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terrible1fi

Member
Jun 4, 2019
982
The game feels good again(imo) after this latest patch. Aside from some technical glitches, like the after match report, I've been enjoying it again finally
 

Zareth

Member
Oct 25, 2017
429
It's nice to be able to use semi-auto rifles for the assault class again. They were such trash in the previous update.
 

Gunztrix

Member
Oct 28, 2017
147
I don't get origin, why does it need to spend time preparing to then spend time downloading. Am I missing something because as far as I can tell other distribution programs don't do this.
 

zma1013

Member
Oct 27, 2017
7,670
So the customization for The Last Tiger skin that you unlock by doing the single player story mission 100% is now locked again. So basically lost the cuztomizations for the Tiger that I already unlocked.
 

ChippyTurtle

Banned
Oct 13, 2018
4,773
We had autobalance in BF1 DICE....we didn't have anticheat tho but that's no excuse....I love BF but I'm not reinstalling it just cause you rolled back some balancing issues we begged you not to do and to revert.

I'll bring in another game cause fuck it, it needs to be said. After Operation Health, I brought a cosmetic set cause they invested their time into the game and committed themselves to the future, I haven't brought anytime in BFV other than the initial $60 and I'm not going to unless you show me a reason to.

....dammit. I'm reinstalling it but I'm not spending money on you and your not getting me for BF6. Reinstalled SWBF2 but I'm just not into star wars.
 

Naru

Member
May 11, 2019
2,371
Do people still play the smaller maps like Devastation? The last time I checked the servers there was only one online that had Devastation on, most of them played the pacific maps which I don't really like because they are so big and empty and it takes forever to get into a fight...
 

Nephilim

Member
Oct 28, 2017
5,274
Good to hear we are finally back 3 months lol.
I missed the game, now it's time to hop back in:)
 

OléGunner

Member
Oct 25, 2017
3,275
Airborne Aquarium
Checking out the new patch tonight with a friend whose been off it since Xmas.
Fingers crossed my old favourite weapons are viable again.

We had autobalance in BF1 DICE....we didn't have anticheat tho but that's no excuse....I love BF but I'm not reinstalling it just cause you rolled back some balancing

....dammit. I'm reinstalling it

whenitrytoleavetheypullmebackin.gif lol
 

DoubleD

Member
Nov 2, 2017
424
EST
Played for first time since December, pre-5.2. Felt good and I had fun. Definitely some improvements to visuals since I last played and the weapons feel pretty good now. I tried AR's, SMG's, and of course, the FG! Saw the need to lay down an extra round or two, but nothing too bad IMO. I'll play again tonight for sure.
Edit: Solomon Island is a gorgeous map. Was playin with a great squad so the gameplay felt great too.
 

EnronERA

Member
Oct 25, 2017
4,056
Everything feels so much better now. Harder to get revived with far less medics on the field, but that's a good thing. Thank god!

Also found out that you can blow up the oil tanks on Wake now. I hit the pipes with a bazooka round and they started spewing flame, then the top of the tank went up in a giant explosion. Snipers get fucked
 
Oct 27, 2017
6,960
So what is the Year 2 plan? We were promised two years of support.

We had the first year of a highly hit and miss support, ending strong with the Pacific and Wake Island, only to go downhill with the random balance patch.

So far, the Jungle map + fixing the balancing mistakes. Where are we going in the next chapter?
 

Avitus

Member
Oct 25, 2017
12,898
So far, the Jungle map + fixing the balancing mistakes. Where are we going in the next chapter?

Normandy.

Data mining found a bangalore gadget and they've been working on a beach invasion mode for awhile. They've already got the assets for the U.S. and Germany now. P51 and quad 50 cal halftrack in the datafiles as well. Guessing they introduce stuff like the Panzershrek. If they are doing significant work on the Russian Army, they are hiding it.

Also references to a Midway map, curious to see if that goes anywhere.

Everytime there is a patch, check https://twitter.com/temporyal or https://docs.google.com/spreadsheets/d/1X3zd__IuYz_LEh4Z8ka21a-GVB37sK9qDrV7R6i5hiI/edit#gid=0
 
Oct 27, 2017
6,348
Normandy.

Data mining found a bangalore gadget and they've been working on a beach invasion mode for awhile. They've already got the assets for the U.S. and Germany now. P51 and quad 50 cal halftrack in the datafiles as well. Guessing they introduce stuff like the Panzershrek. If they are doing significant work on the Russian Army, they are hiding it.

