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Deluxera

Member
Mar 13, 2020
2,581
Can someone explain like I'm 5 why people don't like specialists? I haven't played battlefield since BF3 and I'm want to understand what people are upset about.
Specialists aren't faction-specific, so your ally could look exactly like your enemy.
Specialists can wield any weapon without restriction. Someone can use a "Sniper" specialist and use an SMG in battle, so by looking at it you don't necessarily know what you are facing.
Because of this absence of weapon restriction, balance between Specialist can arise. In the Beta, the one with a Grapping Hook was so vastly better than the others it made the entire system pointless.
Overall, Specialists are promoting lone wolf tactics rather than teamplay and cooperation. You don't need others because your Specialist can do everything if you build it in a certain way. For some Battlefield fans, it is not a welcome direction.
 

Mr Eric

Member
Oct 28, 2017
2,141

Why using a AA when you can use a grenade ? this is going to be a fun specialist to use.
 

SaN1ty24

Member
Nov 15, 2017
767
giphy-downsized-large.gif
 

Deleted member 5129

User requested account closure
Banned
Oct 25, 2017
2,263

Coolluck

Member
Oct 27, 2017
5,408
That Wingsuit clip was clean.

The map possibly not being in by the 12th is concerning but I'm glad they addressed so many concerns people were having.

I personally enjoyed the movement and was missing it when I played Modern Warfare recently when the tactical Sprint ran out way faster in 2042.
 

Arn

Prophet of Truth
Member
Oct 28, 2017
5,732
I'll start with the positives, the trailer footage and these additional videos look like a huge leap over what we experienced in the Beta which has given me a lot more optimism that launch won't be a train wreck.

The negative, I absolutely despised specialists and just don't think they have a place in Battlefield. Can't wait to face 64 enemies with X-Ray wall scanners and whichever assault rifle is currently topping the meta.
 

Rizific

Member
Oct 27, 2017
5,949
what the what. imma need this to deal with the damn helos. i said ive missed helos since bf traveled back in time, but i know damn well they will be the bane of my existence as an infantry player.
 

JoJo'sDentCo

Unshakable Resolve
Member
Oct 25, 2017
8,537
I will say the updated UI looks a lot better.

Still, my big worry is knowing who is an enemy and ally.



It's more because with how the game systems are implemented. Since you pick a specialist, they can have any weapon and gadget so it's very hard to figure out who has ammo/med kits/repair torches at a very quick glance, on top of not knowing if they are an enemy or teammate since they are shared across teams.

They just make the game a lot less readable in quick moments of gameplay and can very drastically change things like reviving or knowing what to expect given which class they would be.

DICE took one core pillars of franchise, grinded it into fine dust and replaced it with "everyone can do everything at any time so we can sell MTX" specialists, that don't in any way adhere to rules set by original class based core pillar.

Specialists aren't faction-specific, so your ally could look exactly like your enemy.
Specialists can wield any weapon without restriction. Someone can use a "Sniper" specialist and use an SMG in battle, so by looking at it you don't necessarily know what you are facing.
Because of this absence of weapon restriction, balance between Specialist can arise. In the Beta, the one with a Grapping Hook was so vastly better than the others it made the entire system pointless.
Overall, Specialists are promoting lone wolf tactics rather than teamplay and cooperation. You don't need others because your Specialist can do everything if you build it in a certain way. For some Battlefield fans, it is not a welcome direction.
Yeah, that sounds pretty bad. I get it now. Thanks for the answers.
 

PeskyToaster

Member
Oct 27, 2017
15,313
DICE took one core pillars of franchise, grinded it into fine dust and replaced it with "everyone can do everything at any time so we can sell MTX" specialists, that don't in any way adhere to rules set by original class based core pillar.

Why do people think they can't have specialists to sell MTX and have a rigid class based system? It feels like people are so focused on the specialists when that's not the issue at all. You're barking up the wrong tree.
 

Cenauru

Dragon Girl Supremacy
Member
Oct 25, 2017
5,967
The Beta blog post addressed pretty much every concern I've seen with tons of good video demonstrations of what to expect.

Although, I didn't realize people put that much stock into how teammates looked rather than just looking for the healing/ ammo icons above people's heads, as long as people with meds or ammo have icons I don't understand how teamwork will change. People already never fucking used ammo and meds and played classes for kills, cannot tell how many times I've requested ammo and meds right next to someone, my character screaming bloody murder for some help, and they just did nothing and ignored me. I wish I played the BF where my squads worked together as much as people keep saying they'll miss, lol.
 

Aangster

Member
Oct 27, 2017
2,616

Interesting, the kill feed here appears updated vs. the Closed/Open Beta one, but outdated compared to that dedicated UI video.

There's still no discussion or update about the UI's communication of nearby medics out there to revive downed players.
 

Tovarisc

Member
Oct 25, 2017
24,425
FIN
Why do people think they can't have specialists to sell MTX and have a rigid class based system? It feels like people are so focused on the specialists when that's not the issue at all. You're barking up the wrong tree.

I'm shocked if it wasn't good part of equation when doing that decision. One big reasons why BFV was killed year into its lifecycle was that it didn't generate MTX revenue enough, seeing those special 20€ skins was extremely rare.

Even then if you don't just focus on those three letters in my post you see me talking about bigger picture.
 

biglo25

Member
Apr 28, 2020
2,496
i'm buying it just waiting till MS Rewards put up a rewards card so i get some points too
 

Arn

Prophet of Truth
Member
Oct 28, 2017
5,732
Did I read that blog post right, are they saying the in-game map might not make it in for launch?
 

JamboGT

Vehicle Handling Designer
Verified
Oct 25, 2017
1,447
Still unhappy with specialists, some of those abilities just don't fit for me in a Battlefield game. Lets go Portal mode.
 

