Thanks for the kind words, I guess. Stuff like this really encourages participation in community discussions.
With the exception of the Christmas break, we've been releasing updates every 2 weeks or so, each one bringing something for someone. Some things take less time, others take more time. We're working on multiple updates at the same time. Some things have been announced, others haven't. More things are coming.
To provide some (what I hope is) actually constructive criticism:
- the ongoing, and seemingly widespread, issue where assignments aren't being tracked intermittently has really deflated a lot of the excitement surrounding the chapters; and
- even when they are tracked, the value of the weapon rewards is hard to determine given the specializations system (i.e. it's hard to compare a prospective weapon, or even owned weapon that has not been upgraded, to your current stable of fully upgraded weapons), may I suggest a UI element that highlights the "max potential" stats?; and
- how the stats influence performance is still a bit opaque (e.g. what does the "accuracy" stat impact for bolt-actions if the first bullet is intended to hit on target less drop?)