Also references to a Midway map, curious to see if that goes anywhere.

Everytime there is a patch, check https://twitter.com/temporyal or https://docs.google.com/spreadsheets/d/1X3zd__IuYz_LEh4Z8ka21a-GVB37sK9qDrV7R6i5hiI/edit#gid=0

Makes sense, if theres one thing they should get in there with the limited support they have left it's Omaha Beach.
 
Oct 27, 2017
6,960
Normandy.

Data mining found a bangalore gadget and they've been working on a beach invasion mode for awhile. They've already got the assets for the U.S. and Germany now. P51 and quad 50 cal halftrack in the datafiles as well. Guessing they introduce stuff like the Panzershrek. If they are doing significant work on the Russian Army, they are hiding it.

Also references to a Midway map, curious to see if that goes anywhere.

Everytime there is a patch, check https://twitter.com/temporyal or https://docs.google.com/spreadsheets/d/1X3zd__IuYz_LEh4Z8ka21a-GVB37sK9qDrV7R6i5hiI/edit#gid=0

You overestimate my remaining interest in such news. We are one month away from the new chapter, whatever it is, right?

So... the Americans will liberate Normandy before Nazis invade Soviets :( Or even worse, Soviets don't fight in WW2...
 

Keasar

Banned
Oct 25, 2017
5,724
Umeå, Sweden
FINALLY.
FUCKING.
DONE!

All vehicles are finally max ranked. Every single one. Including those where I fucked up the build and had to play with a absolute garbage version of said vehicle.

To this system, and specifically the part where you can't fucking respec unless you've maxed the vehicle so if you picked something completely wrong that turns the vehicle from okay to Absolute-Shit:
dJyDO7l.gif


I vehemently hate the Specialization system of this game.
 
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Tackleberry

Member
Oct 31, 2017
4,827
Alliance, OH
FINALLY.
FUCKING.
DONE!

All vehicles are finally max ranked. Every single one. Including those where I fucked up the build and had to play with a absolute garbage version of said vehicle.

To this system, and specifically the part where you can't fucking respec unless you've maxed the vehicle so if you picked something completely wrong that turns the vehicle from okay to Absolute-Shit:
dJyDO7l.gif


I vehemently hate the Specialization system of this game.
Tips for QUICKLY leveling up some of these damn planes?
 

Keasar

Banned
Oct 25, 2017
5,724
Umeå, Sweden
Tips for QUICKLY leveling up some of these damn planes?
Most planes can be kinda specced towards having some ground capabilities, I usually go for that as there is not always something in the air to shoot as much as there are on the ground.

HOWEVER, on the Pacific campaign side, keep ALWAYS the specialized dogfighter airplane specced into dogfighting. Be it more light machineguns over those ground shooty guns or bombs etc. Cause more often than not if you try to grind airplanes there, there WILL be enemy dogfighters who will repeatedly shoot you out of the sky, so you want a counter for that. Be mindful though that because of the specialization system being the garbage it is, THEY will usually have more air manouverability which is the last perk down at the bottom of the tree and you will not, making them able to turn around faster and usually come up on your tail in a circle fight.

Also, the JU-88C, whatever you do, do NOT, ABSOLUTE NOT, pick the left side of the tree until you've maxed it, cause even though you wanna reach that AT cannon on the front, the third option on the tree WILL remove the one only good ground attack weapon on it, the bombs, and replace it with a goddamn camera.
 

Tackleberry

Member
Oct 31, 2017
4,827
Alliance, OH
Most planes can be kinda specced towards having some ground capabilities, I usually go for that as there is not always something in the air to shoot as much as there are on the ground.

HOWEVER, on the Pacific campaign side, keep ALWAYS the specialized dogfighter airplane specced into dogfighting. Be it more light machineguns over those ground shooty guns or bombs etc. Cause more often than not if you try to grind airplanes there, there WILL be enemy dogfighters who will repeatedly shoot you out of the sky, so you want a counter for that. Be mindful though that because of the specialization system being the garbage it is, THEY will usually have more air manouverability which is the last perk down at the bottom of the tree and you will not, making them able to turn around faster and usually come up on your tail in a circle fight.

Also, the JU-88C, whatever you do, do NOT, ABSOLUTE NOT, pick the left side of the tree until you've maxed it, cause even though you wanna reach that AT cannon on the front, the third option on the tree WILL remove the one only good ground attack weapon on it, the bombs, and replace it with a goddamn camera.
Good tips.
I have the heavy bombers maxed out, because I'm deadly as hell with them. But the dog fighters... especially the Pacific ones.. nope.

