Your shitty, stereotypical gamer tone and attitude is the only reason why I wouldn't consider CoD an established series.I don't give a fuck about you. And I don't give a fuck about any sort of "gamer pride (shudder)" that might artificially prevent me from saying this. I'm 30 years old fuck you eat shit. Call of Duty has not only created, but perfected a formula that simultaneously transcends the boundaries of the medium, but also instinctively relates to it. And I feel as though if you're any sort of real mother fucker this is pretty easy to understand.
Has the series been handled perfectly, or let's at least say, as well as something like Mario? Absolutely not. It's biggest factor against it is it's yearly releases that over-saturate the brilliance of it's design. And make for quite easy "video game corporation" fodder that I have no problem using myself.
But using that point as a driving force behind an argument on why Call of Duty is not good or doesn't "deserve" a place like this, is kind of like saying cheeseburgers suck because McDonald's exists. Cheeseburgers fucking rule. Yeah McDonald's has turned them into an almost subconscious thing that you can almost forget exists even while you're eating it. But cheeseburgers do exist. And they exist because they're fucking great, and people want more of them. And people would be extremely sad if cheeseburgers did not exist any longer. Whether through the convenience or something like McDonald's, or a delicious hearty deep-tasting burger in the heart of a small town.
Fact of the matter is, Call of Duty, (and let's be real when I say Call of Duty I mean 4 on), absolutely belongs with the likes of Mario, Zelda, Half-Life, Final Fantasy, Grand Theft Auto, Halo, and Street Fighter. It deserves to be there not only for it's massive outreach in gaming, but far more importantly, why it's outreach in gaming is so massive. It's because it is a gaming formula that is truly intoxicating and perfected.
If you disagree, I want to hear hard points. Why? Why do you think that CoD at it's core is not an irrefutably impressive design that can juggle (and redefine at the time) the "video game blockbuster" role, while also creating gameplay that is so sublime it's intrinsic with gaming itself?
Haven't played one in a about five years, but no doubt it belongs up there.