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TrafficCoen

The Fallen
Feb 22, 2019
1,622
Other things to consider:
-longer dev time
-more expensive games for consumer
-slower content updates for live games and bug fixes
-fewer game releases per year
-thin margins make games more cookie cutter as studios less likely to try new things bec every game has to be successful
-fewer new studios/entrants to market
-more micro transactions to make up for lost revenue
-move away from singleplayer to monetized multiplayer
-union strikes result in no games getting made for days/weeks/months at a time
-fewer jobs as studios downsize and industry shrinks
-Studios go under
-seniority out ranks talent and it becomes difficult for young people with new ideas to really break into the industry
-compensation based on seniority and not talent
-union dues eat up employees income, no bonuses

It's 2019 not 1902.
Yo shit, I didn't expect this on Era.
 

Xaszatm

Banned
Oct 25, 2017
10,903
There were many. They were murdered, imprisoned, and what little was left of them subsumed but the behemoth before being entirely abandoned in the early 70's. The US had some of the bloodiest labor wars in the world.

But of course that bit of US history is mysteriously cut from what we teach in schools.

To be fair, it's not like it's only modern history where things are unceremoniously snipped from the history books. Back in the 3rd grade like 20 years ago I went to a Private School where I was taught that there were no Native American issues after the First Thanksgiving, 70% of the South was against slavery but had to use it to keep with the North, and after WWII America became the rightful owners of the world to ensure peace.

...And this was in North Dakota.
 

thebishop

Banned
Nov 10, 2017
2,758
Bernie 2020! <3 Anybody else will be a disappointment.

I'm sorry to say it, but there's no way Bernie will win the Democratic primary. The Dems and their donors and corporate media spokes people are going to pull out all the stops to kill his campaign. And if he succeeds despite those efforts, they'll straight up rob him at the convention.

I'm not saying this to be cynical. People excited about Bernie need to start preparing for that moment, and seriously think about how to carry his politics forward without him. We need to build durable organizations that aren't controlled by the Democratic party.

 

Xpike

Member
Oct 25, 2017
1,676
Other things to consider:
-longer dev time
-more expensive games for consumer
-slower content updates for live games and bug fixes
-fewer game releases per year
-thin margins make games more cookie cutter as studios less likely to try new things bec every game has to be successful
-fewer new studios/entrants to market
-more micro transactions to make up for lost revenue
-move away from singleplayer to monetized multiplayer
-union strikes result in no games getting made for days/weeks/months at a time
-fewer jobs as studios downsize and industry shrinks
-Studios go under
-seniority out ranks talent and it becomes difficult for young people with new ideas to really break into the industry
-compensation based on seniority and not talent
-union dues eat up employees income, no bonuses

It's 2019 not 1902.
Did you read this on the GOP site or just heard it from a rich CEO?
 

demondance

Member
Oct 27, 2017
3,808
Other things to consider:
-longer dev time
-more expensive games for consumer
-slower content updates for live games and bug fixes
-fewer game releases per year
-thin margins make games more cookie cutter as studios less likely to try new things bec every game has to be successful
-fewer new studios/entrants to market
-more micro transactions to make up for lost revenue
-move away from singleplayer to monetized multiplayer
-union strikes result in no games getting made for days/weeks/months at a time
-fewer jobs as studios downsize and industry shrinks
-Studios go under
-seniority out ranks talent and it becomes difficult for young people with new ideas to really break into the industry
-compensation based on seniority and not talent
-union dues eat up employees income, no bonuses

It's 2019 not 1902.

Almost all of this happened over the last 15 years without unions lmao

He's for a lot of things. One of these days he'll get around to racism

He has talked about racism forcefully for decades
 

OnionPowder

Banned
Oct 25, 2017
9,323
Orlando, FL
Other things to consider:
-longer dev time
-more expensive games for consumer
-slower content updates for live games and bug fixes
-fewer game releases per year
-thin margins make games more cookie cutter as studios less likely to try new things bec every game has to be successful
-fewer new studios/entrants to market
-more micro transactions to make up for lost revenue
-move away from singleplayer to monetized multiplayer
-union strikes result in no games getting made for days/weeks/months at a time
-fewer jobs as studios downsize and industry shrinks
-Studios go under
-seniority out ranks talent and it becomes difficult for young people with new ideas to really break into the industry
-compensation based on seniority and not talent
-union dues eat up employees income, no bonuses

It's 2019 not 1902.

Activision just fired 800 people this year
 

thebishop

Banned
Nov 10, 2017
2,758
He's for a lot of things. One of these days he'll get around to racism

What would you like him to do differently?

