Read through the notes, did they say anything about loadouts missing at the start of the match? That is the main issue I'm having with the game ATM.
But I think that's a bit misleading. The player is shooting at the back of the tank. In a real game (I mean with real enemy), very few times have a vehicle been hit in this way.Hi, I found my bookmark. This is why:
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Hoping the new UI changes might reduce that abit, super frustrating to run out, smoke someone's body and about to revive and just just give up.
That's an interesting take. Yeah I havent unlocked the cooler higher level skins. I'm only something like L34 and havent stuck to an individual specialist long enough to unlock the better stuff. Getting real close on wallhack lady. Just need 30 more assists and I get her mask.
Big patch dropping when FFXIV is down for expansion launch prep? Nice timing :D
Seems strange too me that a sniper rifle outdamages a rocket but I'm no military expert.I know, I'm not asking if it outdamage the M5, it does. I want to understand why it shouldn't be, given it's drawbacks as a primary weapon.
Seems strange too me that a sniper rifle outdamages a rocket but I'm no military expert.
Im excited for the polish stuff in this patch. Seems like there will be a huge amount of polish regarding UI, sounds, animation, gfx etc
I think people would rage twice as hard if we started getting paid outfits and stuff before fixing the very significant bugs still present.I also wish we at least had alternate skins for that old medic lady. I dont like Angel's character design much either. These specialists just seem rather rushed to me as a whole. Specialists would be much better if we had better custiomization but game released bare bones in that regard. I feel like DICE was mandated to add them last minute or something.
*Note- I'm talking the character design itself being awful for most of'em. Purely on Art level. Need more variations. Different people or generic soldier visual options
Talking about cosmetics it's still weird and sad for me how large majority of ALL skins are tied to general rank progress, with most at 60+.
That shit should be tied to performance with specialists, weapons and vehicles.
Well in my mind these extra outfits would've been included in the base game for the current operators.I think people would rage twice as hard if we started getting paid outfits and stuff before fixing the very significant bugs still present.
Yeah it was one of the first things I noticed. Not only are there way less camo options compared to something like Battlefield 4 for characters and weapons, but the overall unlock system is primarily tied to levels rather than usage of something.Talking about cosmetics it's still weird and sad for me how large majority of ALL skins are tied to general rank progress, with most at 60+.
That shit should be tied to performance with specialists, weapons and vehicles.
Oh it's very much not realistic. But Sundance defy the law of physics with the wingsuit, Dozer shield can withstand a direct hit from a tank shell, you can fly a transport chopper with a tank on it..Seems strange too me that a sniper rifle outdamages a rocket but I'm no military expert.
So glad to have the flare fix, that shit made jets a slog just constantly dieing to unavoidable missiles, F-35 repair fix as well!
Allowing restock on 40mm grenades is amazing, that was a huge miss before, will make my ammo box load outs more viable being able to hit vehicles more with those suckers lol.
So many great changes overall, hoping the Rao change helps alot with hacking, so many times I have died to a twig stopping my hack and a vehicle exploding me.
https://www.youtube.com/watch?v=4WdfaiTnMO4 - Here it is. The only thing I don't change according to the guide was FOV. I put it on 80 I think
So that's what was getting me in my jets. I was like where tf are all these missiles coming from.
What's the best way to take out those nightbird helicopters from the ground? That recoiless rocket launcher ain't it
Thanks!Use the FXAA launcher, go Sundance or Rao, anti armor nade and make them flare, or mask your rocket with the tone, Rao can hack then lock if they stay close.
Yup, it's a biiiig difference. So much more responsiveWow. These settings really do make the game feel so much better. Highly recommended if anyone's struggling.
I'm kind of temped to get it despite all the bad press and issues. I haven't played BF since 4. I might wait another couple of patches to reassess the situation. Having both the option for PS5 and XSX, it seems that PS5 has less issues at least for now. Is that the better choice even if VRR is not a thing (I have a 55CX)?
Have Gamepass? EA play should have a 10 hour trial so you can check it out first.
The game went down to $47 during the Black Friday sales, if there are more sales at the end of this month it'll probably show up and both December patches will be out by then. In my opinion it's more than worth it in the $40 price range if you can wait and see if it drops in price again. I play on PS5 and haven't really had any issues outside of the launch period persistence data and the revive bug which has been fixed but I cannot speak to the experience on XSX.I'm kind of temped to get it despite all the bad press and issues. I haven't played BF since 4. I might wait another couple of patches to reassess the situation. Having both the option for PS5 and XSX, it seems that PS5 has less issues at least for now. Is that the better choice even if VRR is not a thing (I have a 55CX)?
