Good that you say that. It's time to remind everyone again that the Xbox Series S also doesn't support Xbox One X patches for ANY back compatibility game. Which is still absolute mind boggling to me that every single BC game will only run in the piss poor OG Xbox One version. No extra graphic settings/effects, nor resolution, nor extra fps modes. Just insane.
It's not insane but a technical limitation. You need to have code changes for many of the improvements, how could that be different?Good that you say that. It's time to remind everyone again that the Xbox Series S also doesn't support Xbox One X patches for ANY back compatibility game. Which is still absolute mind boggling to me that every single BC game will only run in the piss poor OG Xbox One version. No extra graphic settings/effects, nor resolution, nor extra fps modes. Just insane.
Why do you say "'next-gen'"? You still haven't replied to my comment, by the way.1440p is good but 30 FPS seems like a letdown.
S will be the only 'next-gen' console running the game at 30 FPS.
Should have gone for a dynamic 1440p, or static 1080p if that allowed 60 FPS so there's more parity with the Series X version.
Seems more a design decision.30FPS is really a letdown for a crossgen game, I guess most people overestimated what this console could do.
It's not insane but a technical limitation. You need to have code changes for many of the improvements, how could that be different?
The thing is that many games for xbox one were not made with scalability in mind, so no unlocked frame rate options or drs, at least not in many games.
I also don't think that on this forum you have to remind anyone of that limitation, it's brought up often. Can't wait for tomorrow, got my delivery notification!
The Xbox Series S is the successor of the Xbox One S.I mean, we're still talking about the successor of the Xbox One X, you make it sound like I'm talking about a cheaper version of the last gen console or something like this.
How would you seriously not expect to have this working on the next better hardware, specially when Xbox since One X and now with the Series line, is designed to be like a better version of the last one. That's the whole approach of the Series idea.
Imagine buying a new PC with new motherboard and graphic cards everything slightly improved from what you had before and then getting similar limitations on stuff that worked before. It doesn't make sense.
Also, Xbox One X patches work absolutely fine on Series X, no limitation here.
And if you stick to your technical limitation argument and the bad scalability, maybe the Series S wasn't a good idea after all. 🤷♂️
And yes, it's still insane to me cause even if it makes sense if you break it down because of pure technicality, it's definitely not what you expect as customer from the successor console.
Well, the posting right above you shows otherwise
;)
The Series S is targeting 1440p so it has less RAM than One X. That was a design decision by Microsoft and they have been pretty clear about it.I mean, we're still talking about the successor of the Xbox One X, you make it sound like I'm talking about a cheaper version of the last gen console or something like this.
How would you seriously not expect to have this working on the next better hardware, specially when Xbox since One X and now with the Series line, is designed to be like a better version of the last one. That's the whole approach of the Series idea.
Imagine buying a new PC with new motherboard and graphic cards everything slightly improved from what you had before and then getting similar limitations on stuff that worked before. It doesn't make sense.
Also, Xbox One X patches work absolutely fine on Series X, no limitation here.
And if you stick to your technical limitation argument and the bad scalability, maybe the Series S wasn't a good idea after all. 🤷♂️
And yes, it's still insane to me cause even if it makes sense if you break it down because of pure technicality, it's definitely not what you expect as customer from the successor console.
Well, the posting right above you shows otherwise
;)
The Series S is targeting 1440p so it has less RAM than One X. That was a design decision by Microsoft and they have been pretty clear about it.
There's no current gen game on One X that has raytracing in any form, so saying the Series S is not better than the One X because it can't run the One X enhanced versions is just nonsense.
so I think we can agree to have different opinions and neither will I cancel my pre-order which will arrive tomorrow nor will you buy the console ☺
I wouldn't be shocked, I'm buying it as a short term solution until mid-gen when the proper MS games start to drop. But it shouldn't be this kind of disappointment day one.I think Xbox Series S will be a huge disappointment in the long run.
