All there's been is a cinematic announcement trailer, it's still early days for hype IMO.I wonder how this game will sell. I feel there's not really much hype - "mainstream" hype. Baldur's Gate fans arent vocal online maybe? I really expected every piece of news about BG3 to bring shitton of comments and hype and speculation and I feel like Original Sin 3 would get more attention than this is getting.
I wonder how this game will sell. I feel there's not really much hype - "mainstream" hype. Baldur's Gate fans arent vocal online maybe? I really expected every piece of news about BG3 to bring shitton of comments and hype and speculation and I feel like Original Sin 3 would get more attention than this is getting.
I wonder how this game will sell. I feel there's not really much hype - "mainstream" hype. Baldur's Gate fans arent vocal online maybe? I really expected every piece of news about BG3 to bring shitton of comments and hype and speculation and I feel like Original Sin 3 would get more attention than this is getting.
Now that you've said this, I hope the soundtrack has some of the vibes of BG2's soundtrack. I loved that OST.Looks fantastic! I have to listen to Baldur's Gate II theme music right now! Wow!
I wonder how this game will sell. I feel there's not really much hype - "mainstream" hype. Baldur's Gate fans arent vocal online maybe? I really expected every piece of news about BG3 to bring shitton of comments and hype and speculation and I feel like Original Sin 3 would get more attention than this is getting.
It's Baldur's Gate 3. It was inevitable people were going to be super critical of every little thing. Some people will be disappointed because it's not exactly what they wanted, but many, many more are going to be thrilled with it the direction it is going.The negativity in this thread is beyond. Original Sin 2 was amazing, this company deserves confidence. Looking forward to the reveal trailer, I hope they answer a lot of questions.
To be fair, if you assumed Turn based was the only option, then BG was more action oriented, it was Real Time with pause, not turn based. So I could see how some people wouldn't like the change in gameplay style from the classic.Yep that looks like a Baldur's Gate. Thank god they didn't fuck it up with a bunch of action bullshit.
I'm honestly not sure what you even want from a 2020 BG. Like, what should it look like? Just a HD BG2?Yep just looks like a reskinned Divinity. Hard pass for me. It's a shame this was the studio that got to make a BG sequel.
I get that but for me it is not a knock on it. I only know divinity and not BG so this obviously colors my opinion but Im hopping into this as my first foray into the world so having something familiar helps.
I'm honestly not sure what you even want from a 2020 BG. Like, what should it look like? Just a HD BG2?
I mean for the combat. Usually the core ruleset for the combat is an optional difficulty for some D&D games aside from the normal options.
They added what looks like cinematic dialogue perspective. If that's not an attempt at breaching the mainstream market, I don't know what is.
I wonder how this game will sell. I feel there's not really much hype - "mainstream" hype. Baldur's Gate fans arent vocal online maybe? I really expected every piece of news about BG3 to bring shitton of comments and hype and speculation and I feel like Original Sin 3 would get more attention than this is getting.
It might be slightly adjusted, but plenty of games have used it.I mean for the combat. Usually the core ruleset for the combat is an optional difficulty for some D&D games aside from the normal options.
Wasteland 3 also added cinematic dialogue perspective.
Keeping the game isometric is not going mainstream, making the game third person akin to Dragon Age is going mainstream.
Oh, okay sure. I wouldn't call Baldur's Gate "action oriented", but I can see why someone would be disapointed if the game paused after every round with no option to keep it moving.To be fair, if you assumed Turn based was the only option, then BG was more action oriented, it was Real Time with pause, not turn based. So I could see how some people wouldn't like the change in gameplay style from the classic.
I think, given it's particularly mentioned in the UI and how well the Turn-based Mod where you could switch on the fly between RTWP/Turn based worked for Pathfinder Kingmaker, to the point they're going to put it straight into the sequel, there's a good chance they're just going to give us both. (particularly since BG used to be RTWP)
I don't understand what that means. I'm not in the know, how would the aesthetic need to change?Something atleast trying to evoke the Forgotten Realms aesthetic. This got almost the exact same vibe as Divinity 2.
Do we know if this will release in 2020?
I loved Divinity 1&2.
Just gonna have to agree to disagree there. It's not nearly as binary as you're making it out to be. There's no "going mainstream" and "not going mainstream" with clear cut transition points, there's degrees to it, and I consider cinematic dialogue to be a massive step towards the "mainstream" end of the sliding scale of "mainstream" and "not mainstream".
I don't really think this is a fair way to judge every little stylistic choice. Plenty of classic RPGs cut to closeups for dialogue--Fallout 1 and 2, Deus Ex, VtMB, etc etc
I'm not judging anything or anyone, I'm just saying that I believe that in this case, part of the motivation for the stylistic choice is to have a more approachable game.
Which is great. If I'm coming across like one of those "ugh CASUALS" nerds that plague the RPG communities, apologies, not trying to do that.
I think it was Larian's only option though. If they went RTwP they disappoint their massive, existing fanbase. If they went turn-based they disappoint a vocal chunk of fans of the original.A bit concerned about the possibility of this being a hybrid system, though. That could turn out to be the worst of both worlds.
I don't think a lot of people saying "I'm glad there is an OPTION" are thinking about the implications of it.
In terms of "trying to satisfy everyone"? Probably.I think it was Larian's only option though. If they went RTwP they disappoint their massive, existing fanbase. If they went turn-based they disappoint a vocal chunk of fans of the original.
They are pretty good and updated for today's standards. You can even play them on tablet.Loved DOS 2, is it necessary to play BG1 / 2 before 3? They're pretty old games, not sure I want to play them + I don't have the time my backlog is too big already. :(