In no universe releasing a downport of a Ps3/360 game to Vita in 2019 for JP only (for less than 10k sales) made any sense.Well, no. But it does mean someone at Atlus saw the expected revenue projections and said "yup, this game makes sense to release and put out." Beating those revenue projections seems like a good sign. So whatever else may be true, Atlus themselves seem to be happy with the results.
Personal opinion: I hadn't really followed Atlus stuff as much this year, so looking at their list of released games was a bit shocking. Etrian Odyssey really putting in work there between Nexus and Persona Q2, but generally slim pickings all around.
TBF, there's not much to read into corporate non-info speech. "We beat expectations" means little when we don't have any info on what those expectations were and by how much they were beaten.We're three fucking pages in and people still aren't reading past the thread title.
Why I have a feeling that we want get as much or any "why Atlus hates money" posts in SMTV exclusivity threadsHope they use common sense with releases and announce SMT V for PS4 any day.
We're three fucking pages in and people still aren't reading past the thread title.
Copying and pasting a misleading title from somewhere else doesn't absolve you from spreading misinformation.i copy and pasted the articles title. it's not my fault people here who hate atlus like to shitpost.
Well, they do seem to hate money, so I guess they should be happy now.
Also, I call BS on the amortization excuse. Other companies have costs like that and still manage to turn a profit.
No SMT5 on pC/ps4 XDPpl hate atlus now why exactly? And I swear if it's cuz of the persona on switch....
Ofc we won't. Cause SMTV as a Switch only release will be a "smart" move.Why I have a feeling that we want get as much or any "why Atlus hates money" posts in SMTV exclusivity threads
We'll get plenty of those, considering that that already happens in SMTV threads. Maybe not as much but that's because there is nothing to indicate that the game could be coming to the PS4/PS5 like there was with Persona 5Why I have a feeling that we want get as much or any "why Atlus hates money" posts in SMTV exclusivity threads
You mean like how no one is complaining about the whole DQXIS situation? Let's not pretend that Sony fans don't do their own share of complaining. Quite a few folk here are already unironically complaining about the game not being multiplatformOfc we won't. Cause SMTV as a Switch only release will be a "smart" move.
Ofc we won't. Cause SMTV as a Switch only release will be a "smart" move.
With proper budgeting and expectations games don't need to sell large amounts to be successful. Atlus has been around for decades because they plan and budget well.It's weird of them to say that the games they released this past fiscal year performed strongly when they were all bombs
Because portbegging is bannable in official threads.Why I have a feeling that we want get as much or any "why Atlus hates money" posts in SMTV exclusivity threads
With proper budgeting and expectations games don't need to sell large amounts to be successful. Atlus has been around for decades because they plan and budget well.
Atlus decides but Koei can have some influence. They pushed for DQH on both PS4 and PC for example, originally SE planned for it to be a PS3 exclusive.Maybe there's a chance? DQ Heroes were the first DQ IP game launched on Steam. Don't know if Koei or Atlus decide which platforms to launch
That is the company's entire history outside of P3-5 and Catherine. They have had very few massive selling games and even their biggest games would fail to meet expectations at the larger Japanese studios. If FfXV did P5 sales it would have tanked square for example.
Rigidity in both tradition and developer bias. Though it's probably mostly they don't bother spending what little surplus money they're making on more ports.Additionally, game distribution in the PC games market continues to expand, with platforms like Steam.
Is there a reason why the Persona games are not on it yet?
I didn't see any Only on PS logo or mention of exclusivity when P5:R was announced.Additionally, game distribution in the PC games market continues to expand, with platforms like Steam.
Is there a reason why the Persona games are not on it yet?
Atlus reported a net loss of 686 million yen for Fiscal Year Ended March 2018, and net loss of 570 million for Fiscal Year Ended March 2017.
Feels like a you're not allowed to have an opinion on a company's business practices because you're not in the business in this thread, apparently. Pretty weird.
I'm no business cat, I'm just a simple consumer. If Atlus is losing money it's not surprising considering many of their decisions seem counterproductive to what the market wants.