Screenshot-20190618-135419-Chrome.jpg


 

Deleted member 31817

Nov 7, 2017
30,876
Our first gamer president
🙇‍♂️
 

Deleted member 31817

Nov 7, 2017
30,876
Other things to consider:
-longer dev time
-more expensive games for consumer
-slower content updates for live games and bug fixes
-fewer game releases per year
-thin margins make games more cookie cutter as studios less likely to try new things bec every game has to be successful
-fewer new studios/entrants to market
-more micro transactions to make up for lost revenue
-move away from singleplayer to monetized multiplayer
-union strikes result in no games getting made for days/weeks/months at a time
-fewer jobs as studios downsize and industry shrinks
-Studios go under
-seniority out ranks talent and it becomes difficult for young people with new ideas to really break into the industry
-compensation based on seniority and not talent
-union dues eat up employees income, no bonuses

It's 2019 not 1902.
Yes it's 2019 not 1902 so your baseless fear mongering about unions falls on deaf ears here.
 

Harry Keogh

Member
Jan 22, 2018
63
I have worked as a game developer for over two decades in many major studios. I think the first step for creating better working conditions and treatments on employees are removing overtime paid exemption for game companies/developers. This exemption is designed to help the tech sector growth, which is not needed anymore. Tech is not a small or niche industry anymore, and it is already generating more profit than the majority of other industries. If companies are required to pay everyone overtime paid, I bet you will see very drastic changes in how companies handle product planning, development schedule, and hiring/layoff.
 

Deleted member 22002

User requested account closure
Banned
Oct 28, 2017
478
Other things to consider:
-longer dev time
-more expensive games for consumer
-slower content updates for live games and bug fixes
-fewer game releases per year
-thin margins make games more cookie cutter as studios less likely to try new things bec every game has to be successful
-fewer new studios/entrants to market
-more micro transactions to make up for lost revenue
-move away from singleplayer to monetized multiplayer
-union strikes result in no games getting made for days/weeks/months at a time
-fewer jobs as studios downsize and industry shrinks
-Studios go under
-seniority out ranks talent and it becomes difficult for young people with new ideas to really break into the industry
-compensation based on seniority and not talent
-union dues eat up employees income, no bonuses

It's 2019 not 1902.

So, judging from your post, global unionization of the game industry happened around 2008.

I have to honestly wonder if this ist self-parody, or sarcasm a bit too well hidden. In both cases: well played, I had a laugh.
 

thebishop

Banned
Nov 10, 2017
2,758
I think the first step for creating better working conditions and treatments on employees are removing overtime paid exemption for game companies/developers.

If companies are required to pay everyone overtime paid, I bet you will see very drastic changes in how companies handle product planning, development schedule, and hiring/layoff.

This is one of the most basic functions of a union. What mechanism other than collective bargaining can win such a demand? Arguably state reform, but it would take organizing on an even larger scale to push it against the will of the big companies who fund political campaigns.
 

Frozenprince

Banned
Oct 25, 2017
9,158
I have worked as a game developer for over two decades in many major studios. I think the first step for creating better working conditions and treatments on employees are removing overtime paid exemption for game companies/developers. This exemption is designed to help the tech sector growth, which is not needed anymore. Tech is not a small or niche industry anymore, and it is already generating more profit than the majority of other industries. If companies are required to pay everyone overtime paid, I bet you will see very drastic changes in how companies handle product planning, development schedule, and hiring/layoff.
Thank Clinton for that one btw
 

Harry Keogh

Member
Jan 22, 2018
63
This is one of the most basic functions of a union. What mechanism other than collective bargaining can win such a demand? Arguably state reform, but it would take organizing on an even larger scale to push it against the will of the big companies who fund political campaigns.

I guess what is not clear to me is why the union is the best way to remove such exemption? To my limited knowledge, I don't think such exemption applies to any INDUSTRY. This exemption is not just for the game industry. It applied to any company with a significant tie to tech.
 

SeanBoocock

Senior Engineer @ Epic Games
Verified
Oct 27, 2017
248
Austin, Texas
I have worked as a game developer for over two decades in many major studios. I think the first step for creating better working conditions and treatments on employees are removing overtime paid exemption for game companies/developers. This exemption is designed to help the tech sector growth, which is not needed anymore. Tech is not a small or niche industry anymore, and it is already generating more profit than the majority of other industries. If companies are required to pay everyone overtime paid, I bet you will see very drastic changes in how companies handle product planning, development schedule, and hiring/layoff.

This was one of the changes EA adopted for junior employees/new grads after "EA Spouse". Those employees are non-exempt for their first couple years and paid overtime for any extra hours.
 

thebishop

Banned
Nov 10, 2017
2,758
I guess what is not clear to me is why the union is the best way to remove such exemption? To my limited knowledge, I don't think such exemption applies to any INDUSTRY. This exemption is not just for the game industry. It applied to any company with a significant tie to tech.

