I finished the Demon's Souls Remake yesterday. I never played the original, and played all other Souls games as well as BB and Sekiro. I was kind of expecting DeS to be less well designed than its successors, but in the end I was kind of surprised how few bosses I actually liked and how many I disliked.
Let's go through them.
Phalanx
This one was just a bit annoying. I was never in danger of losing the fight, but because of the shields the fight dragged on longer than it needed.
Tower Knight
I enjoyed this fight. I felt actually threatened, and chipping away at the legs of this giant to bring him down was a cool idea.
Penetrator
This might have been my favorite, the boss left me little wriggle room and I had to get used to his rythm and dodge accordingly, keeping the long range of his weapon in mind.
King Allant
He had cool moves, but was quickly predictable. He also sometimes kept spamming AOE attacks so I just would have to wait outside range.
Armor Spider
The spider was alright. It's oil attack and shooting webs took me by surprise, but I got quickly used to it and the wait after its oil/fire attack got a bit tiring.
Flamelurker
He was fine. Not a big moveset, he mostly just annoyed me with the little damage he took from an Uchigatana, until I just switched to an enchanted Falchion.
Dragon God
This boss is bad. It's a gimmick boss, and not a fun one. Playing hide and seek until you get oneshotted or reach a ballista is just not fun.
Fools Idol
Also kind of a gimmick boss, but a bit more challenging one. The green magic circles seemed kind of eh as you wouldnt be able to see all of them before they turn invisible anyway, even if you could remember their placements. Also yes, I had to defeat this one twice. Meeeeh.
Maneater
Two enemies in this case just means a big mess, hugging the big fire in the middle and chipping away at them. Also they fly around a lot wasting time not doing anything.
Old Monk
This motherfucker. The run to him is bad (two Mind Flayers). Fighting an NPC who can just decide to parry and oneshot you is bad. Online people are assholes, like waiting in front of the fog gate to cast fire AOE spells.
In the end there was this guy I lost against four times. I decided fuck it, put down the controller, wait for him to disconnect and try the NPC again. After ten minutes not disconnecting he sends me a friend request. I go into the boss room, and he shows me his back and lets me win. Sigh.
Adjudicator
His gimmick is that he's only vulnerable for melee characters on one spot on his belly, oh no! Lots of circling around and hitting said spot until he falls. Yay?
Old Hero
He's ok. No bullshit, but not a very interesting fight either. Many of his attacks couldnt hit me standing right under him.
Storm King
Another gimmick boss. Not annoying and bad like the Dragon God, but also not very challenging. I guess it was nice to look at from an atmosphere standpoint and the sword had a good oomph to it. But not what I would consider a good boss.
Leechmonger and Dirty Colossus
I'm putting these two together because they annoyed me the same way and I defeated them the same way. One shoots leeches at me, sucking health and regenerating, which was simply frustrating, the other annoys me with swarms of bugs.
Solution? Black Pine Resin and burst damage these assholes into oblivion.
Maiden Astraea
Another NPC who parried and oneshotted me. Then I went back and parried him two or three times. Done. Lame.
So in the end the first world and second world were mostly fine, but Dragon God and most of world 3, 4 and 5? Mediocre or bad.
What say you Era?
Let's go through them.
Phalanx
This one was just a bit annoying. I was never in danger of losing the fight, but because of the shields the fight dragged on longer than it needed.
Tower Knight
I enjoyed this fight. I felt actually threatened, and chipping away at the legs of this giant to bring him down was a cool idea.
Penetrator
This might have been my favorite, the boss left me little wriggle room and I had to get used to his rythm and dodge accordingly, keeping the long range of his weapon in mind.
King Allant
He had cool moves, but was quickly predictable. He also sometimes kept spamming AOE attacks so I just would have to wait outside range.
Armor Spider
The spider was alright. It's oil attack and shooting webs took me by surprise, but I got quickly used to it and the wait after its oil/fire attack got a bit tiring.
Flamelurker
He was fine. Not a big moveset, he mostly just annoyed me with the little damage he took from an Uchigatana, until I just switched to an enchanted Falchion.
Dragon God
This boss is bad. It's a gimmick boss, and not a fun one. Playing hide and seek until you get oneshotted or reach a ballista is just not fun.
Fools Idol
Also kind of a gimmick boss, but a bit more challenging one. The green magic circles seemed kind of eh as you wouldnt be able to see all of them before they turn invisible anyway, even if you could remember their placements. Also yes, I had to defeat this one twice. Meeeeh.
Maneater
Two enemies in this case just means a big mess, hugging the big fire in the middle and chipping away at them. Also they fly around a lot wasting time not doing anything.
Old Monk
This motherfucker. The run to him is bad (two Mind Flayers). Fighting an NPC who can just decide to parry and oneshot you is bad. Online people are assholes, like waiting in front of the fog gate to cast fire AOE spells.
In the end there was this guy I lost against four times. I decided fuck it, put down the controller, wait for him to disconnect and try the NPC again. After ten minutes not disconnecting he sends me a friend request. I go into the boss room, and he shows me his back and lets me win. Sigh.
Adjudicator
His gimmick is that he's only vulnerable for melee characters on one spot on his belly, oh no! Lots of circling around and hitting said spot until he falls. Yay?
Old Hero
He's ok. No bullshit, but not a very interesting fight either. Many of his attacks couldnt hit me standing right under him.
Storm King
Another gimmick boss. Not annoying and bad like the Dragon God, but also not very challenging. I guess it was nice to look at from an atmosphere standpoint and the sword had a good oomph to it. But not what I would consider a good boss.
Leechmonger and Dirty Colossus
I'm putting these two together because they annoyed me the same way and I defeated them the same way. One shoots leeches at me, sucking health and regenerating, which was simply frustrating, the other annoys me with swarms of bugs.
Solution? Black Pine Resin and burst damage these assholes into oblivion.
Maiden Astraea
Another NPC who parried and oneshotted me. Then I went back and parried him two or three times. Done. Lame.
So in the end the first world and second world were mostly fine, but Dragon God and most of world 3, 4 and 5? Mediocre or bad.
What say you Era?