This is just putting Epic's decapitated head on a pile outside the town gates as a warning to others at this point
From what I've seen this is just the epic games Dev account, not the account for unreal engine and the like. The courts decided that apple could terminate the games account because that broke the ToS but not the services account.
So I think this would only affect signing into fortnight and other epic games and not for the developer accounts.
Unreal Engine services would be the Epic International account, no? I assume that one's not affected, although I could be wrong.
So is this an extra action Apple took or a natural consequence of Epic losing their dev account?It seems some do not know how Sign with Apple works, in order for the developer to use this Authentication/Authorization service they need a developer account because you need to create a Sign Key and certificates. So, since Epic Games no longer has a valid Apple developer account, the certificates and keys are no longer valid so the Sign with Apple will stop working simply because the Developer account is gone.
This is the same thing with Sign with Facebook or Google, you need a dev account to be able to generate the OAuth Secret/Key, once the account is gone, well you can't use the Sign functionality anymore.
The difference between Sign with Apple and most OAuth systems is that Apple allows the user to say if they want to share the information, what they want to share, and if they want to use the real email address or alias that is only valid to that system that is requesting the permission.
For all these reasons I'm going Android next chance I get. Refuse to give this company anymore of my money.This is why Apple forced developers to support the AppleID. (It was NOT a choice)
So they could further control the data. If you can't login, you can't export your data.
The bottom line is that Apple is doing this all publicly to show you to not mess with them and how much of an asshole they are as a company.
So is this an extra action Apple took or a natural consequence of Epic losing their dev account?
This won't help Apple at all in the courts I would think. They are showing they can completely act like a monopoly over both their customers and the companies using the app store, and that they are willing to act in a unilateral and bullish way.This is why Apple forced developers to support the AppleID. (It was NOT a choice)
So they could further control the data. If you can't login, you can't export your data.
The bottom line is that Apple is doing this all publicly to show you to not mess with them and how much of an asshole they are as a company.
I thought the takeaway was the other way around, don't trust Epic not to screw around with even more services, and memorize your account login details before even more login methods are gone?All I'm getting from this is — don't use Apple ID since you never know when Apple will fuck around like this for other services.
For me, the classic way of registering to a service might be the way to go from now on. This just sucks for me as a consumerI thought the takeaway was the other way around, don't trust Epic not to screw around with even more services, and memorize your account login details before even more login methods are gone?
Then it's depressing how many posters bought into Epic's framing of this. This news is from an Epic tweet when they knew full well when starting this whole charade that this would be a natural consequence of their actions.Part of the process, this is not Apple been petty, angry, or retaliation, it's just a consequence of Epic Games losing their Developer Account, without that they don't have access to Apple Dev services, this includes the Sign with Apple. The Sign process is usually associated to an Application, so they can Display the message "Application X is requesting your permission to .....", to have an application with Apple you need an active dev account, without that you can't use anything.
But it's also Apple who disabled the developer account, they could have also stopped after removing Fortnite from the store, right?...Then it's depressing how many posters bought into Epic's framing of this. This news is from an Epic tweet when they knew full well when starting this whole charade that this would be a natural consequence of their actions.
Tim has been banging this drum about keeping platforms open for decades. The furthest back I can remember is when windows store was first announced. He has been making speeches since against companies restricting programmable space.There's very good reasons for pushing for the things he pushed for. I think it's a good thing too, but it's the way they went about it that backfired, and that's their own damn fault. Also, I'm not convinced one iota that Tim was doing this for the goodness of the industry. He wants to turn the tables on market dominance. He wants that to be Epic games, because he doesn't already earn enough, but that's just what I believe.
If you get banned on Era for breaking the rules then your whole account gets nuked and not just your access to the Gaming OR the Etcetera side.But it's also Apple who disabled the developer account, they could have also stopped after removing Fortnite from the store, right?...
I don't think you can compare it like that?If you get banned on Era for breaking the rules then your whole account gets nuked and not just your access to the Gaming OR the Etcetera side.
I guess I don't feel banning their account was at all a dramatic response given how Epic went about things. I honestly will be surprised if their account is ever reactivated. If I were a business, I wouldn't want to do business with somebody who started an ad campaign against me.But it's also Apple who disabled the developer account, they could have also stopped after removing Fortnite from the store, right?...
