually bit of an messes in release, taking few months to sort out. BF4 was just straight out utterly broken in every possible way.
That was the game itself on every platform. As far as the quality of the PC versions relative to consoles they are among the best.

I consider all of the mentioned games ports as they are all designed around the capabilities and limitations of the consoles.
 

cowbanana

Member
Feb 2, 2018
13,657
a Socialist Utopia
Ys IX is another recent and great PC port. Fixes pretty much all the technical issues that plague the console versions and adds a few options to sweeten the image with better shadows and HBAO+.
 

XR.

Member
Nov 22, 2018
6,576
Not a PC port, they made the games targetting PC first



Not a port as well



Not a port.

-----
Thread is about console -> PC ports; stuff like TW3, DOOM Eternal, Wolfenstein, Control and Metro Exodus were made for PC first and then ported to consoles.



Battlefield on PC is not a console -> PC port at all.
Why would this matter at all?
 

djplaeskool

Member
Oct 26, 2017
19,731
Destiny 2's PC port is phenomenal. When it first released, it was a total revelation on how well the game scaled and performed with superior hardware.
 

XR.

Member
Nov 22, 2018
6,576
PC ports = game made on consoles first and ported to PC.

And you are asking me why would this matter at all?

Do you think id software referes to their DOOM title as "PC ports"?
It's just semantics, so yes I do ask what the relevance is here.

I'm not sure why non-ports shouldn't be celebrated here. That word is commonly used to describe PC-versions in general after all.
 

Raigor

Member
May 14, 2020
15,130
It's just semantics, so yes I do ask what the relevance is here.

I'm not sure why non-ports shouldn't be celebrated here. That word is commonly used to describe PC-versions in general after all.

Who is using the term "PC port" to describe every PC version?

Relevance here? The thread asks about PC port and several people are listing games that are not ported from consoles to PC, this is what makes zero sense, would you call CP2077 a PC port? Or The WItcher 3? Or DOOM Eternal?

You celebrate DOOM Eternal by not calling it a "PC port" lmao
 
Oct 31, 2017
8,466
It's just semantics, so yes I do ask what the relevance is here.

I'm not sure why non-ports shouldn't be celebrated here. That word is commonly used to describe PC-versions in general after all.
I always talked about "PC versions" for multiplatform games and reserved the term "PC port" for games that were, you know, *ported* on PC.

But whatever. It's not exactly something I'm invested on doing a debate over.
 

ThreepQuest64

Avenger
Oct 29, 2017
5,735
Germany
Tomb Raider 2013. The scalability is beyond anything I've seen. You can turn down the visuals to 2004 and the fps gain is accordingly. From 2013 top notch visuals with 30-60fps at that time to +100 was everything possible.

That wasn't possible in Rise and Shadow when compared to how much you can scale down the graphics.

Also Gears 5. Excellent port.
 

XR.

Member
Nov 22, 2018
6,576
Who is using the term "PC port" to describe every PC version?

Relevance here? The thread asks about PC port and several people are listing games that are not ported from consoles to PC, this is what makes zero sense, would you call CP2077 a PC port? Or The WItcher 3? Or DOOM Eternal?
I mean if the OP wants to strictly talk about ports I don't mind. But yes, a lot of people refer to PC-versions as ports.

There's no easy way to tell whether a game has been developed for PC first; adjacent with the console version or afterwards. You can tell in some cases after some digging but you can't expect everyone to do this just so they can use the proper term.

I just don't see the point in separating the two here.
 

RivalGT

Member
Dec 13, 2017
6,389
Max Payne 3, the console version runs at 20-30 fps at 720p, the PC version can easily run at 120 fps or more on almost anything. Its a very easy game to run at 4K 120hz at max settings. Its an old game, but even back then the game ran well on most hardware.
 
OP
OP
hlhbk

hlhbk

Member
Oct 25, 2017
3,117
Those saying Days Gone have you watched Digit Foundry video on it? There is a bug where the game slows down during gameplay not present on the console version. Unless this was fixed in a patch (please note if it has cause I haveheld off playing till its fixed), its not a good port.
 

CreepingFear

Banned
Oct 27, 2017
16,766
GTA V comes to mind. While I know it has some limitations, it blows away any of the console versions. It ran great on 980 Ti,1080 Ti.
 

cowbanana

Member
Feb 2, 2018
13,657
a Socialist Utopia
Those saying Days Gone have you watched Digit Foundry video on it? There is a bug where the game slows down during gameplay not present on the console version. Unless this was fixed in a patch (please note if it has cause I haveheld off playing till its fixed), its not a good port.

Never happened to me. So I consider the port better than the PS versions.
 

