Yeah, just played a match of arenas in which footsteps were literally coming from below me when the actual guy was above me. I remember in the early 2000's you could actually easily track a player using sound (Quake 3 Arena / Return to Castle Wolfenstein), how come in 2021 this is so messed up?
Downloaded and gave Switch Apex a try. For science.
Wow, honestly, in handheld mode it's fairly playable. You can notice the drop in resolution in maps like Olympus, but in the small screen is very playable (only issue is that the controls aren't very ergonomic). Docked though it's just unplayable.
Some hackers live long in this game, has a season 4 badge but none of the player's gun have recoil lol, even if you are the greatest player, the first few shots always have recoil then you adjust, first few shots for this player, got no recoil..
The interrupt is what I'm looking for to get removed as well. This is crazy. Are they even listening? It's what majority of the players want removed from his tactical.It's a good start, but it's not going to fix the number one problem people have with the tactical and that's the fucking interrupt.
Downloaded and gave Switch Apex a try. For science.
Wow, honestly, in handheld mode it's fairly playable. You can notice the drop in resolution in maps like Olympus, but in the small screen is very playable (only issue is that the controls aren't very ergonomic). Docked though it's just unplayable.
Doesn't flash and doesn't do damage anymore, but still "stuns" you, interrupts heals/revives and still marks you for death for 8 seconds and reveals your health.So there's an interrupt still, but no flash? Still extremely frustrating.
The slow on cast might make it so people cant throw it out like a Rev Silence/Knuckle Cluster in the middle of a gunfight, but that's about it.Yeah this feels more of a gentle nudge rather than a real course correction. The 10 damage or the flash wasnt the problematic part of his kit.
People will still hit that Tac, stop revives and heals, see the low healthbars and push like mad men. It actually does nothing really.
The slow on cast might make it so people cant throw it out like a Rev Silence/Knuckle Cluster in the middle of a gunfight, but that's about it.
This is exactly the reason why the interrupt is so freaking stupid. This legit HURTS to watch:
https://www.reddit.com/r/apexlegend...r_is_fun_and_balanced_to_play_against_reason/
Yooooo lmaoThis is exactly the reason why the interrupt is so freaking stupid. This legit HURTS to watch:
https://www.reddit.com/r/apexlegend...r_is_fun_and_balanced_to_play_against_reason/
This is exactly the reason why the interrupt is so freaking stupid. This legit HURTS to watch:
https://www.reddit.com/r/apexlegend...r_is_fun_and_balanced_to_play_against_reason/
Of course there's a reason to play Bloodhound.Tactical still highlights you for 8 seconds.. no reason to play Blood hound.
I don't think there's necessarily anything wrong with an ability that interrupts heals, the problem imo is all the information Seer gets aside from that. If he couldn't dial in as easy to hit you when you're healing, and if it didn't reveal you for nearly as long, and it had a much larger cooldown and wind-down from casting to shooting, then I think it'd be a lot better feeling. If the tactical is going to interrupt, then it needs to be a true skill shot that is punishable if he misses. Have him do an animation where he has to call the drones back after the shot or something.If they really are tying his identity to his interrupt then I'm sorry Seer is a Legend that should have never came to be and does not belong in Apex Legends. He has too much of an unfair advantage.
For those unhappy with the Seer nerf, one of (the?) lead balancer had some insightful tweets on the current hotfix and further adjustments
TLDR: They're listening but these were essentially the easy\obvious nerfs that they could address with a hotfix, more adjustments are likely on the way.
If they really are tying his identity to his interrupt then I'm sorry Seer is a Legend that should have never came to be and does not belong in Apex Legends. He has too much of an unfair advantage.
My question would be, do we get back into the action immediately or do we have to go through the whole dropship sequence every time we die?