I want to grind on those a bit more. This needs an "air superiority" mode in a bad way.
 
Oct 27, 2017
1,722
USA
I'm a bad pilot and anytime I get even the slightest gumption to get into a plane to try to improve I get insta vaporized by enemy pilots and just can't be bothered anymore.
 

zma1013

Member
Oct 27, 2017
7,670
My friend is online, playing a game right now and I can't join him because the squad is full. I can't even see which server he is playing on to join it independently. How have we gone backwards in online features?
 
Oct 25, 2017
1,226
My friend is online, playing a game right now and I can't join him because the squad is full. I can't even see which server he is playing on to join it independently. How have we gone backwards in online features?
yes but have him just join an empty squad then join the match. Shouldn't have to be that way though.
Have to say I am loving this new patch, wish the ttk never changed. Such a boneheaded decision amongst many others with bfV.
 

giallo

Member
Oct 27, 2017
5,212
Seoul
The game feels really good again. I'm starting to see a good mix of classes and guns. The end game stats are borked yet again though.

It's crazy to think that they stuck with those awful changes for so long. The game feels so much better to play now. Why, DICE? Why destroy all of that goodwill that came from the Pacific patch only to revert to what was good in the first place? Bizarre management over there at DICE Sweden.
 

EatChildren

Wonder from Down Under
Member
Oct 27, 2017
7,029
FINALLY.
FUCKING.
DONE!

All vehicles are finally max ranked. Every single one. Including those where I fucked up the build and had to play with a absolute garbage version of said vehicle.

To this system, and specifically the part where you can't fucking respec unless you've maxed the vehicle so if you picked something completely wrong that turns the vehicle from okay to Absolute-Shit:
dJyDO7l.gif


I vehemently hate the Specialization system of this game.

I'll say it again; Battlefield 1 is about as good as the series has been in vehicle customisation and load outs in the sense of allowing for unlocks to be available early and swapping between various loadouts effortlessly accessible. And generally the balance was pretty good (except for when they made tanks made of paper).

Battlefield 3 was fucking dogshit as it locked literally essential vehicle upgrades behind XP grind. No rockets and (from memory) flairs for jets until you levelled up using the MMG is just bewildering. Tanks without reflective armour was suicide. Just idiocy.
Battlefield 4 was pretty decently balanced by avoiding the aforementioned essential vehicle gear behind XP unlocks, but still had the issue of grind.
Battlefield 1 had plenty of its own issues but unlocking vehicles and gear was quick and easy and the snappy UI encouraged experimenting between loadouts while also clearly indicating the gear itself.
Battlefield V has no sensible function or form at all. If you're not wiki'ing you wont even know what certain skill tree paths will do, what weapons they'll completely replace, nor the advantages/disadvantages of particular choices. The UI frequently fails to communicate exactly what you'll lose by taking certain upgrade trees, or how the upgrade functions. Some upgrades are so fucking worthless compared to the alternative that they're not just a waste of XP, but also lock you into a path on the unlock tree that just further renders your choices redundant and inferior.

I get that it's hard to communicate stuff sometimes but really, and I said this right when the game launched, clearly indicating the function and purpose of certain upgrades and changes should be ABSOLUTELY FUCKING PARAMOUNT when having upgrade trees. Battlefield V's entire vehicle select system and the specialisation options is a mess of ambiguity that actively discourages experimenting and learning. Nothing is explained, feedback is poor, and the only way you can learn what a vehicle really does and does not do well, or what an upgrade does, is to invest your XP into it and fuck around trying to work it out, which is obviously going to result in a lot of dying, and inevitably regret your choices.
 

Keasar

Banned
Oct 25, 2017
5,724
Umeå, Sweden
I'll say it again; Battlefield 1 is about as good as the series has been in vehicle customisation and load outs in the sense of allowing for unlocks to be available early and swapping between various loadouts effortlessly accessible. And generally the balance was pretty good (except for when they made tanks made of paper).