I'm not an expert though, but it fucking sucks (I don't play Fortnite), and leaves a very sour taste in my mouth as an iPhone user
that is true, of course. Epic went all in.I guess I don't feel banning their account was at all a dramatic response given how Epic went about things. I honestly will be surprised if their account is ever reactivated. If I were a business, I wouldn't want to do business with somebody who started an ad campaign against me.
You can pretty much exactly compare it like that.I don't think you can compare it like that?
are all developer accounts disabled by Apple when the app violated some rules? For me it feels like two companies are flexing their muscles.
But it's also Apple who disabled the developer account, they could have also stopped after removing Fortnite from the store, right?...
Honest question. Is Apple doing this? Or is Epic lying againThat is not good for Apple.
How can I trust their log-in service if they can suddenly lock me out of my accounts?
It does not matter their differences related to other services.
lol. They did't force anyone to use it, they only require that if an App uses some kind of "sign in with" (like Facebook and Google), they also have to use Apple as an option to the user to decide. But if you don't wanna use any of this options, you don't need to use Apple login at all.This won't help Apple at all in the courts I would think. They are showing they can completely act like a monopoly over both their customers and the companies using the app store, and that they are willing to act in a unilateral and bullish way.
It was a decision made for a breach of contract. Also Apple gave Epic two weeks to fix the problem. The judge did approve this measure.But it's also Apple who disabled the developer account, they could have also stopped after removing Fortnite from the store, right?...
I'm not an expert though, but it fucking sucks (I don't play Fortnite), and leaves a very sour taste in my mouth as an iPhone user
The point that Epic is trying to prove in the courts is that Era in your analogy, is the only message board that people using Era-sold hardware can use, as well as the only way any developer can reach those users, and as such it constitutes a monopoly for both the hardware users and the developers. The analogy breaks because with any computer you can access any message board you want, unlike the case of app stores and Apple hardware.You can pretty much exactly compare it like that.
The Era user "EpicGames" decided to create a thread on gaming side to advocate piracy and tell users how to circument the security mechanism. Era bans that user called "EpicGames". This user goes to a judge and demands that a) they still should be able to post on Etcetera and b) post in all other topics on gaming side and c) that the ban gets lifted asap because the moderators have an unfair monopoly on Era and "EpicGames" should be free to post here whatever they want. While that user is demanding that their ban should be lifted this user also starts a public campaign to shame the Era moderators. Meanwhile Era decides to nuke the alt-account called "TotallyNotEpicGames" as well because it belongs to the same user. "EpicGames" then goes again to court claiming that developers will get harmed if their alt-account gets banned and the judge lifts this specific ban.
And right now we're at the point were "TotallyNotEpicGames" is unbanned while "EpicGames" remains banned and also can't use features ("sign in with apple id") like the ability to send private messages anymore which were tied to their former Era account.
The point that Epic is trying to prove in the courts is that Era in your analogy, is the only message board that people using Era-sold hardware can use, as well as the only way any developer can reach those users, and as such it constitutes a monopoly for both the hardware users and the developers. The analogy breaks because with any computer you can access any message board you want, unlike the case of app stores and Apple hardware.
They cannot set up a shop on any console nor do Apple's policies prevent them from putting their product on other hardware. You are also misunderstanding their argument. They want to continue using the App Store. They in fact want the App Store to let people download the Epic store.The point that Epic is trying to prove in the courts is that Era in your analogy, is the only message board that people using Era-sold hardware can use, as well as the only way any developer can reach those users, and as such it constitutes a monopoly for both the hardware users and the developers. The analogy breaks because with any computer you can access any message board you want, unlike the case of app stores and Apple hardware.
Well, I'd say that's very, very debatable. Apple sells the iPhone as the place where all the apps and developers are, often before Android. And it's hardly a curated experience considering you can sell whatever shit you want in the Apple Store, including apps that violate intellectual property of other companies, provided you follow Apple's TOS and pay them their cut. Apple sells the iPhone as a general computing device, simply one where you can only get apps through them and nobody else. I think the point breaks before people aren't there for the app store, but rather the apps they can get in the app store.But in this case, I'm buying the Era hardware to access Resetera. It wouldn't matter to me that I can't access other message boards because if that's what I wanted then I would have bought the more popular hardware with greater market share that lets me do that.
