Tried it about a week ago.
The game's tutorial is client side and the first campaign mission (with a really long opening animation) was curiously server side (even solo). Had a lot of hickups and lag during the latter.
And later campaign missions aren't possible because I need another player, and well no one was playing.
I like me some bot matches in multiplayer games (Red Orchestra 1, Quake III), and I legitimately think it had the potential to be a good time-waster bot multiplayer game if they fix-up the AI.
The game's tutorial is client side and the first campaign mission (with a really long opening animation) was curiously server side (even solo). Had a lot of hickups and lag during the latter.
And later campaign missions aren't possible because I need another player, and well no one was playing.
I like me some bot matches in multiplayer games (Red Orchestra 1, Quake III), and I legitimately think it had the potential to be a good time-waster bot multiplayer game if they fix-up the AI.