Yep. *Turns to look at Spotify*Surely Spotify Hifi can't be any extra for Premium subscribers after this announcement?
I would much prefer an open standard format for 3D music than something that is encumbered with Dolby patents.
Also, an iPhone speaker or iPad speaker is not going to output "dolby audio". that's just marketing. I doubt even my Airpods pro will benefit in any real way.
The only current device to definitely, really benefit from this will be the Airpod Max, which was built and engineered and tested for it. And those are the headphones that will be used to demo it. Believe that :)
I'm sure newer apple headphones will benefit from it, but not existing ones. There is no magic.
Also, lossless audio is a scam for 99% of people. So i'm just going to round it up to 100% and say it's a scam if you don't mind.
And if you do mind, please take this test first to find out if you're one of the 1%.
this. the browser interface is still pretty buggy for me as well. Basically the user experience across the board is not as good as spotifyThis is great. Wish they'd overhaul the Mac Music app though. It's buggy as hell.
I'm sure spatial audio will be much more exciting than losless. My brother-in-law uses Tidal and is convinced to hear a difference with his expensive setup at home. Well, I don't hear shit lol. I recently bought some good headphones from Philips and that was quite the jump in quality. It will be interesting to see if I can hear a difference with themJust replaced my AirPods pros with Sony XM4s, will I notice a bump in quality with lossless too?
I'm not American so I can't point you to a price website, but if there's no sale now, there will be.
why will the music play above your head?I dont understand the appeal of spatial audio... like why would I want to hear music above my head?
Isn't that the point of spatial audio playing music from multiple directions?
I of course have no idea yet how it sounds in Apple Music. But if it's working as in Apple TV the music will come from the direction defined by Dolby Atmos. I'm not sure why anyone would put music above your head?Isn't that the point of spatial audio playing music from multiple directions?
I of course have no idea yet how it sounds in Apple Music. But if it's working as in Apple TV the music will come from the direction defined by Dolby Atmos. I'm not sure why anyone would put music above your head?
Great news but the one thing I'm still unsure about - doesn't Apple only support lower bit rate Bluetooth codecs? Will the lossless audio be much use when it's constrained by audio bitrates?
Apple Music's Lossless tier starts at CD quality, which is 16 bit at 44.1 kHz (kilohertz), and goes up to 24 bit at 48 kHz and is playable natively on Apple devices. For the true audiophile, Apple Music also offers Hi-Resolution Lossless all the way up to 24 bit at 192 kHz.
Due to the large file sizes and bandwidth needed for Lossless and Hi-Res Lossless Audio, subscribers will need to opt in to the experience. Hi-Res Lossless also requires external equipment, such as a USB digital-to-analog converter (DAC).
What about for those of us with AVRs with atmos speaker setups. Any idea if this will work with AirPlay or AppleTV?
You can also hear Dolby Atmos music using the built‑in speakers on a compatible iPhone, iPad, MacBook Pro, or HomePod, or by connecting your Apple TV 4K to a compatible TV or audiovisual receiver.
I could be wrong, but my understanding is that it should result in a greater sense of space between the instruments. You might get a sound that closer resembles hearing the songs live at a concert.I dont understand the appeal of spatial audio... like why would I want to hear music above my head?
Back to cable, we went full circle lol
Am I right in saying there's still no way to enjoy lossless audio wirelessly?
this. the browser interface is still pretty buggy for me as well. Basically the user experience across the board is not as good as spotify