If one game company was to unionize with this as a key demand, first of all, it would be huge on its own. But it would also put incredible pressure on other companies who don't want a union to match the demand. Here's the liberal Economic Policy Institute (a thinktank which advocates for regulated markets) with more detail:

EPI said:
Strong unions set a pay standard that nonunion employers follow. For example, a high school graduate whose workplace is not unionized but whose industry is 25% unionized is paid 5% more than similar workers in less unionized industries.

The impact of unions on total nonunion wages is almost as large as the impact on total union wages.

 

zoltek

Member
Oct 25, 2017
1,917
I've always liked Bernie and wished he did better last election, but with his blanket statement re: unionization in the gaming sector, I disagree on its effectiveness. At least he is talking about videogames, which is never a bad thing.
 

Shevek

Member
Oct 25, 2017
2,555
Cape Town, South Africa
Other things to consider:
-longer dev time
-more expensive games for consumer
-slower content updates for live games and bug fixes
-fewer game releases per year
-thin margins make games more cookie cutter as studios less likely to try new things bec every game has to be successful
-fewer new studios/entrants to market
-more micro transactions to make up for lost revenue
-move away from singleplayer to monetized multiplayer
-union strikes result in no games getting made for days/weeks/months at a time
-fewer jobs as studios downsize and industry shrinks
-Studios go under
-seniority out ranks talent and it becomes difficult for young people with new ideas to really break into the industry
-compensation based on seniority and not talent
-union dues eat up employees income, no bonuses

It's 2019 not 1902.

What a load of shite lol
 

mael

Avenger
Nov 3, 2017
16,950
You know what I love about the anti Union sentiment in the game dev circles?
VA are getting better treatment than your average engine dev or game designer because their unions made sure they weren't getting fleeced.
Why do people want game devs to be treated more poorly than voice talent is beyond me.

Also in some countries, game devs are already in unions because it's mandated that union representatives from the employee pool are present during board meetings and the likes.
But sure keep licking the boots of executives, I'm sure some of that juicy juicy sweat will drop from them to wet your parched tongue.
 

FancyPants

Banned
Nov 1, 2017
707
Other things to consider:
-longer dev time
-more expensive games for consumer
-slower content updates for live games and bug fixes
-fewer game releases per year
-thin margins make games more cookie cutter as studios less likely to try new things bec every game has to be successful
-fewer new studios/entrants to market
-more micro transactions to make up for lost revenue
-move away from singleplayer to monetized multiplayer
-union strikes result in no games getting made for days/weeks/months at a time
-fewer jobs as studios downsize and industry shrinks
-Studios go under
-seniority out ranks talent and it becomes difficult for young people with new ideas to really break into the industry
-compensation based on seniority and not talent
-union dues eat up employees income, no bonuses

It's 2019 not 1902.

One of the most uninformed posts of all time here at ERA. This is so ignorant it's borderline stupid.
 

JooJ

Member
Oct 27, 2017
576
I'm from Brazil, 91% of Unions in the world are brazilian. Yeah, that worked alright.

Half the population or something living below the minimum wage in informal jobs, and an infinity of bureaucracy and hardships for entrepreneurs.

Let's put employees against employers, that should work.

I find it frightening how a generation of privileged kids is leaning towards socialism.
 

Harry Keogh

Member
Jan 22, 2018
63
This was one of the changes EA adopted for junior employees/new grads after "EA Spouse". Those employees are non-exempt for their first couple years and paid overtime for any extra hours.

What essentially happening is you will get "promote" to mid-level/senior as soon as they pay you more in OT than other non-exempt employees.
 

zoltek

Member
Oct 25, 2017
1,917
"effectiveness" toward what goal?
I think there are those who view unionization as a panacea for the videogame industry. I think there will be some benefits. For example, if, as the Time article stated, unionized pension and health care were to come into existence; however, in terms of helping with crunch, or the use of independent contractors over full-time employees, or even for folks keeping their job between projects, I do not think there will be as positive an effect as others do.
 

Demacabre

Member
Nov 20, 2017
2,058
What exactly is the implication of this mongoloid paraphrasing shit? Spit it out


Edit whe lol overreaction ahoy lol. I'm sorry, that thing makes my eye twitch.

Lol S'all good!

That sentiment makes my eyes twitch as a dismissive excuse for all the shitty things done in the name of "Business be business and you naive fuckers need to deal "
 

thebishop

Banned
Nov 10, 2017
2,758
I think there are those who view unionization as a panacea for the videogame industry. I think there will be some benefits. For example, if, as the Time article stated, unionized pension and health care were to come into existence; however, in terms of helping with crunch, or the use of independent contractors over full-time employees, or even for folks keeping their job between projects, I do not think there will be as positive an effect as others do.