Yeah I'm no insider but I buy games and I know other people who buy games. So I know at least a fraction of what's going on. Atlus simply isn't catering to market well enough. They seem to exist in a bubble completely oblivious to what people want. I'm not surprised though a lot of Japanese game publishers are like that.
Square Enix didn't even know about the Trials of Mana fan translation until they recently googled it.
Like, imagine, not knowing people want to give you money.
I get that it's not always financially feasible but like... at least pay attention.
It happened when they became a Sega studio. Iirc, amoritzation is about paying off debt from a loan. So SEGA got a loan and the loss is from repayments to the loanholder, under Atlus' name for tax reasons most likely.Rigidity in both tradition and developer bias. Though it's probably mostly they don't bother spending what little surplus money they're making on more ports.
That said, can someone explain the repayments to me? I don't think I ever heard about those until just now when it brought their fiscal year into the negative.
Note that P5, or Atlus' by far strongest selling game to date sold during these two fiscal years, which may account for the difference between those years' loss and this year.
I know people want the games ported to other platforms, but acting like you know more about atlus' financials than they do is beyond stupid.
someone explain to me the " they hate money" are you guys talking about ports or what?
They've announced more EO is coming, but that's about it. No platforms or any other significant details so far.
lol. It's like you can predict what happens in every atlus thread.Ofc we won't. Cause SMTV as a Switch only release will be a "smart" move.
Do i have to take a photo of my Persona 5 copy? there is no doubt it would sell a ton on Switch, why Atlus hasn't done it is confusing.
The situation is very different. DQ XI was released less than a year ago on PS4 and now they are releasing a better version for Switch. And tbh that's not even the problem here, the problem is that they are not offering any ways for PS4 owners to get the new contents buy paying for a expansion/DLC that adds them.You mean like how no one is complaining about the whole DQXIS situation? Let's not pretend that Sony fans don't do their own share of complaining. Quite a few folk here are already unironically complaining about the game not being multiplatform
Are we gonna pretend that Switch discussions weren't allowed when P5R didn't have a definitive platform announced and all we had was a PS logo? SMT HD was in the same situation so I don't get why you are upset that people thought it would be on PS4 at the time.Haha bullshit. We had a whole year of "HD project means its not Switch exclusive!!!!" posts and the only reason we didn't get a thread full of port begging when it was confirmed as a Switch exclusive is because Resetera didn't exist.
I'm under the impression they both bombed. So did PQ2 for that matter.Did the Dancing sales honestly meet or exceed sales expectations? Calling bullshit on that.
Japan sales data: (LTD)Did the Dancing sales honestly meet or exceed sales expectations? Calling bullshit on that.
They literally said they met sales expectations. They cannot lie on financial reports.Did the Dancing sales honestly meet or exceed sales expectations? Calling bullshit on that.
P4Dancing opened at 95K in Japan a few years ago. P3&P5 opened at 65k. Dancing was at 235k as a series in Japan at the start of the year. There's a lack of data for digital and from the NA and EU markets though.Did the Dancing sales honestly meet or exceed sales expectations? Calling bullshit on that.
I'm under the impression they both bombed. So did PQ2 for that matter.
Yeah they sold less combined than P4D did alone, so they clearly did not meet expectations.
At the same time, P3D and P5D have less content than P4D did. Budget was likely less than for P4D.Yeah they sold less combined than P4D did alone, so they clearly did not meet expectations.
Someone posted a graph in the PQ2 OT and that sold far less than the original too, so I expect both of those spin off series to be finished now unless they decide to port them.
None of them had any reason to beat their previous entries and it's obvious Atlus expected that.I believe these are all the games that Atlus released in this period:
P3/5 Dancing
EON
Persona Q2
Catherine remake
If I'm not mistaken, none of those games sold as well as previous entries in their respective series. Then again, they may have been expecting this (3DS dying, smaller budget spent on the dancing games, a remake of a relatively recent game that didn't need a remake).
Does Atlus handle SMT Liberation Dx 2 or is that all Sega?
The Royal is about to make them tons of money!Same non-reading ERA BS of every thread lol.
They exceeded their sales targets. It says it right there. This was due to financial re-structure.
Yen, not dollars.