Mukrab

Member
Apr 19, 2020
7,484
All MCC issues have been fixed.
Maybe so. I wouldnt consider a port that had issues for months to be a good example of a good port. There are tons of ports that work perfectly from the get go. Your post talks about good ports but it just reads like a list of games you're glad came to PC.
 
OP
OP
hlhbk

hlhbk

Member
Oct 25, 2017
3,117
Maybe so. I wouldnt consider a port that had issues for months to be a good example of a good port. There are tons of ports that work perfectly from the get go. Your post talks about good ports but it just reads like a list of games you're glad came to PC.

I also state ports that have been fixed are allowed.
 

Rodney McKay

Member
Oct 26, 2017
12,182
MGSV was fantastic. I don't think I had a single issue with it and it ran flawlessly on my mid-tier PC.
Granted I ran this game on a 1070, but it was definitely not a good port from my experience, one of the worst I've played in years.

It's probably better than the console versions now (maybe), but it crashed regularly for me and had plenty of glitches even playing it on the lowest settings (which barely had an effect on performance or frequency of crashes/glitches).
I'd have honestly preferred to sacrifice the framerate and resolution and play on consoles if it had crashed less
 
Jul 7, 2021
3,076
MGSV was fantastic. I don't think I had a single issue with it and it ran flawlessly on my mid-tier PC.

Granted I ran this game on a 1070, but it was definitely not a good port from my experience, one of the worst I've played in years.

It's probably better than the console versions now (maybe), but it crashed regularly for me and had plenty of glitches even playing it on the lowest settings (which barely had an effect on performance or frequency of crashes/glitches).
I'd have honestly preferred to sacrifice the framerate and resolution and play on consoles if it had crashed less

Wasn't it crashing a lot on PS5 too? I think even ign mentioned this.
 

snausages

Member
Feb 12, 2018
10,331
Red Dead II is a good PC port I think in that it is really elevated by high end hardware with the higher quality graphics options. It's hard to run yes but it doesn't mean the port is bad imo.

Maybe an odd pick but I think Hades is good at least for giving us a 4k 120fps version of that game well before the next gen console versions even got it. That's one of the nice things about PC, getting a 'next gen remaster' before you're even in the next generation
 

Deleted member 2172

Account closed at user request
Banned
Oct 25, 2017
4,577
Destiny 2 takes the cake imo, great port back on release and still is today.

Shout out to current-state No Mans Sky too.
 

PKrockin

Member
Oct 25, 2017
5,260
Earth Defense Force 4.1 and 5 are far from good PC ports, but unless you like playing fast paced action games at 15fps it's pretty much mandatory to get them instead of the console versions. Using a trainer also allows you to bypass the games' other biggest issue--the tedium of collecting crates at the end of a mission. For me the PC port brings the games from a 2/5 to a 4/5.
 

The Benz

Member
Oct 27, 2017
771
Max Payne 3 was built from the ground up for PC. It ran on pretty much everything at the time and felt great. I recall Rockstar saying at the time that it technically wasn't even a port.

We later got the same great performance with GTA V. A leaked build log from the PS3 version indicates it had been developed in parallel with the console versions as well. That shit was so optimized I remember running it with 50+ fps on a Radeon 5770 the day it came out.

GTA IV was kind of an underrated port for its time. It had some sweet exclusive features and loads of customizable settings. Their biggest fuck up was including GFWL. I used to spend hours helping people troubleshoot the game on the Steam forums and the majority of their issues stemmed from that shitty app. Everything else was pretty stellar though. It was a game very ahead of its time running on a brand new engine still in its infancy. I think people often forget it ran like ass on consoles too. I'd say the team at Rockstar Toronto did a fine job at bringing the experience to PC.
 

cowbanana

Member
Feb 2, 2018
13,657
a Socialist Utopia


Watch that. It happens to everyone unless it was fixed.


Didn't happen to me and looked for it specifically. I wish people would stop taking DFs word as The Only Truth. While I very much appreciate their work, they can't test on every configuration out there and mine is a bit older than what's usually tested on. I use older drivers as well, because the latest isn't always the greatest and I only update when I specifically need to.
 

SirFritz

Member
Jan 22, 2018
2,073
Deus Ex Human Revolution and Mankind Divided. Nixxes does good work.

DXHR's PC version could change its UI to "controller mode" on the fly if you plugged in a controller, or used a controller that was plugged in. And then it could change back to kb/m if you went back to those controls. It was great.


No, I'm pretty sure PS3 was the main version. I remember hearing something about how Nixxes decided to remove the "Press start" screen in the PC version because they didn't want the game to look like a console port.
All those nixxes ports from that era were really good. Hitman Absolution had that hotbar thing too.