Okay, nice that some people have reasons why this would be a good choice, but seeing as it is never going to happen, why bother? :)
Video games are too small potatoes for Apple, they already make plenty from the iOS store on games. That and the headaches of trying to buy a Japanese company makes it not worth it.
The type of target Apple would be looking at would be Disney, not Nintendo.
Buying Disney would be a huge game changer for them and give them access to a monstrous content reserve and allow them to potentially topple Netflix with their own streaming service.
Game systems are really nothing, even the most successful one, PS4 averages like 17 million units a year ... Apple sells 200-215+ million iPhones a year and 40-50 million iPads a year.
It's not small though.
The gist of the article is Apple's growth has stalled due to maturation of existing markets. Apple + Nintendo would create synergies that is greater than the sum of their individual parts. Apple get access to Nintendo's IPs and fanbase, Nintendo gets access to Apple hardware and tech.
I think many people see those benefits. I'm ambivalent. Nintendo is unlikely to be sold via a hostile takeover, but working with Apple is never out of the question,
The two companies are actually pretty closely connected already. Steve Jobs was involved with the early days of Pixar.
Video game consoles though don't sell enough to seriously warrant Apple's attention. Like I said the best selling consoles average maybe 17-18 million hardware units/year ... that's peanuts for Apple. The Apple Watch does that kind of volume.
Apple already has access to Nintendo IP on their iOS shop and vice versa. They already have Mario and Pokemon and Animal Crossing on iOS devices.
Disney is the type of company they would be looking at, not Nintendo.
Nintendo will be a 10+ billion company for FY 2019, with no debt and operating primarily in one industry. I'm not sure what you call that, but it's not small especially if what you're looking at is synergistic growth.
I'm not making a judgement one way or another, but dismissing ideas because video games are 'too small' is not a good argument against any acquisition.
Their sales volume the game industry would bring to Apple simply wouldn't impress their board of directors. 10+ billion for Nintendo is a lot of money given that Apple already gets Mario, Pokemon, Animal Crossing and soon Zelda and Mario Kart on their iOS platform.
Unless they have some kind of hard on for releasing a game console, I doubt Apple would even consider this. And I don't think that business model has much appeal to Apple, selling hardware at/near cost is a "no way" in Apple's book.
Like I said they're looking for something far bigger than that drop in the bucket.
Why?
And buying an £800 mobile phone to play that software solves that how?Because I could finally be able to try out Nintendo games without having to buy some gimmicky underpowered hardware.
Because I could finally be able to try out Nintendo games without having to buy some gimmicky underpowered hardware.
And buying an £800 mobile phone to play that software solves that how?
Kinda ironic that Apple sells "underpowered" hardware compared to other manufacturers too.
And buying an £800 mobile phone to play that software solves that how?
Because I could finally be able to try out Nintendo games without having to buy some gimmicky underpowered hardware.
...Because it's a discussion forum?Okay, nice that some people have reasons why this would be a good choice, but seeing as it is never going to happen, why bother? :)
Nintendo's games are on iOS, you guys shouldn't have used that monkey's paw for your inane wish tho.
Not their full games though. Those could easily run on something like the iPad Pro or even the latest high end phones.
Again the article is talking about Apple's growth issues and the Growth potential of acquiring something like Nintendo and synergies they can get with it, not what exists right now. And my point is, calling gaming 'small potatoes' is kind of like burying your head in the sand and hoping no one notices you.
Your math is wrong. It was a 8% revenue miss for Apple.So basically it's taking the talking points tech pundits used 3-4 years ago about how Nintendo is stagnating and Apple would help, and flipping it around.
And just as similar it's grossly over stating Apples missed revenue. It was off by like 2%. Far less than Samsung so maybe Samsung should buy Nintendo.
There really aren't any synergies. Apple isn't in the gaming business - not on the software side, and not on the hardware side, both of which Nintendo spends a lot of time with to make sure they work together well.Have you seen Microsoft's gaming business sales growth numbers driven by Xbox Live services and transactions [thank you Fortnite MTX!]?
"In its latest quarter, Microsoft reported gaming revenue growth of 44%, driven by Xbox software and services. The monthly user base of its Xbox Live online service grew by 8%, to 57 million. Sony's own paid game subscription-service offering called PS Plus had 34.3 million subscribers as of September."
Sony is also a great model of this. An array of great-owned first-party studios that create amazing content for its platform, building buzz for the ecosytem. Apple can do the same with Nintendo. PS Plus is a great subscription service too in terms of keeping gamers engaged on its platform and paying recurring fees every year.
Apple can build out Nintendo Switch Online, improve it and try to do something similar.
The strategic synergies and potential are vast.
Another thing, I'm look at this from a business, strategic and financial perspective. Don't confuse what are the right corporate moves to what you or I may want as a consumer. I'm a die hard gamer as well, who has owned almost every console since the Atari 2600 (except for the Wii U - sorry Wii U). But that is a different conversation.
Apple is not the same type of conglomerate like say Samsung is. Breaking it up would do nothing because there's not much to break up. Their size isn't the issue, it's the fact that they're allowed to stash their piles of money in tax havens without much challenge, accumulating more cash on hand than most countries today. The end result is a company that cannot fail because it can lose billions every year for literally a century without being remotely close to going out of business.
More and more great Nintendo games every year. That sounds good to me.
A Switch made by Apple would cost bare minimum $700 USD and would be comparable spec wise to the current $300 system.
No thanks.
A lot of Nintendo fans in here seem concerned, but think about what can go right.
Apple has $130 billion in net cash with $60 billion more cash coming in EVERY YEAR.
Can you imagine Apple putting billions to work investing in AAA game development across dozens of Nintendo franchises under the guidance of Nintendo?
More and more great Nintendo games every year. That sounds good to me.
Why would there be less choice? Apple doesn't make AAA console games right now versus EA, Take Two, Microsoft and Sony?Less and less choice and competition in the games industry as more companies get swallowed up by the tech giants sounds fucking awful though.
This is absolutely not something consumers should be pining for, like holy shit people.