My right stick is drifting in Cold War only and it's driving me nuts. Astros playroom or Miles are absolutely fine.
I have had the exact same issue. Stick drift that transfers to the dash and other games (cold war) alternative sticks also. I can only put it down to Cyberpunk. I'm going to try and find the deadzone settings on cyberpunk and see if that resolves the issue. Couldn't find them before I seen your postI ran into this problem just now, and the entire thing was SUPER fucking weird. I'm posting here in case it somehow is able to help somebody out.
Some background:
I've had my PS5 since launch day, and have been using it regularly (3 or 4 times a week for games, an hour or so daily for streaming) since then. I have had no problems with Dualsense drifting, outside of ONE game, and that's Cyberpunk.
Note that I do not play FPS games at all, I made an exception for that one for some reason. Since I bought that game, it's had minor, irritating drift that did not show up in Demon's Souls or any of the PS4 games (Fallen Order, Control, a few others) I've played since then.
It's important to note that Cyberpunk has settings in-game to adjust inner and outer deadzones. No other game I've played since buying the PS5 does, since once again- I don't like FPS games and those are the ones that tend to have those settings.
Each update Cyberpunk has released has done *something* to the drift issue that causes me to adjust the deadzones again before the game is comfortably playable. It also crashed about once an hour, which would reset all of the game settings (deadzones included) back to default, which meant more adjusting the dead zones to make it playable. Again, drift did not show up anywhere else in any other games or applications. It was JUST cyberpunk.
I load up Cyberpunk again today, and the 1.06 update is there, downloading in the background. I have the game running with the 1.05 patch installed (it's fine) go and make myself a sandwich, come back, and reset the game and/or console (I can't recall which) to restart the game with 1.06 installed, hoping it will fix a number of irritating bugs already present.
On starting Cyberpunk with the 1.06 patch, the Dualsense goes haywire. V is sprinting off towards god knows what without me touching the controller, menus are unusable. There is insane controller drift in the game and the deadzone settings have been set to new defaults I didn't have them on, much like it did when the game crashed. I adjust the values to every possible combination to fix it, no dice this time. The Game is unplayable.
I exit out into the menus, the PS5 menu is freaking out, the cursor is leaping all over the place. Load up Fallen Order, same thing. The controller is unusable.
I start googling things that might help- compressed air, holding the sticks in, resetting the dualsense, turning the bluetooth off, resetting the PS5 back to default settings- most of this does not work, and what does work doesn't work for long. Inevitably the controller will begin freaking out in 5 minutes, render itself unusable even for menus, and I'm screwed. This appears to be a massively screwed controller out of nowhere, and up until today it was fine, with the exception of Cyberpunk which is buggy as all get out in any number of areas.
By now Target and Best Buy are closed, so I couldn't burn $70 on a new controller if I wanted to, so I'm trying pretty much anything I can think of to squeeze some utility out of this messed up controller until stores open up in the morning.
I'm going in and out of cyberpunk to test the controller, mostly because that game is the only one that has dead zones, and the First Person nature of the game makes it easy to notice when the camera starts drifting of it's own accord. Typically I'll try something (say, blowing it out with more compressed air, or manipulating the sticks), it will work fine for five minutes then one stick or the other will begin slightly then drastically drifting all over the place, inevitably rendering the controller unusable in-game or out of the game as the cursor rockets up to the top of the screen no matter what I do.
In the course of all that I try this-
I exit out of cyberpunk, and head into settings to turn off the controller (not the bluetooth, just the controller in the accessory settings.) I hold the sticks in for 30 seconds hoping for the best, then turn the controller back on using the PS button. It fixes the drift immediately (?) and I go back in the game. This fix worked two consecutive times for about 10 minutes before the drift sets in. On the third attempt when going back into Cyberpunk, before doing anything else I enter the settings, set the inner deadzone up at .47 (almost as high as it can go), and the outer to .60 (almost as low as it can go).
This time, it stays rock solid. Never begins drifting. I'm aiming the crosshairs in any number of spots and spinning the camera around to try to trigger the drift, and nothing. I head out of the game, into menus, into amazon and netflix- no drift, no problem.
Pop Fallen Order and Demon's Souls back in, no evidence of any drifting. Back into Cyberpunk, it's still rock solid.
I'm not sure what to make of this- I'm not blaming Cyberpunk per se for massively fucking up my controller for hours, but it looks like the Dualsense can be REALLY sensitive about dead zones and exceeding them even in one game just renders it totally unusable across the OS.
I have had the exact same issue. Stick drift that transfers to the dash and other games (cold war) alternative sticks also. I can only put it down to Cyberpunk. I'm going to try and find the deadzone settings on cyberpunk and see if that resolves the issue. Couldn't find them before I seen your post
I have a sticky X button on 1 of my 2, and it drives me nuts.No stick drifts, but I do have sticky buttons on both my controllers which is very frustrating.
I would love if they added support for DS4. To me it's a much better controller, and it's a big reason why I play multiplats elsewhere now.Another reason that you should be able to use the Dual Shock with PS5 games.
Was gonna say this about the charge. When mine started to die the first time, I was like "Kratos, where are you going?" Then I realized I needed a charge.this is my exact case. It was so annoying.
however this only happened to me in Demons Souls. I 100% Miles Morales and it never happened. I noticed it DS it wouldn't happen if I had a full charge but after an hour it'd start up again.
It's mostly the same thing. Historically the most frequently reported stick defect is a deformed metal casing or mechanism of the stick, which causes the dead zone to shift around because the mechanism becomes physically slack. Sometimes it's just degradation of the pots contacts near the center position, either from years of use or liquid spill, humidity, etc...What's the difference between drift and a stick not being able to maintain its dead zone? I was under the assumption that the sticks get "loose" after a while or something like that.
Had pretty bad drifting earlier. Opened the controller and applied some lube to the sticks. No drifting since, hopefully it's fixed for good.
Yes. The dualsense that came with my PS5 had a right stick that would give random inputs when it wasn't even being touched. Like the game camera would randomly pan down quickly.
It didn't seem like a deadzone issue. It seemed like the sensors were messed up.
Started happening about a week and a half after I started using it
I don't want to hear this: my DualSense is finally being shipped back to me today. If they haven't touched it I'll be furious.I sent it in to Sony Japan, and they sent it back after two weeks saying there was nothing wrong. The controller was still synced to my machine, so I don't know how they even checked it. They obviously never tried it with another unit.