Like you said yourself. This seems more a design decision then a console thing. So far we have almost all games being the same between Series X and S. Just at lower res etc. We even saw yesterday 1080p/30 with raytracing on it. And before that ori with it being 4k60 and even having a 120fps mode.One of the best gaming experiences early last gen was Black Flag on ps4, am I crazy to not expect this game to run at 1080/60 on the Series S? 1440P is not a thing for the average consumer, especially those like myself buying the discount console, 1080/60 should be doable and targetted for the best experience for the most users on this cross-gen game.
I wouldn't be shocked, I'm buying it as a short term solution until mid-gen when the proper MS games start to drop. But it shouldn't be this kind of disappointment day one.
Good thing is I'll play some X enhanced 360 games which I can play at 1440p on my new console at least.Yes I agree, and that wasn't my intention, have fun with it. 👍
Just wanted to point out this kind of limitation again after speaking about graphical settings here cause I personally think this one will surprise quite a few people in the future when they fire up some good old BC games (which, let's be honest, will still be a huge part in the next months, specially because of game pass and the lack of new NG exclusives).
Yes I think it's either 1440p 30fps or something like 900p 60fps. The game is already upscaled to 4K with a dynamic resolution on XSX.
Here's a first look at Assassin's Creed Valhalla running on the Xbox Series S in 1440p/30fps. There is no performance mode for 1080/60fps. This is with HDR disabled for capture purposes
I thought the S was a 1080p console? Sounds like devs are already trying to up resolution at the expense of performance when it's not necessarily what the console was built for? Or am I talking out of my arse?
I thought the S was a 1080p console? Sounds like devs are already trying to up resolution at the expense of performance when it's not necessarily what the console was built for? Or am I talking out of my arse?
I thought the S was a 1080p console? Sounds like devs are already trying to up resolution at the expense of performance when it's not necessarily what the console was built for? Or am I talking out of my arse?
Isn't it marketed as a 1440p Console?
I think we can deal with 1080/60 if possible though.
It's dynamic res on Series X. Like all AC games.Isn't it 4K/60 on Series X? Both resolution and frame rate take a dive for Series S?
More disappointed in Ubisoft rather than the console here. 1080/60 is a much better gaming experience than 1440/30 imo.
The difference between S and X was never going to be just the resolution though. Frame-rates and graphical settings will also be lower in XBS by simple virtue of it being a much more budget console. This is why I think the X is a better deal even if you game at 1080p.As someone who bought an S because I only have a 1080p display, targeting 1440p with a reduced frame rate is baffling to me. If 60fps/1080 is possible Ubisoft would be crazy not to offer it as an option. Fingers crossed for a patch.
Why do you say "'next-gen'"? You still haven't replied to my comment, by the way.
30Anybody know the framerate of Black Flag on the PS4 and Xbox One?
Anybody know the framerate of Black Flag on the PS4 and Xbox One?
Seeing the resolution on One x hovering between 1700p and 1200p. If the Series S run alot of times close to 1440p and then downscaled to 1080p. It can look pretty good. Probably some extra or better visual settings also. But still wanna see a 60fps mode.1440p is still an amazing deal for how cheap this console is. It's only baffling that they didn't chose to add a 1080p60 performance mode, but for 1080p displays the 1440p render resolution will look next gen anyway
1440p is good but 30 FPS seems like a letdown.
S will be the only 'next-gen' console running the game at 30 FPS.
Should have gone for a dynamic 1440p, or static 1080p if that allowed 60 FPS so there's more parity with the Series X version.
Not a good sign we're failing to get framerate parity before X or S have even released.
The central pitch of S was supposed to be feature parity at lower fidelity - i.e., it's supposed to be the same overall experience. The hardware support is theoretically more than sufficient, too - essentially the same CPU and a lower-powered but feature-complete little brother to Series X's GPU. Given this, I find this news surprising and disappointing.
The difference between S and X was never going to be just the resolution though. Frame-rates and graphical settings will also be lower in XBS by simple virtue of it being a much more budget console. This is why I think the X is a better deal even if you game at 1080p.