Oh it's very much not realistic. But Sundance defy the law of physics with the wingsuit, Dozer shield can withstand a direct hit from a tank shell, you can fly a transport chopper with a tank on it..
So I really only speak about it from a design/balance standpoint. To the question "why would I use the NWT-50 rather than a better primary weapon + M5", the only answer I can come up with is : because it does better damage to vehicles. If it didn't have that edge, there would be no good reason to ever use it rather than say a SVK+M5 loadout.
And I'm only pushing the NWT-50 vs M5 comparison there. I would argue that Sundance + C5 or Casper Drone + C5 are the most unbalanced threats to tanks in the game.
I'm kind of temped to get it despite all the bad press and issues. I haven't played BF since 4. I might wait another couple of patches to reassess the situation. Having both the option for PS5 and XSX, it seems that PS5 has less issues at least for now. Is that the better choice even if VRR is not a thing (I have a 55CX)?
I do have GPU. I looked at BF2042 and I could only see the option to buy it.
try connecting your EA play to Game pass. Its a pain. I ended up having to go thru EA support (which was fantastic tho)I do have GPU. I looked at BF2042 and I could only see the option to buy it.
This will be great for Metro type maps lol.Allowing restock on 40mm grenades is amazing, that was a huge miss before, will make my ammo box load outs more viable being able to hit vehicles more with those suckers lol.
I do have GPU. I looked at BF2042 and I could only see the option to buy it.
Odd, should be an option for "Free Trial with EA Play" next to the choose edition button.
What's the best way to take out those nightbird helicopters from the ground? That recoiless rocket launcher ain't it
My general experience with the game has been frustration. I think he game proves that bigger really does not equal better, the sheer amount of players and size of the maps really means you can not, except for very focused smaller engagements, account for someone from any angle killing you.
The proliferation of anti tank weapons and number of vehicles in the game makes them feel less meaningful to the course of a game, not more. Besides silly situations where people manage to get tanks onto skyscraper roofs in hourglass.
Overall it's a less focused game where it feels like nobody has defined roles, so nobody can be relied on to heal or resupply and any adventures in vehicles are terminally short lived.
Compared to BF3 or 4 the fun factor is way, way less.
Gonna need it for the elevator camping neanderthals.I'm really happy that they're buffing the recon drones and C5's... LMAO!
C5 DRONE USERS RISE UP! OUR TIME HAS COME!!!
What's the best way to take out those nightbird helicopters from the ground? That recoiless rocket launcher ain't it
Hack with Rao so they can't flare, then twat them with the FXAA. Quite a lot of pilots haven't caught on to this yet for some reason.
For sure. I think they should have taken a note out of Division in terms of building atmosphere (and cover) with trash, signs everywhere, broken vehicles and so on.I do wonder what kind of discussions DICE is having about the player feedback regarding maps, seems like it is largely negative and I would have to agree; the best maps in my opinion (for conquest mode) are Breakaway, Discarded and Manifest but even those are just "okay". I imagine work on the season pass maps is already well underway but I'm hoping they're taking the response to the current maps into consideration moving forward.
I think a lot of the capture points themselves are pretty bland and not that exciting to fight in. Kaleidoscope has some of the most uninteresting points, just pristine, wide-open parks. Like, if the data center in Kaleidoscope is so important to the USA, then why are there zero signs that the military had any presence there? It would be way more fun fighting for the B points if there was like a little military outpost with tents/sandbags/fortifications in place to provide cover for players to actually move and make flanking maneuvers. As is, so many capture-points have little to no structures or natural terrain to allow such play, so everyone ends up hunkered down behind the one rock outcropping/bush/tiny hill until a little bird comes in and deletes everyone there.
My other gripe is the large distances between sectors. It seems like the devs thought "oh, when players finish capping this sector they'll just call in some vehicles and everyone will catch a ride to the next sector" but in reality you have four dude call in jeeps, take off on their own with no passengers, and the other 20 dudes at the point are just left to hoof it across open barren terrain until they're sniped/blown-up/run over.