Nope but people on this forum repeat this bs over and over again.
Because people assume the Triple A baseline of graphics when talking about 4K60. There is no point of bringing this up again and again....When will people understand this? Every machine can run stuff at 4K/60, it depends what the developers do with the resources. The switch could run games at 4K/60 but they would have to look like N64 games.
You can't develop any game with this parameter on Jaguar (Ubisoft openworld games say hello)
There are no magic specs to hit any specific performance for every game. It depends entirely on the scope and demands of the individual game. You could totally make a 4k/60fps game on base current gen consoles if you limited the scope to hit those numbers. You could make a balls-to-the-wall crazy game that can only run at 720p/30fps on the Series X. It's entirely dependent on the game.You can't develop any game with this parameter on Jaguar (Ubisoft openworld games say hello)
one and done.every time this question gets asked, and every time a similar question is asked about any future hardware, the answer for the foreseeable future will always be "no", because until a machine provides infinite compute power it will always be possible to demand so much from the system that it can't handle running at 60fps
Forza Motorsport 7 and I'm sure some of the sports games.
...except it wouldn't even be close because the system would still be outputting at much higher resolutions and still have much more graphical fidelity through higher quality textures, more geometry on screen at a time...Frame rate queens would have next gen games look like Switch if they have their way, no thanks
I do think it was interesting that the Godfall trailer was 60fps and the Hellblade trailer was 30fps.
Obviously Hellblade blew Godfall out of the water graphically, but as a "first PS5" trailer, I appreciated the 60fps and makes me wonder if Sony is asking devs to focus on 60 vs graphics, but who knows and it's ultimately up to the devs.
You can't develop any game with this parameter on Jaguar (Ubisoft openworld games say hello)
Yup, devs COULD hit 60fps with all games even this gen(but they have to scale assets, resolution ect ect ect to hit that). Its just a case of what is their priority.Up to the developer and what they want to do. I can run any game on my PC at 4k/60fps depending on how I adjust my settings per game.
However if the option is 1440p/120, I rather they chose that instead.
I honestly would be OK with 1080p/30FPS with tons of bells and whistles
What current games cannot hit 4K 60 on a 12 tflops PC right now?I'm willing to bet that it would even struggle hitting that mark with some of the current games, nevermind games from 5 years from now.
Halo, Gears of War, Battlefield, Uncharted, Star Wars Battlefront. All games that either hit 60fps this generation on consoles, and have development teams that have expressed an interest in doing so going forward. I know the line about developers choosing visuals over frame rate has been a winning one for the most part, but the trend is shifting, and with these very balanced next gen machines I think we're going to see a lot more developers choose 60fps.How many times do we have to repeat this. Developers choose to not have 60FPS. They prefer better visuals/fidelity/effects 9x out of 10. Every time you bump the power, they will increase those things again before worrying about 60fps