Apparently PS5 is holding 60fps more consistently than XSX. Though it also seems to tear from time to time.
We have no idea how console settings compare to PC or what the dynamic resolution range on consoles is.
DF briefly shows of the XSX version, running on a VRR enabled 4k TV in their Devil May Cry 5 SE Video.
You can see the game briefly go down to 48fps there. A similar problem to the random frametime spikes you see in the PC benchmarks that people posted in this thread.
Could of course be a one time outlier on XSX, who knows.
In general: Locking the game to sixty with an external tool and using a Free-Sync, G-Sync display to mask small drops below sixty seems to give most people a fluent experience.
This is a random gamplay video. Recorded on my system with the game locked to sixty. (dynamic 3200x1800p, ultra, 2080Ti).
I'd say in normal Gameplay it is stable for 95% of the time.
If you are unsure, wait for the DF analyse or you could try out the PC version. Uplay+ is "just" 15€/Month. Though that are wasted 15€ if you plan to buy the game later on.