qvoth says https://artifactdailymeta.com/decks and https://artifact.gamepress.gg/tier-list-deck-archetypes-constructed these seem to be the beta top tiersFinally opened my 10 packs but I have no idea how to build a proper/playable deck. I did pull one Drow Ranger, so that's neat I guess.
Send help.
Cheating Death RNG deciding tournament games. Wow. FeelsHearthstoneMan
What mode should I play once I graduate from the two basic decks with bots?
Sounds good, thanks!Call to Arms Event. Try each of the 6 decks, get a sense of the cards and deck archetypes.
Then graduate to Casual Phantom Draft.
Show the rest of your deck? I'm not sure what the deal is purely based on that.Question... why is it telling me these are errors with my deck?
does Meepo count as 5 heroes or something?
There's honestly an enormous amount of RNG in this game, even for a card game. Opening positions can be completely unbalanced. And creep spawns being random feels extremely bad IMO. No mulligan is a strange decision that leads to a really high percentage of dead turns early on.
Just got completely wasted by an opponent playing multiple eclipse's during a single turn on different lanes.
Show the rest of your deck? I'm not sure what the deal is purely based on that.
That's the thing, doesn't look like there should be any other errors.
Cards and items way too much? Maybe that's what sets off the hero errors.That's the thing, doesn't look like there should be any other errors.
I always try to run the bare minimum amount of cards 40 cards and 9 items. leads to more consistency
Agreed, improvement spam early in the match is super op rn.Hot take: Cheating death would be okay if there were more cards to take care of improvements
That's what I'm all about (if I ever make a constructed).
The only ones I can think of off the top of my head condemn improvements are Smash Their Defenses! (red, 3 mana, common), Demagicking Maul (item, 5g), Apotheosis Blade (item, 25g), Obliterating Orb (consumable item, 10g), and Raze (red, 5 mana, rare).
I always try to run the bare minimum amount of cards 40 cards and 9 items. leads to more consistency
Thanks for the tip I'll try to cut it hard!What this man said- I had a friend who went to the European Finals of Netrunner and you'd see maybe a handful of decks which went over the minimum. You want consist draw and 3 cards in each deck (some exceptions mind you).
It's what side of the board you're on. It's supposed to be dire or radiant from the dota map.Is there a difference between the black pathing cards and the green, grassy pathing cards? I'm not really sure what the UI is trying to tell me with that.
What mode should I play once I graduate from the two basic decks with bots?
I've found the bots are actually really decent. You get some good value from your purchase just for that imo.I'm hoping to graduate from those today. I beat the tutorial, but can't beat the standard bot matches yet. Q_Q
I think it's supposed to be a kind of otk deterrent because people seem to always hate those.Damage not overflowing to the ancient after a destroyed tower is annoying. Having a Tower at 5 hp and you're doing 50 knowing only 5 of it matters hurts. I know the game is new but how often are ancient wins a thing?
Damage not overflowing to the ancient after a destroyed tower is annoying. Having a Tower at 5 hp and you're doing 50 knowing only 5 of it matters hurts. I know the game is new but how often are ancient wins a thing?
Damage not overflowing to the ancient after a destroyed tower is annoying. Having a Tower at 5 hp and you're doing 50 knowing only 5 of it matters hurts. I know the game is new but how often are ancient wins a thing?
Damage not overflowing to the ancient after a destroyed tower is annoying. Having a Tower at 5 hp and you're doing 50 knowing only 5 of it matters hurts. I know the game is new but how often are ancient wins a thing?
I've had two games on the bounce with a less than ideal initial board state which left my opponent making some arrogant moves to kill my heroes early. Once they were dead it basically gave me free reign to take a lane and with Dark Seer Surge another to where ever I wanted it to go. The game state is adaptable if you don't panic. :)
In other news: 3 draft games on the bounce, 2 pre constructed... All wins! Woo! Playing board games and card games for nearly 2 years is starting to pay off. :D
Damage not overflowing to the ancient after a destroyed tower is annoying. Having a Tower at 5 hp and you're doing 50 knowing only 5 of it matters hurts. I know the game is new but how often are ancient wins a thing?
It's what side of the board you're on. It's supposed to be dire or radiant from the dota map.
So no difference and it's not important. Just cosmetic.
Damage not overflowing to the ancient after a destroyed tower is annoying. Having a Tower at 5 hp and you're doing 50 knowing only 5 of it matters hurts. I know the game is new but how often are ancient wins a thing?
That's how it goes with control decks. You're going to get stomped early but your late game cards will win it for you. It's all about surviving until you can combo off or just blast them.I've found the bots are actually really decent. You get some good value from your purchase just for that imo.
Are you struggling with a Blue/Black deck? I've finally managed to win a few matches with it but I'm not sure how you avoid getting destroyed early game.
There's honestly an enormous amount of RNG in this game, even for a card game. Opening positions can be completely unbalanced. And creep spawns being random feels extremely bad IMO. No mulligan is a strange decision that leads to a really high percentage of dead turns early on.
Question... why is it telling me these are errors with my deck?
does Meepo count as 5 heroes or something?
Dirty Deeds is also a good way to counter improvement spam - cheap and fairly high damage directly towards the tower.The only ones I can think of off the top of my head condemn improvements are Smash Their Defenses! (red, 3 mana, common), Demagicking Maul (item, 5g), Apotheosis Blade (item, 25g), Obliterating Orb (consumable item, 10g), and Raze (red, 5 mana, rare).
That's not a whole lot of options, and if you aren't running red your only options are those three items.