Soap NickTavish

Prophet of Truth
Member
Oct 30, 2017
821
People already never fucking used ammo and meds and played classes for kills, cannot tell how many times I've requested ammo and meds right next to someone, my character screaming bloody murder for some help, and they just did nothing and ignored me. I wish I played the BF where my squads worked together as much as people keep saying they'll miss, lol.

I know it's anecdotal, but people practically spam the support items in any game I've played, especially the later ones in the series since they rewarded generous points for team play efforts. Always lots of ammo crates and revives, especially at major map choke points. I don't buy this narrative that randoms rarely ever help out 🤷🏻‍♂️

Also from this article:

www.ea.com

Battlefield Briefing – What We Learned from the Open Beta

A closer look at your feedback and our learnings from the Battlefield 2042 Open Beta.

That traditional experience of a Battlefield game, where classes fulfill traditional roles is an experience that you graduate out of through the first ten levels.

I'm not sure I understand. You have traditional roles until level 10, then your kits are pretty much unrestricted like we saw in the beta, but with EVEN more options since it's the full game? So, you have more restrictive roles until you don't, which was a concern for some players with this system to begin with and doesn't really address that issue? Nothing forcing players to pick support item choices if the Specialists are eventually just unrestricted again in the gear selections 🤔

Maybe just poor wording but I'm not sure I like it.
 
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PeskyToaster

Member
Oct 27, 2017
15,313
I'm shocked if it wasn't good part of equation when doing that decision. One big reasons why BFV was killed year into its lifecycle was that it didn't generate MTX revenue enough, seeing those special 20€ skins was extremely rare.

Even then if you don't just focus on those three letters in my post you see me talking about bigger picture.

What's the bigger picture though? That any class can use any gadget, right? So the classes don't have defined roles and nobody brings ammo or health. Specialists and MTX have no bearing on that but it's all people ever talk about. And then people wonder why it doesn't get changed or their feedback is ignored. If they just said Falck gets the medical crate then there wouldn't be a problem gameplay-wise.

Additionally, I think team identification concerns are usually overblown though I do like the sense of immersion you got when your team was distinctly Chinese or Italian in Battlefield 4 or 1, for example, even if the differences were superficial in the end. In the era of Battle Royales, the cosmetic appearance of the enemy is not how you identify them as friend or foe since everyone has a variety of skins.
 

JamboGT

Vehicle Handling Designer
Verified
Oct 25, 2017
1,447
I know it's anecdotal, but people practically spam the support items in any game I've played, especially the later ones in the series since they rewarded generous points for team play efforts. Always lots of ammo crates and revives, especially at major map choke points. I don't buy this narrative that random rarely ever help out 🤷🏻‍♂️
Yeah, I never had too many issues with getting support items, and all I want is to be an engineer with a repair tool and something to take out vehicles. That isn't an option anymore that I can see.
 

RoKKeR

Member
Oct 25, 2017
15,382
I know it's anecdotal, but people practically spam the support items in any game I've played, especially the later ones in the series since they rewarded generous points for team play efforts. Always lots of ammo crates and revives, especially at major map choke points. I don't buy this narrative that random rarely ever help out 🤷🏻‍♂️
Completely agreed with this.
 

Tora

The Enlightened Wise Ones
Member
Jun 17, 2018
8,639
That trailer was so hype to me, man I can't wait for this game
 
OP
OP
Theorry

Theorry

Member
Oct 27, 2017
61,006
The voice from the first specialist sounded really weird tho. Like not recorded correctly or so
 

JamboGT

Vehicle Handling Designer
Verified
Oct 25, 2017
1,447
A vehicle mechanic specialist that can self repair their own vehicle while driving it would be cool.
I guess, but I don't even want to self repair, I want to help my squadmates by repairing their stuff like I have always done, but I can't do that now unless I take away my offensive anti tank/plane abilities. Instead we get special ability wallhacks and stuff like that.
 

biglo25

Member
Apr 28, 2020
2,496
I know it's anecdotal, but people practically spam the support items in any game I've played, especially the later ones in the series since they rewarded generous points for team play efforts. Always lots of ammo crates and revives, especially at major map choke points. I don't buy this narrative that random rarely ever help out 🤷🏻‍♂️
agree there were always ammo crates or healing crates in the later titles that people just drop for the points and it was a lot more for me in the open beta since i played 24/7 from start to end.
 
Mar 19, 2020
1,325
From the briefing:

"We've also heard your feedback on Aim Assist strength on controllers. You helped to show us that it was too low, so we've worked to improve this experience, making it more familiar to players who played with us in past titles."

Thank goodness, that was one of my biggest complaints. Sounds like they are fixing a lot of the problems I had with the beta. I can get over the specialist weirdness if everything else feels good.
 

Cenauru

Dragon Girl Supremacy
Member
Oct 25, 2017
5,967
I know it's anecdotal, but people practically spam the support items in any game I've played, especially the later ones in the series since they rewarded generous points for team play efforts. Always lots of ammo crates and revives, especially at major map choke points. I don't buy this narrative that random rarely ever help out 🤷🏻‍♂️
My point is that people who already don't want to use it aren't going to use it, people who want to use support tools will continue to use support tools. It's not like they're solely for other people, how you gonna run around with no way to restock your rockets and gadgets or be unable to heal between back to back firefights and battles of attrition?
 

StrangeADT

Prophet of Truth
Member
Oct 25, 2017
2,057
Ugh, official wallhacks always suck. It's an immediate I win button in games like this. You just need to prefire and unless they're also using the same wallhacks or you totally completely screw up, it's gg. I'm out. I was so excited but I guess there's still no need to update my PC these days. Plus there's the downside that they can use an actual wallhack and just claim it was the ability. :\