You got budget numbers to back that up? Production wise it's slightly above dangan v3This game has had a much higher budget and production values than the vast majority of the VNs.
You got budget numbers to back that up? Production wise it's slightly above dangan v3This game has had a much higher budget and production values than the vast majority of the VNs.
Game that sold 195k in Japan alone thanks to having a version of Vita that sold twice as much as the PS4.You got budget numbers to back that up? Production wise it's slightly above dangan v3
Weird post. The game is a critically acclaimed title that would likely perform better if it was on more systems.
Console sales being worse than this game isn't really helping your point my dudeGame that sold 195k in Japan alone thanks to having a version of Vita that sold twice as much as the PS4.
My point is that most people in Japan prefer to play VN on handheld or PC (And looking at the Ace Attorney sales that were leaked from Capcom, probably in the West as well). This game not having a PC or handheld version greatly limits its potential sales.Console sales being worse than this game isn't really helping your point my dude
There is no reason for this to be the wake up call anymore than watching the past 10 years of japanese publisher/studio who ( finaly ) already did that move and didn't turn back ( because of the obvious good results ).Why would this be a wakeup call? Sales are on par(and surpass) with other popular VN series
I feel these are pretty decent to good numbers considering it's a visual novel. They probably knew this wouldn't sell gangbusters simply because of the genre and budgeted this accordingly.
I'm talking about Danganronpa V3.
It has sold 1/3 that of Dragon's Crown in a similar period of time, I don't think they can be happy with this result. https://www.siliconera.com/dragons-crown-sales-reach-940000-worldwide/
I would say that in Japan and Asia it did fine but in the West it has been disastrous.
Now we're getting wild takes. The only visual novel i can think of that hit 1m sales in a single title is the professor layton series. And the mass appeal of those games is leagues above this oneWe are not in the 2000s anymore when it comes to Visual novels, the game could have been a million seller based on its critical reception and word of mouth had its publisher not been stuck in their own bubble. There is absolutely no excuse when you are missing two, arguably even three, platforms with far more sales potential than the one the game got released and also take almost a whole year to release in the West.
Odin Sphere sold over 500k so no.Is this not the second best selling Vanillaware game after Dragon's Crown? Seems pretty good to me.
You can't really compare the two honestly. Dragon's Crown released on Vita and PS3 and released in the west like 2 weeks after its JP release. Vita is also where the game sold the best. 13 Sentinels only released on PS4 and the western release was 10 months later.It has sold 1/3 that of Dragon's Crown in a similar period of time, I don't think they can be happy with this result. https://www.siliconera.com/dragons-crown-sales-reach-940000-worldwide/
I would say that in Japan and Asia it did fine but in the West it has been disastrous.
My point is that most people in Japan prefer to play VN on handheld or PC (And looking at the Ace Attorney sales that were leaked from Capcom, probably in the West as well). This game not having a PC or handheld version greatly limits its potential sales.
Theres also the fact of how niche VNs are. The only genre more niche is SHMUPSYou can't really compare the two honestly. Dragon's Crown released on Vita and PS3 and released in the west only a month after its JP release. 13 Sentinels only released on PS4 and the western release was 10 months later.
You can't really compare the two honestly. Dragon's Crown released on Vita and PS3 and released in the west only a month after its JP release. 13 Sentinels only released on PS4 and the western release was 10 months later.
Yeah I edited my post to reflect that. Releasing a VN game with RTS elements exclusively on a home console like PS4 was basically asking for lower sales.Theres also the fact of how niche VNs are. The only genre more niche is SHMUPS
Is this not the second best selling Vanillaware game after Dragon's Crown? Seems pretty good to me.
The main difference is that Atelier is a yearly franchise. This is their first new game in six years and has been doing notably worse than the last one.Without knowing expectations we can't say a lot.
Tecmo Koei was happy with Ryza selling 300k so....Vanillaware is probably in the same tier of "happiness"
It's Vanillaware, there are 99% chances of staying PS4 exclusive.
I mean, like i said earlier this title has outsold most popular VNs. People in here have weird expectations of VN salesYeah I edited my post to reflect that. Releasing a VN game with RTS elements exclusively on a home console like PS4 was basically asking for lower sales.
That's why I'm comparing the sales, to say the same thing as you: Not having a handheld / mobile / PC version has hurt the potential sales of the game enormously.You can't really compare the two honestly. Dragon's Crown released on Vita and PS3 and released in the west like 2 weeks after its JP release. Vita is also where the game sold the best. 13 Sentinels only released on PS4 and the western release was 10 months later.
13S is also a much nicher game, VN with RTS elements exclusively on PS4? Yeah no wonder it didn't sell as hot. Should have released on Switch + PC as well.
3 years, odin sphere remake got released too. Dragons crown was also an anomaly for themThe main difference is that Atelier is a yearly franchise. This is their first new game in six years and has been doing notably worse than the last one.
I mean, like i said earlier this title has outsold most popular VNs. People in here have weird expectations of VN sales
Saying it sold bad when it outsold most VNs is infact having a warped perception of realityIt's not about having weird expectations it's just that they basically ignored suitable platforms that work well with vn type of games.
Ok, it's an adventure game.I'm still being jokerfied by seeing everyone continue to call this a VN.
It's... an adventure game? You walk around, talk to other characters, interact with objects, etc.
what part of that is a visual novel??
Saying it sold bad when it outsold most VNs is infact having a warped perception of reality
Is their any evidence that they wouldn't be? Like budget or failed sales projections?So do you think Vanillaware are completely satisfied with the sales?
I put the "new" in there to take that into account. This game has been in development for a long time.3 years, odin sphere remake got released too. Dragons crown was also an anomaly for them
Only 4 years, it started production in 2015I put the "new" in there to take that into account. This game has been in development for a long time.
Yeah, we all know that Vanillaware is a very small studio, but has it shrunk from when they made Dragon's Crown (in much less time)?I put the "new" in there to take that into account. This game has been in development for a long time.