I remember during the PS360Wii era there was a lot of interesting things going. Micro-transactions went mainstream, near the tail-end of that generation, there was prognosication of mobile taking over and consoles dying. Japan was struggling with HD development pipelines, and so on.
Generally, if you were a more traditional gamer that grew in the time of Japanese console dominance, things were changing. Some were very pessimistic about gaming's future.
I also remember a lot of talk about their only being Two. That Nintendo or MS would screw up or give up and would be left would be Sony and another. Sony was given the benefit of the doubt due to their historical dominance in the past two generations.
A decade later. It seems this was all hogwash. Mobile does have strong financials, but it didn't cost us console games. MTX are still with is and some games are very bad here, but I mostly avoid them outside of meaty campaign DLCs. Japan is putting out amazing work still. And all three platform holders are doing well, with the mythical fourth non platform of the PC is doing better than ever too (more competition for Steam--I kid lol-, Steamdeck, VR, more Japanese support). And portables are stronger than ever with way more options.
It's not all rosy of course--what is. Some people want smaller portable form factors--I don't think this will happen due to battery life--look at the iPhone mini. The recent console price bump, but there's also stuff like GamePass that bring tons of value.
I do think the industry, outside of game quality, has a lot of work to do obviously as we've seen with ActivisionBlizzard, Ubisoft, and so on. But in terms of finding fun games to play--I know I can't keep up time-wise lol.
Generally, if you were a more traditional gamer that grew in the time of Japanese console dominance, things were changing. Some were very pessimistic about gaming's future.
I also remember a lot of talk about their only being Two. That Nintendo or MS would screw up or give up and would be left would be Sony and another. Sony was given the benefit of the doubt due to their historical dominance in the past two generations.
A decade later. It seems this was all hogwash. Mobile does have strong financials, but it didn't cost us console games. MTX are still with is and some games are very bad here, but I mostly avoid them outside of meaty campaign DLCs. Japan is putting out amazing work still. And all three platform holders are doing well, with the mythical fourth non platform of the PC is doing better than ever too (more competition for Steam--I kid lol-, Steamdeck, VR, more Japanese support). And portables are stronger than ever with way more options.
It's not all rosy of course--what is. Some people want smaller portable form factors--I don't think this will happen due to battery life--look at the iPhone mini. The recent console price bump, but there's also stuff like GamePass that bring tons of value.
I do think the industry, outside of game quality, has a lot of work to do obviously as we've seen with ActivisionBlizzard, Ubisoft, and so on. But in terms of finding fun games to play--I know I can't keep up time-wise lol.