That's not a realistically valuable scenario though, reviving two people. Almost any scenario where Lifeline has two players down it does not matter because Lifeline will die as she is pushed by multiple enemies. I do agree that there's value in that Lifeline is able to revive someone and shoot her gun at the same time, but I think it's fairly contingent on the gold bag being in play to make that especially useful because there's no protection for the downed player when they're being revived, and they're still able to be instantly re-knocked when they get back up.
In a real scenario, where the Lifeline team has a player who goes down, Lifeline taps the revive but if another team push, there's a strong chance they get thirsted or instantly reknocked. If you want that person to actually get revived successfully in lobbies at a decent level of play, having some protection for the downed player is more important (e.g. a Gibraltar dome, or now, Newcastle's revive shield).
What do you mean there's no protection for a downed player? Revive behind cover and shoot back? Or, if you dont have time, revive and shoot back anyways. I tell that to my apex group all the time when any of us plays Lifeline. Knowing when to revive is a core aspect of a player's toolset, and especially so for Lifeline. If anybody goes for a revive, you risk a team pushing because revive sfx is loud as hell. "if another team pushes" -welcome to apex legends! The solution is not to provide lifeline (or other legends) with a kit that can 100% get off safe revives, its about playmaking and smart use of abilities and coordination.
The best defense you have is being able to aim.
And beyond that, Lifeline has no other utility really. Her package now guarantees shield upgrades but it's become much less valuable ever since they added evo shields to the game as the default. Most players at end game already have purple or red shields due to damage dealt and a care package or two makes little difference in the grand scheme of things. Meanwhile Gibraltar and Newcastle have ultimates that can help them win fights and enable their team to stay in the game, that counts for a heck of a lot. Gibraltars ultimate is a game changer in end-game fights.
Her CP gives you gold items so idk what yall are talking about LOL. Gold shields, backpacks, helmets idk what yall mean that theres no utility. Ping Ultimate Accelerates and chain her ults back to back.
I think it's more that if a character's entire strength is to be a medic, she should be outright better at it than the characters that more incidentally have power there. Gibby isn't being picked because he can fast revive in a bubble, he's being picked because bubbles save people from going down in bad situations, creating cover to pass over flat ground while under fire, blocking off angles as a push happens, whatever. It's super versatile that also just happens to make him great at reviving, he also still has the gunshield passive and an incredibly flexible defensive/offensive ult. She lacks being adaptable and is more like a revive bot, it's her primary purpose but you can't manifest where and when people go down so she can fall behind over a variety of scenarios.
I do agree with you that this sounds like it treats the old status quo as good when it might not be. I'm not actually a huge fan of some of the newer characters that feel like a swiss army knife (Valkyrie has like 4 amazing abilities alone that are just passive to her). But if Respawn are doing that, old characters are going to get left in the dust more. I do like abilities being conditionally useful as it plays more into the BR aspect.
I primarily want to see an overhauled ult for lifeline. I'm not really sure what to do with it, but the care package is too slow now, and it would be the biggest change to what her character offers the team when she's picked.
Listen Idk how to tell yall that its okay for Legends to have different purposes. You're right, Gibby's bubble is very versatile which is why its so strong and why hes picked so much, but its also a half minute cooldown, and the moment you use it you signal to every coordinated team with a brain that they have half a minute to make an opening and push the shit out of the gibby team. Does that make either of those kits perfect, no. But its not mutually exclusive. You can have both a Gibby and a Lifeline. Its a team game, different comps will have different matchups and certain kits will be strong in any comp and others less so. Thats just the way it is.
Valkyrie isnt real real power creep but she does have a strong kit. The nerf to her ult was absolutely necessary, and it probably would be better to raise the CD on it too. I dont mind her kit, its strong its very easy to shoot her out of the sky.