That's my impression as well. Of course there are some bugs but nothing completely game breaking and I think as well that this is the "best" launch of a BF since 3, far away from the nightmare that was BF4 (remember ? 6 months with 2 times out of 3 being unable to simply launch or finish a game...) and the many problems that BF1 had as well. But this might be because I'm playing on a X and not PC, so my comparison isn't the same as PC launch versions were always better than the console one. But this time it seems that PC and consoles are sharing the same (small but numerous) bugs, while console were fairly more buggy than PC before. I don't see any bug that couldn't be solved with a bit of time and polish (except TTD/death around corner and similar, but I've lost any hope on this since BF3 and I'm pretty sure it's something so deep in the frosbite engine that it won't be solved soon or even ever).
Launched better than BF1? The only issues BF1 had at launch were legacy bugs like vaulting, and 99% of them were just silly visual things like the spinning zeppelins. There weren't any mechanics that just didn't work.
I think people are already forgetting BFV's launch state. For instance, if you tried to tow a field cannon the cannon would clip into the vehicle and catapult it through the air (or blow it up outright). Just a lot of things outright didn't work.
And there's still some legit-gamebreaking stuff. Did you know: If you know that if you turn your sensitivity high enough and spin around in the top gun of a tank, the game will think the tank's out of bounds and blow it up? Fun fact!