Well, their argument is that Apple holds an illegal monopoly over the software you install in Apple devices, and they want the courts to give iDevice users and developers to sideload apps.They cannot set up a shop on any console nor do Apple's policies prevent them from putting their product on other hardware. You are also misunderstanding their argument. They want to continue using the App Store. They in fact want the App Store to let people download the Epic store.
That is not correct. Again, they are not arguing for the ability to side load apps. You are already allowed to jailbreak your phone and side load an app. You can also side load on Android without jailbreaking. They are arguing that they should be allowed to host their epic store ON the App Store and pay Apple nothing for any transactions. They also suggest alternate business models, like charging developers per download - which would hurt millions of smaller developers. Don't confuse what you want with what Epic is asking for.Well, I'd say that's very, very debatable. Apple sells the iPhone as the place where all the apps and developers are, often before Android. And it's hardly a curated experience considering you can sell whatever shit you want in the Apple Store, including apps that violate intellectual property of other companies, provided you follow Apple's TOS and pay them their cut. Apple sells the iPhone as a general computing device, simply one where you can only get apps through them and nobody else. I think the point breaks before people aren't there for the app store, but rather the apps they can get in the app store.
Well, their argument is that Apple holds an illegal monopoly over the software you install in Apple devices, and they want the courts to give iDevice users and developers to sideload apps.
Personally I think they have a pretty strong argument because people buy these devices without really having this knowledge and expecting to be free to install what they want.
Nothing about this means it's not automated or how they normally handle suspended accounts. I'd be shocked if they couldn't manually override an automated system. They also may have decided that:So much for "an automated process". Good for the people using it to play Fortnite
The second.So is this an extra action Apple took or a natural consequence of Epic losing their dev account?
Not necessarily.....What on earth is this?
You have to have an Epic/EGS login, no?
Apple taking away the 'sign in with apple' feature isn't locking you out of the service/account - it's an inconvenience maybe, sure, but you sign the same ToS that everyone else does.
lol. They did't force anyone to use it, they only require that if an App uses some kind of "sign in with" (like Facebook and Google), they also have to use Apple as an option to the user to decide. But if you don't wanna use any of this options, you don't need to use Apple login at all.
No, it's not a pain in the ass, it's adding literally a few lines of code and it's done, because it's automated via API.That's literally forcing people to implement it. And working in your app to make sure it handles multiple kinds of logins now. That's a huge pain in the ass. For developers, designers, customer service walkthroughts, internal QA, everyone.
But Apple knew unless they forced it on everyone, no one would use it.
And the funniest part is that they literally did it to themselves!
No, it's not a pain in the ass, it's adding literally a few lines of code and it's done, because it's automated via API.
And it's only fair to require it in your App if you're implementing "login with Google" so you can give users the option to use an alternative that is more privacy sensitive. And even if there's a requirement, they're not forcing it yet because I have plenty of Apps that still didn't integrated it.
I myself contacted many developers of Apps I like and use daily asking them to implement the function because I prefer using the randomly created relay email Apple creates with this, than giving my real address or giving access to Facebook or Google if I want to create an account quickly. And guess what, most of them implemented it rather quickly.
The idea that "they're forcing it because otherwise nobody would do it" is ludicrous. iOS and macOS users will demand it like with FaceID, TouchID, Apple Pay, saving in iCloud and other features they've been adding these years...
it's a pain in the ass depending on the framework. making ios native apps with xcode and implementing apple id is probably a breeze but i can vouch for apple id being a massive pain in the ass for both flutter and web. by extension i'd bet it's also a pain in the ass for react native devs and every other cross plat solutionNo, it's not a pain in the ass, it's adding literally a few lines of code and it's done, because it's automated via API.
And it's only fair to require it in your App if you're implementing "login with Google" so you can give users the option to use an alternative that is more privacy sensitive. And even if there's a requirement, they're not forcing it yet because I have plenty of Apps that still didn't integrated it.
I myself contacted many developers of Apps I like and use daily asking them to implement the function because I prefer using the randomly created relay email Apple creates with this, than giving my real address or giving access to Facebook or Google if I want to create an account quickly. And guess what, most of them implemented it rather quickly.
The idea that "they're forcing it because otherwise nobody would do it" is ludicrous. iOS and macOS users will demand it like with FaceID, TouchID, Apple Pay, saving in iCloud and other features they've been adding these years...