I strongly dislike it, first it's assymetrical so special map balancing is non integral. A huge part of the fun comes from not knowing how you'll have to approach a situation. Which is why more maps are necessary (to me). I don't think they are really comparable to mobas because mobas are very very structured, while BR games are pretty much the opposite.
and yet the genre has risen to become *the most popular* online multiplayer gaming genre explicitly because of this formula.
because as it turns out -- much like MOBA games -- every time you play the game unfolds differently, regardless of map familiarity. Like in MOBAS, map familiarity simply provides you the opportunity to improve on approach and strategy from encounter to encounter.
also, most of the MOBA experience is decidedly *not* structured. fights happen anywhere and everywhere, and for any reason. As such, familiarity with and experience in a given location is essential. Just like BR games.
Nobody is complaining that Fortnite has 1 map or that PubG has like 2 maps. Because there are enough nuances to learn. I guarantee you don't know everything that you could know or taken advantage of every aspect of Apex, Fortnite or any other BR game.
Hell, you didn't even know that the map had changed, which has been a point of discussion for 2 weeks now. I've little reason to believe you actual play these games at all.