What Ubisoft games are you talking about specifically? I don't recall them saying this for any Assassin's Creed game. Not doubting you but I'd like some links/sources.
The one Ubisoft game I remember that was native 4K was Far Cry 5 on the Xbox One X. I do remember them/Xbox advertising this fact prior to launch too.
IF, and thats a big if. The XSX is actually native 4k. I wonder if people can actually notice the difference.
Digital foundry said this a bit ago but the native resolution is dead. If upscaling is getting better then why not run a game somewhere between 1440-1800p and upscale to 4k. You can get more frames, you can get more shiny things.
At the end of the day I don't care. I look at a game and go "holy shit that looks amazing on my lil console"
We know Series X has marginally more horsepower so I'm not at all surprised by this.
The last couple of Assassin's Creed games used dynamic scaling on PS4 Pro and Xbox One X, I'm sure it's the same in Valhalla on PS5 and XSX. Keeping the framerate at 60 is far more important than locking the resolution.
Don't think it's confirmed. Will likely be dynamic on both but with upper bounds on SX or sticking more often to the target.
Cool, thanksRight now PS5 and Series X versions have the same exact description on the official site
Well yeah, this gen is going to be pure gold for them.
Unknown, they use the same wording with the PS5 version.
Maybe. I don't think we'll know for sure until DF gets their hands on it.
Quite a lot more? It's the closest these consoles have been in terms of power.Series X has quite a lot more horsepower so this should be expected really. Whether it's enough for anyone to care is another matter.
I only said it would matter, because it will.Except it won't matter as much as you think. This isn't the difference between 720 and 1080 resolution.
At the range of resolution these consoles can operate at now the difference between native and upscale is so small that the only people who would be able to tell the difference are those who are actively magnifying pixels to see. Anyone who tells you otherwise is bullshitting themselves.
This is what I expected between the PS5 and Series X.
2TF difference isn't gonna result in parity.
Taut?
By the way, here's Ubisoft confirming it's 4k/60fps native on XSX
DF's definitely got their work cut out for them. "Here's an hour long video comparing PC, Xbox One, Xbox One X, Xbox Series S, Xbox Series X, PS4, PS4 Pro, and PS5."Cool, thanks
As someone getting a Series X and a PS5, I am very excited for Digital Foundry to look at some multi-platform games
What are you talking about, there was no parity at all on last gen...
PS4 >>> One
One X >> PS4 Pro
And now is:
Series X > PS5
Better GPU = higher resolution, anyone who know anything about hardware knew this by months and months.
[all of this for third party of course, you can't judge by exclusive games]
I mean, native 4K is sharper than non-native 4K. It's fine not to care and I personally think it'll look great on both, but it'll be useful to know if one is native and the other isn't for someone getting both platforms. I'd rather play in native if there's the option :P
Marginally?We know Series X has marginally more horsepower so I'm not at all surprised by this.
Series X has quite a lot more horsepower so this should be expected really. Whether it's enough for anyone to care is another matter.
18% for next gen vs 40% difference in the current gen base and enhanced consoles is marginal. The actual resolution difference from 4k will not be noticeable.
Yeah, I remember that. "WHERE'S MY 1080P PATCH, UBIFUCK?!?!?"Lol, you must have missed the drama
Ubisoft said, before Unity came out, literally at the same stage Valhalla is at now, that they were aiming for parity and both systems would aim for 900, and that caused an absolute shitstorm
I know there was no parity, that's literally why it caused a shitstorm, because everyone (wrongly, in retrospect) expected the more powerful PS4 to run the game better and felt it was being held back
Maybe I'm just old and remember these things and no one else does
I'm talking about their PR too. Your original post said that their PR mark their games as native 4K and the only game I can recall them doing that for is Far Cry 5 on the One X which indeed hit native 4K for 99% of the experience. Everything else has just been a vague '4K'
This isn't really a Ubisoft exclusive thing is it, every publisher has done this ever since the mid-gen refresh consoles were launched. There's a stark difference however between just saying a game is '4K' and going out of your way to say a game is native 4K, which they have done on multiple occasions for Valhalla (Series X)they always just list the games as 4k for both consoles not making the distinction if it's dynamic, reconstructed or upscaled.
This exaggeration is so tiring. Yes you can see a difference between resolutions and no you don't need a freeze frame and zoom to do it. Higher resolution is better than lower resolution.Not a big deal, it's not like it drops to 480p when you are in the middle of a battle. Only noticeable when doing an in-depth analysis on a frozen frame while zooming in.
As long as it keeps a steady frame rate, it's good enough for me.
Lol, you must have missed the drama
Ubisoft said, before Unity came out, literally at the same stage Valhalla is at now, that they were aiming for parity and both systems would aim for 900, and that caused an absolute shitstorm
I know there was no parity, that's literally why it caused a shitstorm, because everyone (wrongly, in retrospect) expected the more powerful PS4 to run the game better and felt it was being held back
Maybe I'm just old and remember these things and no one else does
Quite a lot more? It's the closest these consoles have been in terms of power.
This shit right here. Whether you're on PC, console, whatever this is the move for everyone to get the best of all worlds.I can not wait to see AMD answer to DLSS
Native resolution will become obsolete and everyone will be able to achieve higher FPS
Around 16%. The gap last-gen was closer to 35%.
Ok fine but that's why I said it's no longer used. I haven't come across this word in long time since last gen 7 years ago
DF's definitely got their work cut out for them. "Here's an hour long video comparing PC, Xbox One, Xbox One X, Xbox Series S, Xbox Series X, PS4, PS4 Pro, and PS5."
I assume they've already discussed amongst themselves how they're going to handle this and how they're going to break up the different comparisons. No way you'd be able to fit all that in just one video, it'd be too much.