Battlefield 3 was fucking dogshit as it locked literally essential vehicle upgrades behind XP grind. No rockets and (from memory) flairs for jets until you levelled up using the MMG is just bewildering. Tanks without reflective armour was suicide. Just idiocy.
Battlefield 4 was pretty decently balanced by avoiding the aforementioned essential vehicle gear behind XP unlocks, but still had the issue of grind.
Battlefield 1 had plenty of its own issues but unlocking vehicles and gear was quick and easy and the snappy UI encouraged experimenting between loadouts while also clearly indicating the gear itself.
Battlefield V has no sensible function or form at all. If you're not wiki'ing you wont even know what certain skill tree paths will do, what weapons they'll completely replace, nor the advantages/disadvantages of particular choices. The UI frequently fails to communicate exactly what you'll lose by taking certain upgrade trees, or how the upgrade functions. Some upgrades are so fucking worthless compared to the alternative that they're not just a waste of XP, but also lock you into a path on the unlock tree that just further renders your choices redundant and inferior.

I get that it's hard to communicate stuff sometimes but really, and I said this right when the game launched, clearly indicating the function and purpose of certain upgrades and changes should be ABSOLUTELY FUCKING PARAMOUNT when having upgrade trees. Battlefield V's entire vehicle select system and the specialisation options is a mess of ambiguity that actively discourages experimenting and learning. Nothing is explained, feedback is poor, and the only way you can learn what a vehicle really does and does not do well, or what an upgrade does, is to invest your XP into it and fuck around trying to work it out, which is obviously going to result in a lot of dying, and inevitably regret your choices.

Oh, my opinion on this has never been different other than "it's bad". I warned about how awful all of this could be back the moment they showed the system for the very first time 2 years ago:
Edit: The thing that worries me now is how "upgraded" weapons work compared to non-upgraded. I really don't want another situation like around BF3 or so where a new player is literally worthless compared to someone who's played some and managed to unlock the very basic tools of their class (like defibrillators for the medic class) or crafts (like flares for planes). Weapon upgrades should be horizontal, unlocking options that lets you sacrifice something in order to make it better at else, rather than making weapons more powerful like "this thing straight up adds a grenade launcher to the gun".
This was the image I saw, and I was immediately filled with dread.
SgfhLtb.png

And I repeatedly told the issues that this would bring over and over during Closed Beta, Open Beta, before launch, after launch, and now.

And it's still bad.
 
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SecondNature

Member
Oct 25, 2017
15,148
Loved the Pacific update. Then I quit with the TTK changes.

Now they change it back. How are the 2 additional maps? Wake Island and the other one. What else is left in this game? I dont know how they can constantly cut out BFV's legs and then expect some growth. I imagine the TTK negativity really hurt the Pacific update's progress
 

giallo

Member
Oct 27, 2017
5,212
Seoul
Loved the Pacific update. Then I quit with the TTK changes.

Now they change it back. How are the 2 additional maps? Wake Island and the other one. What else is left in this game? I dont know how they can constantly cut out BFV's legs and then expect some growth. I imagine the TTK negativity really hurt the Pacific update's progress

Wake Island is ok, but the newest map, Solomon Island, is a winner in my opinion. It's only got three flags, but they each offer a lot of different looks in conquest.
 
Oct 27, 2017
1,722
USA
So I finally figured out what the fuck has been going on with my loadouts that was annoying the fuck out of me.

Even if you have persistent loadouts (change it for one faction, changes it for another) if you change your combat role (Engineer and Machine Gunner for example) the loadouts are different between the two.

I wondered why seemingly randomly my loadout would change and finally realized it was when I also changed the combat role. Normally I'd do that and then immediately spawn, not realizing my weapons changed with it.
 

Keasar

Banned
Oct 25, 2017
5,724
Umeå, Sweden
People are openly cheating and GLOATING that they are.

I've run into multiple games now with people clearly using hacks like aimbots, their scoreboard having multiple headshots in quick row with semi-auto weapons, being shot in the head through smoke and more.

I'd really suggest DICE get on fucking fixing this shit before worrying about putting in more content. This is a goddamn joke how bad this is.

X6tTRuS.png

Not shown, the fifth guy this guy headshotted in a row cause that name went out of the scoreboard the moment I took this picture.
 

Tackleberry

Member
Oct 31, 2017
4,827
Alliance, OH
Sooooo... now progression is screwed up?

Get to level 13 for Assualt. Weapon doesn't unlock. Says "available next round"
Play about 10 more games, get to level 14.. LEVEL 13 WEAPON IS STILL LOCKED?!? WTF.

I enjoy the game when it's running right, but damn can it be frustrating when it's not.
 
Oct 26, 2017
17,358
Finally having some fun with this game after the patch! Unfortunately, I'm not a fan of most maps outside the Pacific, so the 4 same maps get a bit boring after awhile. Any word if they're adding the Springfield sniper?