Is pricing a pre-order at the full $60 more indicative of "what it is" - ie, entirely unplayable - and therefore more fair? I mean considering that everyone gets the full game eventually, I assume you're comparing the "what it is" at the time of payment as an incomplete game, but that's still better than a pre-order at the time of payment which you a)paid full price for and b)cannot play at all.
Early Access: Pay 60, play game for a time before release, get full release without paying anything more - unfair?
Pre-order: Pay 60, do not play game for a time before release, get full release without paying anything more - fair?
Well that just doesn't make any sense at all.