In any workplace, the workers are in conflict with their bosses for a bigger portion of the profits. Profits are primarily the unpaid wages derived from the value of the the goods produced. There are other factors like labor-saving automation, varying costs of raw materials, etc. But these tend to factor out as competitors apply the same methods while also competing on price. Wages are the most malleable cost input, and the work performed by human workers is source of surplus value.

A union *helps* workers in their conflict with bosses. Without a union, individual rockstar workers might be able to negotiate themselves a better deal, but for the most part an individual does not have leverage against the boss. With a union, all workers have a crucial weapon in negotiating a better deal for all: the strike. It takes serious trust building, class consciousness, and shared sacrifice to use a strike effectively, but it is the most powerful tool we have.

So I agree, simply forming a union is not a panacea. Most of the actually-existing union bureaucracies long ago made deals with the corporate bosses they're supposed to oppose. But organized collective bargaining is just about the only way that workers can make demands on their bosses and win. Fighting for unions, and fighting for rank-and-file democracy in the existing unions is crucially important to winning a better standard of living for all of us.
 

SeanBoocock

Senior Engineer @ Epic Games
Verified
Oct 27, 2017
248
Austin, Texas
What essentially happening is you will get "promote" to mid-level/senior as soon as they pay you more in OT than other non-exempt employees.

No, the motivation is to establish a financial cost to crunching, beyond the many other but less fungible costs. I think EA, more than most big publishers/developers, is serious about improving studio culture and work/life balance. It is the ethical thing to do, and an essential part of retaining (senior) talent.
 
Nov 2, 2017
2,253
I guess what is not clear to me is why the union is the best way to remove such exemption? To my limited knowledge, I don't think such exemption applies to any INDUSTRY. This exemption is not just for the game industry. It applied to any company with a significant tie to tech.

Because there's two ways to get rid of the problem with unpaid overtime. You can go the legislative route, or you can do it incrementally by forcing the industry to end the process.

Legislatively fixing the problem is a great idea. It also would require that the pro-labor left (which I use in contrast to just "Democrats" which includes a number of centrists who only avoid looking like total corporate bootlickers by contrasting themselves to Republicans) to have an extraordinary amount of national political power. You're talking either 2/3rds majorities of both chambers of Congress, or the Presidency, control of the House, and at least 60 votes in the Senate. The last part, the Senate control, is not likely in the near future.

From just the perspective of fixing the overtime exemption, the legislative route is a lot better. It's just also much, much, much more difficult. Which leaves us with the other option, which is empowering labor by organizing and trying to eliminate the exemption by driving it out of the industry from that side.

Unionization also helps with a bunch of other issues that have cropped up due to the overwhelming imbalance in power that corporations have been buying their way into over the last several decades. But it's not the end-all be all, it's just the necessary first step. You're not going to suddenly solve all the problems of the games industry just because you have unions, but without the union, the task of fixing the industry goes from difficult to virtually impossible.
 

thebishop

Banned
Nov 10, 2017
2,758
The president your need, but will never get.

Yep. Sanders' career as an independent socialist for the last 30 years has been incredible. But now progressives and socialists have a real quandry to navigate: we have no mass movement, no powerful working class organizations to speak of, and we're trying to take the top seat of global capitalist imperialism. Even if Sanders were to win, the power of the individual is not strong enough to overcome to material conditions of the day.

In 2015, a "radical left" party named SYRIZA took power in Greece on a mandate to end the budget cut agreements imposed on the country as a condition of loans from the Eurozone banks (aka the "troika"). Greece had been a financial disaster for decades and these ongoing loans were necessary to basically keep the country's head above water. But the banks demanded more and more cuts, and the people elected SYRIZA as a way to resist the Troika. On the eve of the crucial decision whether to accept another round of cuts, SYRIZA called a national referendum: Either stay in the eurozone and accept the terms of the loan, or reject the terms of the loan and leave the eurozone (at great risk to the stability of the country itself). 61% of the public voted to reject the terms. However, instead of following the results of the referendum, the leadership of SYRIZA accepted the terms, and began to expel party members who insisted that "Grexit" was the only way forward.

Something similar would almost certainly happen to Bernie Sanders if he managed to become the president. There are extremely powerful forces at work who oppose his social democratic program. Just medicare for all alone is in concrete terms an existential question for the powerful health insurance industry. They're not going to allow a politician to simply sign away at 600B industry. The US working class does not have the collective power it needs to overcome those forces. As tempting as it is to believe we can vote our way to a bright Scandinavian future, it's a mirage. We need to (re)build a mass worker's movement from the ground up. Sanders knows this, and says it often. But I don't think the message is getting through.