How the fuck does this not run at 60FPS with a 4x improvement over the XBOX One X CPU?
More effects added?
How the fuck does this not run at 60FPS with a 4x improvement over the XBOX One X CPU?
It has to be
Pretty much. Jag can run stuff at 60FPS, as long as you're OK with the sacrifices that need to be made.Maybe one day people will understand that 60FPS is a choice and not a hardware related stuff, it'll be awesome
And Because they didn't have time to give them these next-gen bells and whistles, should't they be expected to at least run at a higher frame-rate?
Unless you consider the framerate to BE a core part of those bells and whistles. But I'm not sure if that makes sense.
You say that as though these consoles aren't better then 90% of pc gamers PCs. I'm all for the pc platform but let's not pretend the people wanting consoles to do 60 are crazy.People being smug about it and basking in their imaginary glory with "haha your 60FPS dream is dead" comments make me sick.
Maybe.. they dont want to set us up for disappointment.Easiest way to take advantage of new CPU + GPU on cross-gen titles should be increased framerate.
So my guess is they don't have the budgeted time to do the easiest optimization for next gen, or don't care about framerate at all.
Problem is the amount of pixels on screen. Running any new game at 4K/60 is incredibly taxing and requires a monster GPU, let alone the recent AC games which require the absolute top of the line to reach such performance. I bet they could pull it off tuning settings down, but they might not want to do that.The CPU is >4x previous gens. I am not sure what troubles Ubisoft can possibly have.
If the is 4k 30fps it means half the CPU power is used on next-gen consoles.
The point after I played 4K/30 and many 4K/60 games on my current-gen Xbox One X. Did you forget it exists?At what point people begin to believe 4K/60 is going to be a thing?
Honestly, what's even the point of 4k if the game is gonna lose all the detail everytime the camera moves and everything turn into a blur due to the abysmal framerate?
Maybe.. they dont want to set us up for disappointment.
If they make this 60fps... and every other exclusive next gen AC is 30fps anyway, people would say " man, wish Ubi made this 60 and dumbed down the graphics to do it." they know only a small minority care about 30/60 fps, most just want the prettiest game at a stable 30.
But, who knows?
When Aaron Greenberg mislead people to believe as such on TwitterAt what point people begin to believe 4K/60 is going to be a thing?
I gotta laugh at these 60 fps standard people. A console doesn't inherently push out 60 frames. It's all up to the devs on how they wish to utilize the resources they are given. If they push visuals, you will get less frames. If they are conservative on the visuals, you will get more frames. Simple as that.
That being said, not having a subpar notebook cpu that makes games CPU-bound more often than not will definitely help with the framerate on average.
The point after I played 4K/30 and many 4K/60 games on my current-gen Xbox One X. Did you forget it exists?
People from next-gen usually expect improvements.
MS PR gonna MS PRWhen Aaron Greenberg mislead people to believe as such on Twitter
Aaron Greenberg 🙅🏼♂️❎ on Twitter
“@Nick10151564556 60fps will be the standard output, but the architecture allows us to support up to 120fps.”twitter.com
Odyssey does nowhere near 4K/60 with settings maxed out on a 2080ti, at least not without a ridiculous 5 Ghz CPUI'm pretty sure Odyssey just barely makes 4k/60 on a 2080ti so I'm not too surprised. 4k is tough to hit at 60 fps in general and these consoles aren't going to be over 500 bucks. I'm not sure what people expect here lol. Also, a lot of times companies just push visuals as hard as they can instead of worrying about frame rates since its more obvious to many users. I wish it was different, but that's also why I have a PC with my consoles just in case I want that kind of experience. When RT starts showing up, expect lower resolution and 30 fps on some of this stuff if its full RT unless AMD has a much better implementation than NVIDIA.
Native 4K is a mistake if we can't get consistent 60fps and raytracing.
Except it is hardware related what are you talking aboutMaybe one day people will understand that 60FPS is a choice and not a hardware related stuff, it'll be awesome
Don't current AC games run at 4k/30 on xbox x? Sooo what the hell lol.
The point after I played 4K/30 and many 4K/60 games on my current-gen Xbox One X. Did you forget it exists?
People from next-gen usually expect improvements.
This. When they say 'runs at' I assume they mean 'targets'.If you thought 60fps was going to be standard, you were always living in fantasy land. Hell, I bet this even dips sub-30 at some points.
That it's cross-gen is exactly why this is so disappointing. Ideally you'd see:Cross generation games folks, across multiple systems to boot, have to keep your expeditions in check. Look towards console exclusives and 1st party titles to have 4k and 60 fps.
I would happily accept the option to do so.Would you folks accept 1080p if it meant 60fps and all the bells and whistles minus raytracing?
Uhh didn't say that though?! More likely that publishers don't see the value into putting the effort since the userbase is gonna be mostly on current gen.Are you seriously implying that Ubisoft of all developers, who consistently put out some of the most visually and technically impressive games in the industry, with 1000+ people working on each game, lacks the technical expertise needed to get the game to 60 fps?
It died 20 years ago.
Too bad you don't even need to run a game in 4k to take 4k screenshots :P
Honestly It's just completely bizzare to me
Lowering the resolution won't help if the game is limited by the CPU.
why is this even an argument? no reasonable person here is saying that. we simply want a performance mode w/ lower res/settings to hit 60. The game logic is already written for a Jag cpu, there is literally no excuse. It will be utter crap if i can run this game at 60 with lower settings on my (inferior specd PC and they dont give us a similar option on a more powerful system (xbox series x)4K/60fps was DOA for Assassin's Creed, when not even the GTX 2080ti paired with the best gaming CPU can hit 60fps at Ultra preset.
Origins / Odyssey are actually pretty CPU heavy games.True, but I dont think a game that looks like this is going to be super CPU bound?
Hmmm, actually it is open world so it might be.