I played the first MGS waaaay back when MGS2 launched. I honestly don't remember much besides the backtracking, the cool bosses and generally the "movie-like" feel of it but since my understanding of English was really limited I didn't get too attached to the characters.
So with MGSV, the lack of story didn't really annoy me at all. The cutscenes were really cool and very short, and not caring about anyone let me just enjoy the extremely amazing super impressive gameplay.
The freedom this game gives you is just insane. I could both bomb the shit out of everyone or carefully utilize every gadget to infiltrate without ever being seen. Or pull a Rambo and go throwing grenades. Or snipe everyone from far away. You get my point.
Look, I get why the game's story being unfinished might've been disappointing for someone that's been following the series for a long time, but if you look at it on its own merits it's kinda like Breath of the Wild with the amount of freedom to approach missions. The story is just there to put you in cool situations, and that's the point.
So with MGSV, the lack of story didn't really annoy me at all. The cutscenes were really cool and very short, and not caring about anyone let me just enjoy the extremely amazing super impressive gameplay.
The freedom this game gives you is just insane. I could both bomb the shit out of everyone or carefully utilize every gadget to infiltrate without ever being seen. Or pull a Rambo and go throwing grenades. Or snipe everyone from far away. You get my point.
Look, I get why the game's story being unfinished might've been disappointing for someone that's been following the series for a long time, but if you look at it on its own merits it's kinda like Breath of the Wild with the amount of freedom to approach missions. The story is just there to put you in cool situations, and that's the point.